Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
RNA Biggs
Nut
Level 109
God Stats
5W - 3L
1,673 SR
Queue Stats
16W - 13L
1,646 Elo+
Party 2
Ganesha
Ganesha
Sinful7119
Ganesha
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 220L
1,656 Elo+
Solo
Surtr
Surtr
xIkkaku
Surtr
Level 129
God Stats
4W - 2L
1,504 SR
Queue Stats
13W - 14L
1,527 Elo+
Party 2
Team Averages
Level 143
1,535 SR
1,566 Elo+

VS

Team Averages
Level 150
1,548 SR
1,516 Elo+
Agni
Agni
 
Agni
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HUNGRYFATPANDA99
Erlang Shen
Level 115
God Stats
8W - 17L
1,497 SR
Queue Stats
549W - 524L
1,490 Elo+
Solo
Osiris
Osiris
JasperTheFolf
Osiris
Level 155
God Stats
8W - 7L
1,617 SR
Queue Stats
302W - 303L
1,554 Elo+
Party 1
Hera
Hera
Sxinttt
Hera
Level 123
God Stats
15W - 8L
1,628 SR
Queue Stats
360W - 322L
1,480 Elo+
Party 1
Athena
Athena
UltraBeastzz
Athena
Level 134
God Stats
6W - 7L
1,501 SR
Queue Stats
290W - 253L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 2
6,228
623
7,578
8,241
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
 
Agni
10
3 / 1 / 3
5,835
584
3,486
3,905
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 1
5,893
589
4,222
6,353
2,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Sinful7119
Ganesha
10
0 / 1 / 6
5,687
569
2,620
6,389
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
xIkkaku
Surtr
10
5 / 3 / 2
6,332
633
8,526
9,853
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 3 / 2
4,927
493
1,794
5,222
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
HUNGRYFATPANDA99
Erlang Shen
10
0 / 3 / 1
5,321
532
2,674
8,035
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 0
6,513
651
6,320
11,519
7,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Sxinttt
Hera
10
1 / 2 / 2
5,401
540
3,290
5,411
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
8
1 / 5 / 1
5,184
518
4,188
11,237
9,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
7
8
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
2
3.5
W
Agni
 
Agni
3
1
3
4.5
L
Agni
 
Agni
1
3
2
0.67
L
Erlang Shen
HUNGRYFATPANDA99
Erlang Shen
0
3
1
0.17
L
4
3
0
1.33
W
2
1
1
2.5
W
Ganesha
Sinful7119
Ganesha
0
1
6
3
L
Hera
Sxinttt
Hera
1
2
2
1
L
Athena
1
5
1
0.3
W
Surtr
xIkkaku
Surtr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
18,266
34,741
Taken
41,424
17,825
Mitigated
24,783
13,791
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,578
2,878
0
3,374
8,241
3,445
0
2,312
5,929
0
33,192
W
Agni
 
Agni
3,486
700
0
1,091
3,905
1,311
264
1,224
2,681
34,547
695
L
Agni
 
Agni
1,794
164
0
900
5,222
1,424
0
850
4,330
20,843
0
L
Erlang Shen
HUNGRYFATPANDA99
Erlang Shen
2,674
1,346
0
1,167
8,035
3,678
0
3,468
4,523
0
37,123
L
6,320
2,862
0
5,590
11,519
7,604
0
669
10,389
0
49,008
W
4,222
3,041
0
2,927
6,353
2,771
644
2,528
3,825
0
47,770
W
Ganesha
Sinful7119
Ganesha
2,620
301
1,215
1,621
6,389
3,309
0
1,387
5,002
13,372
1,313
L
Hera
Sxinttt
Hera
3,290
1,092
0
494
5,411
2,329
0
675
4,654
39,617
873
L
Athena
4,188
1,812
0
2,062
11,237
9,748
0
408
10,745
17,619
458
W
Surtr
xIkkaku
Surtr
8,526
4,075
0
3,563
9,853
6,989
0
1,491
8,362
937
39,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
27,346
281
Minions Killed
279
0
Camps Cleared
0
1,016,854
Distance Traveled
930,690
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,228
623
67
7
0
223,663
0
W
Agni
5,835
584
68
7
0
217,973
2
L
Agni
4,927
493
39
4
0
168,989
0
L
Erlang Shen
5,321
532
60
6
0
173,327
0
L
Osiris
6,513
651
85
9
0
202,741
4
W
Nut
5,893
589
73
7
0
174,609
0
W
Ganesha
5,687
569
9
1
0
226,792
0
L
Hera
5,401
540
68
7
0
203,477
1
L
Athena
5,184
518
27
3
0
182,156
5
W
Surtr
6,332
633
64
6
0
173,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role