Player Matchup

Hercules
Hercules
Gold IV
I-Am-IVIclovin
Hercules
Gold IV
Level 149
God Stats
4W - 2L
1,815 SR
Queue Stats
169W - 180L
1,387 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Jackerboi
Kuzenbo
Bronze III
Level 119
God Stats
3W - 3L
1,621 SR
Queue Stats
7W - 7L
1,406 MMR
Party 2
Susano
Susano
Bronze III
MrMinka
Susano
Bronze III
Level 68
God Stats
4W - 3L
1,574 SR
Queue Stats
6W - 6L
1,506 MMR
Party 2
Neith
Neith
Gold V
XxEchoxX572
Neith
Gold V
Level 157
God Stats
2W - 0L
1,823 SR
Queue Stats
11W - 8L
1,524 MMR
Solo
Izanami
Izanami
Silver II
jimster2002
Izanami
Silver II
Level 104
God Stats
3W - 0L
1,855 SR
Queue Stats
37W - 53L
1,455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,738 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,600 SR
1,454 MMR
Danzaburou
Danzaburou
Bronze III
ChabeloTheGod
Danzaburou
Bronze III
Level 107
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
NijiShadows
Erlang Shen
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Maui
Maui
Gold IV
PsychoKingIVV
Maui
Gold IV
Level 119
God Stats
4W - 5L
1,480 SR
Queue Stats
36W - 36L
1,494 MMR
Solo
Lancelot
Lancelot
Gold III
TZR xHeAdHuNtEr
Lancelot
Gold III
Level 147
God Stats
12W - 7L
1,784 SR
Queue Stats
164W - 169L
1,409 MMR
Solo
Medusa
Medusa
Gold V
xHAMBOx595
Medusa
Gold V
Level 100
God Stats
1W - 2L
1,543 SR
Queue Stats
31W - 37L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 2 / 0
5,158
645
3,449
7,227
6,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Jackerboi
Kuzenbo
8
2 / 0 / 0
5,264
658
1,888
3,587
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
MrMinka
Susano
8
0 / 0 / 1
4,500
563
1,027
4,926
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
5,507
688
3,501
4,963
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
jimster2002
Izanami
9
1 / 2 / 1
5,119
640
1,338
5,682
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CharonKing ArthurThanatos

VS

Bans
Bake KujiraKukulkanOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChabeloTheGod
Danzaburou
8
0 / 2 / 0
4,535
567
3,152
5,664
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
NijiShadows
Erlang Shen
10
1 / 1 / 1
5,592
699
2,938
7,271
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 0
4,729
591
1,400
3,480
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
10
2 / 2 / 1
4,952
619
3,854
7,678
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
xHAMBOx595
Medusa
2
0 / 1 / 0
3,251
406
537
1,067
333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChabeloTheGod
Danzaburou
0
2
0
0
W
Hercules
1
2
0
0.5
W
Kuzenbo
Jackerboi
Kuzenbo
2
0
0
2
W
Susano
MrMinka
Susano
0
0
1
0.5
L
Erlang Shen
NijiShadows
Erlang Shen
1
1
1
1.5
L
1
0
0
1
L
Lancelot
2
2
1
1.25
W
2
0
1
2.5
W
Izanami
jimster2002
Izanami
1
2
1
0.75
L
Medusa
xHAMBOx595
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,203
Damage
11,881
26,385
Taken
25,160
14,550
Mitigated
13,437
9,099
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChabeloTheGod
Danzaburou
3,152
733
0
1,608
5,664
2,160
54
308
5,356
0
27,422
W
Hercules
3,449
1,272
0
1,773
7,227
6,831
0
0
7,227
0
29,596
W
Kuzenbo
Jackerboi
Kuzenbo
1,888
1,111
0
543
3,587
2,460
490
357
3,230
13,469
1,618
W
Susano
MrMinka
Susano
1,027
389
0
2,985
4,926
1,621
0
161
4,765
0
27,924
L
Erlang Shen
NijiShadows
Erlang Shen
2,938
1,337
0
2,654
7,271
5,371
0
0
7,271
0
33,136
L
1,400
397
0
1,595
3,480
2,334
0
477
3,003
17,629
1,547
L
Lancelot
3,854
765
0
3,307
7,678
3,239
0
619
7,059
0
29,159
W
3,501
618
0
1,825
4,963
1,746
364
359
4,604
0
38,739
W
Izanami
jimster2002
Izanami
1,338
758
0
1,973
5,682
1,892
0
499
5,183
0
33,176
L
Medusa
xHAMBOx595
Medusa
537
264
0
105
1,067
333
0
472
595
0
3,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
23,059
248
Minions Killed
190
0
Camps Cleared
0
858,471
Distance Traveled
719,500
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,535
567
45
6
0
143,324
1
W
Hercules
5,158
645
47
6
0
168,776
0
W
Kuzenbo
5,264
658
22
3
0
164,354
0
W
Susano
4,500
563
57
7
0
216,158
0
L
Erlang Shen
5,592
699
68
9
0
162,086
1
L
Maui
4,729
591
25
3
0
179,351
0
L
Lancelot
4,952
619
47
6
0
197,166
0
W
Neith
5,507
688
70
9
0
164,733
2
W
Izanami
5,119
640
52
7
0
144,450
1
L
Medusa
3,251
406
5
1
0
37,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role