Player Matchup

Sol
Sol
OddOwlOracle
Sol
Level 5
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 11L
1,014 Elo+
Party 2
Achilles
Achilles
bama96962
Achilles
Level 21
God Stats
5W - 8L
1,494 SR
Queue Stats
24W - 35L
1,369 Elo+
Party 2
Nut
Nut
sonicjordan3000
Nut
Level 147
God Stats
1W - 6L
1,353 SR
Queue Stats
127W - 122L
1,467 Elo+
Party 2
Team Averages
Level 58
1,348 SR
1,283 Elo+

VS

Team Averages
Level 64
1,702 SR
1,522 Elo+
Danzaburou
Danzaburou
SirPorkchop
Danzaburou
Level 68
God Stats
4W - 1L
1,758 SR
Queue Stats
37W - 32L
1,602 Elo+
Party 1
Shiva
Shiva
SouloftheWhisper
Shiva
Level 14
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 13L
1,576 Elo+
Party 1
Vulcan
Vulcan
XxguiyoksxX
Vulcan
Level 109
God Stats
2W - 1L
1,632 SR
Queue Stats
9W - 7L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,842
622
4,960
10,586
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
bama96962
Achilles
11
2 / 7 / 2
7,614
692
4,907
16,805
14,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 2
7,590
690
4,667
13,740
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SirPorkchop
Danzaburou
14
5 / 0 / 9
9,693
881
16,141
11,382
4,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 12
8,801
800
11,903
12,829
14,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
7 / 2 / 7
9,774
889
7,746
6,626
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
14
14
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
SirPorkchop
Danzaburou
5
0
9
9.5
W
2
3
12
2.67
W
Vulcan
7
2
7
5.25
L
Achilles
bama96962
Achilles
2
7
2
0.43
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,534
Damage
35,790
41,131
Taken
30,837
24,329
Mitigated
21,269
4,775
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,960
1,004
0
1,453
10,586
3,933
0
2,205
8,300
19,571
1,020
W
Danzaburou
SirPorkchop
Danzaburou
16,141
7,871
0
3,767
11,382
4,545
1,616
2,093
9,176
0
60,879
W
11,903
1,961
70
2,427
12,829
14,233
122
2,542
10,127
1,277
32,591
W
Vulcan
7,746
3,528
220
1,298
6,626
2,491
375
1,424
4,934
32,342
0
L
Achilles
bama96962
Achilles
4,907
937
0
1,553
16,805
14,174
0
4,560
12,149
487
11,164
L
4,667
2,454
0
1,769
13,740
6,222
0
1,586
12,110
0
28,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,046
Gold Earned
28,268
95
Minions Killed
173
0
Camps Cleared
0
580,349
Distance Traveled
658,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,842
622
35
3
0
181,301
0
W
Danzaburou
9,693
881
85
8
0
215,136
0
W
Shiva
8,801
800
46
4
0
223,937
0
W
Vulcan
9,774
889
42
4
0
219,080
0
L
Achilles
7,614
692
17
2
0
195,806
0
L
Nut
7,590
690
43
4
0
203,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role