Player Matchup

Chang'e
Chang'e
Decesare22
Chang'e
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
ELmentalGinger
Nu Wa
Level 134
God Stats
14W - 17L
1,728 SR
Queue Stats
410W - 392L
1,525 Elo+
Solo
Rama
Rama
migs016
Rama
Level 68
God Stats
2W - 5L
1,436 SR
Queue Stats
61W - 54L
1,457 Elo+
Party 2
Loki
Loki
rogey889
Loki
Level 86
God Stats
5W - 4L
1,624 SR
Queue Stats
31W - 26L
1,502 Elo+
Party 2
Athena
Athena
xIIGannicusIIx
Athena
Level 202
God Stats
7W - 5L
1,963 SR
Queue Stats
481W - 431L
1,510 Elo+
Solo
Team Averages
Level 120
1,650 SR
1,484 Elo+

VS

Team Averages
Level 113
1,522 SR
1,522 Elo+
Fenrir
Fenrir
FlameSoda44
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,432 Elo+
Party 1
Osiris
Osiris
Missings1995
Osiris
Level 38
God Stats
6W - 5L
1,512 SR
Queue Stats
21W - 37L
1,387 Elo+
Solo
Hercules
Hercules
Papalloryo
Hercules
Level 158
God Stats
21W - 17L
1,449 SR
Queue Stats
330W - 307L
1,496 Elo+
Party 1
Ra
Ra
Sickaxx98
Ra
Level 141
God Stats
17W - 13L
1,554 SR
Queue Stats
142W - 121L
1,571 Elo+
Party 1
Neith
Neith
carlos10x
Neith
Level 100
God Stats
3W - 0L
1,594 SR
Queue Stats
123W - 107L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Decesare22
Chang'e
11
0 / 2 / 0
6,353
529
6,446
11,301
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
5,703
475
2,705
4,409
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
migs016
Rama
11
1 / 5 / 0
6,400
533
3,156
7,575
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
10
1 / 4 / 1
5,738
478
5,438
9,817
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,736
478
3,300
12,026
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 0 / 3
7,953
663
7,899
11,300
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
13
2 / 1 / 1
7,765
647
5,219
10,883
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Papalloryo
Hercules
10
3 / 1 / 1
6,161
513
6,908
12,935
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 2
6,869
572
3,660
2,994
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
carlos10x
Neith
12
1 / 0 / 4
6,973
581
4,820
5,556
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Decesare22
Chang'e
0
2
0
0
L
0
2
0
0
W
Fenrir
7
0
3
8.5
W
Osiris
2
1
1
2.5
W
Hercules
Papalloryo
Hercules
3
1
1
3.5
W
1
0
2
2
W
Neith
carlos10x
Neith
1
0
4
3
L
Rama
migs016
Rama
1
5
0
0.2
L
Loki
1
4
1
0.38
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
28,506
45,128
Taken
43,668
21,210
Mitigated
24,999
14,119
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Decesare22
Chang'e
6,446
1,121
80
4,807
11,301
3,839
0
0
11,301
45,930
0
L
2,705
1,765
0
530
4,409
1,565
60
1,337
2,989
48,372
0
W
Fenrir
7,899
3,008
0
5,822
11,300
5,470
0
1,904
9,375
0
74,711
W
Osiris
5,219
814
0
6,371
10,883
7,220
0
5,453
5,322
0
58,481
W
Hercules
Papalloryo
Hercules
6,908
2,006
0
2,825
12,935
9,247
28
2,849
10,086
0
29,879
W
3,660
386
1,412
1,507
2,994
1,072
0
1,815
1,179
57,108
589
W
Neith
carlos10x
Neith
4,820
1,284
0
1,589
5,556
1,990
954
301
5,255
0
51,238
L
Rama
migs016
Rama
3,156
2,755
0
969
7,575
2,422
0
0
7,394
0
43,722
L
Loki
5,438
2,095
0
3,337
9,817
3,184
0
0
9,779
0
41,206
L
3,300
1,013
0
4,396
12,026
10,200
0
2,136
9,433
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
35,721
345
Minions Killed
469
0
Camps Cleared
0
1,202,723
Distance Traveled
1,293,972
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,353
529
83
7
0
221,288
6
L
Nu Wa
5,703
475
89
7
0
224,894
0
W
Fenrir
7,953
663
115
10
0
317,150
0
W
Osiris
7,765
647
107
9
0
220,991
0
W
Hercules
6,161
513
36
3
0
255,903
0
W
Ra
6,869
572
119
10
0
269,343
0
W
Neith
6,973
581
92
8
0
230,585
3
L
Rama
6,400
533
79
7
0
235,883
0
L
Loki
5,738
478
79
7
0
258,473
0
L
Athena
5,736
478
15
1
0
262,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role