Player Matchup

Charybdis
Charybdis
LittleGravity
Charybdis
Level 182
God Stats
6W - 4L
1,628 SR
Queue Stats
250W - 260L
1,481 Elo+
Solo
Thanatos
Thanatos
NarDaddy69
Thanatos
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 35L
1,677 Elo+
Party 2
Charon
Charon
itsJAXyk
Charon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,194 Elo+
Party 2
Ra
Ra
papamrkk
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
1,500 Elo+
Party 2
Merlin
Merlin
ytRuthl3ss
Merlin
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 63
1,526 SR
1,470 Elo+

VS

Team Averages
Level 109
1,551 SR
1,478 Elo+
Surtr
Surtr
ASTRO-_-BEATZz
Surtr
Level 126
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 24L
1,450 Elo+
Party 1
Sobek
Sobek
GIBB69
Sobek
Level 22
God Stats
6W - 9L
1,482 SR
Queue Stats
201W - 214L
1,428 Elo+
Party 3
Neith
Neith
Obxys
Neith
Level 109
God Stats
1W - 0L
1,613 SR
Queue Stats
190W - 169L
1,533 Elo+
Party 3
Eset
Eset
Spent_sequence
Eset
Level 132
God Stats
4W - 1L
1,623 SR
Queue Stats
201W - 189L
1,490 Elo+
Party 1
Lancelot
Lancelot
Vro-Usurper
Lancelot
Level 155
God Stats
9W - 6L
1,755 SR
Queue Stats
88W - 89L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LittleGravity
Charybdis
13
0 / 3 / 1
6,774
423
6,881
11,887
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
NarDaddy69
Thanatos
11
4 / 7 / 0
7,215
451
6,921
18,652
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
itsJAXyk
Charon
11
0 / 3 / 2
7,199
450
5,435
14,346
12,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,656
479
2,869
6,549
2,481
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ytRuthl3ss
Merlin
12
0 / 3 / 1
6,639
415
2,785
8,240
3,342
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,446
590
5,283
8,660
9,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
GIBB69
Sobek
13
1 / 0 / 8
8,001
500
3,476
10,546
8,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Obxys
Neith
15
3 / 2 / 5
8,931
558
12,731
11,825
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
5 / 1 / 5
9,308
582
10,063
8,180
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Vro-Usurper
Lancelot
15
5 / 1 / 8
8,768
548
10,201
11,321
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Sobek
GIBB69
Sobek
1
0
8
5
L
Charybdis
LittleGravity
Charybdis
0
3
1
0.17
L
Thanatos
NarDaddy69
Thanatos
4
7
0
0.57
W
Neith
Obxys
Neith
3
2
5
2.75
W
5
1
5
7.5
W
Lancelot
Vro-Usurper
Lancelot
5
1
8
9
L
Charon
itsJAXyk
Charon
0
3
2
0.33
L
0
1
1
0.5
L
Merlin
ytRuthl3ss
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
41,754
59,674
Taken
50,532
31,953
Mitigated
31,328
20,734
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,283
1,772
0
2,674
8,660
9,227
2
2,963
5,697
1,928
67,008
W
Sobek
GIBB69
Sobek
3,476
338
0
4,803
10,546
8,433
0
3,146
7,400
25,344
458
L
Charybdis
LittleGravity
Charybdis
6,881
2,975
0
4,815
11,887
4,831
0
1,183
10,704
0
62,364
L
Thanatos
NarDaddy69
Thanatos
6,921
2,049
0
8,605
18,652
9,231
0
4,483
13,805
0
42,167
W
Neith
Obxys
Neith
12,731
5,296
0
3,840
11,825
4,883
1,636
1,836
9,989
0
81,049
W
10,063
855
248
1,226
8,180
3,204
0
2,026
6,154
73,951
2,584
W
Lancelot
Vro-Usurper
Lancelot
10,201
2,328
0
5,065
11,321
5,581
0
1,413
9,908
0
71,769
L
Charon
itsJAXyk
Charon
5,435
1,210
0
4,179
14,346
12,068
0
3,336
10,864
29,514
0
L
2,869
323
27
2,305
6,549
2,481
132
129
6,420
59,155
0
L
Merlin
ytRuthl3ss
Merlin
2,785
406
0
803
8,240
3,342
0
3,538
4,442
42,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
44,454
380
Minions Killed
501
0
Camps Cleared
0
1,392,050
Distance Traveled
1,627,966
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,446
590
117
7
0
285,680
0
W
Sobek
8,001
500
24
2
0
327,529
0
L
Charybdis
6,774
423
110
7
0
261,563
0
L
Thanatos
7,215
451
72
5
0
311,398
0
W
Neith
8,931
558
125
8
0
289,085
2
W
Eset
9,308
582
127
8
0
325,827
0
W
Lancelot
8,768
548
108
7
0
399,845
2
L
Charon
7,199
450
32
2
0
313,131
2
L
Ra
7,656
479
112
7
0
238,346
7
L
Merlin
6,639
415
54
3
0
267,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role