Player Matchup

Fenrir
Fenrir
NewgenesisX
Fenrir
Level 145
God Stats
2W - 1L
1,557 SR
Queue Stats
101W - 95L
1,518 Elo+
Party 1
Terra
Terra
PapaWulff
Terra
Level 138
God Stats
8W - 7L
1,568 SR
Queue Stats
408W - 423L
1,546 Elo+
Party 1
Achilles
Achilles
bruh5150
Achilles
Level 59
God Stats
1W - 3L
1,279 SR
Queue Stats
145W - 142L
1,451 Elo+
Solo
Zeus
Zeus
calamityregionz
Zeus
Level 104
God Stats
5W - 2L
1,269 SR
Queue Stats
672W - 627L
1,552 Elo+
Solo
Xing Tian
Xing Tian
zerochimera94
Xing Tian
Level 156
God Stats
1W - 3L
1,320 SR
Queue Stats
117W - 140L
1,441 Elo+
Solo
Team Averages
Level 120
1,399 SR
1,502 Elo+

VS

Team Averages
Level 112
1,634 SR
1,559 Elo+
Bastet
Bastet
CherokeeChug
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,537 Elo+
Party 3
Guan Yu
Guan Yu
Clan_Sasquatch
Guan Yu
Level 149
God Stats
0W - 1L
1,752 SR
Queue Stats
31W - 35L
1,581 Elo+
Party 2
Poseidon
Poseidon
DoomCraft
Poseidon
Level 147
God Stats
1W - 2L
1,275 SR
Queue Stats
77W - 89L
1,539 Elo+
Party 3
Fenrir
Fenrir
Goober_Pilled
Fenrir
Level 57
God Stats
1W - 2L
2,078 SR
Queue Stats
60W - 60L
1,542 Elo+
Party 2
Loki
Loki
ItsJustLugar
Loki
Level 143
God Stats
5W - 2L
1,567 SR
Queue Stats
65W - 72L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 1 / 6
7,935
794
9,114
10,869
9,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
PapaWulff
Terra
14
0 / 2 / 11
7,164
716
6,730
9,414
11,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
bruh5150
Achilles
13
3 / 2 / 7
7,540
754
12,925
11,481
11,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 6
8,270
827
13,842
4,973
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
zerochimera94
Xing Tian
12
0 / 3 / 9
7,332
733
5,847
14,356
17,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 5 / 5
7,439
744
10,394
11,779
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 4
7,771
777
2,021
13,221
6,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
DoomCraft
Poseidon
13
1 / 5 / 5
7,352
735
11,365
9,611
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 5
8,436
844
7,220
15,451
9,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 1 / 8
7,328
733
8,903
5,472
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
13
Kills
9
9
Deaths
13
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
5
5
0.9
L
2
2
4
2
L
Poseidon
DoomCraft
Poseidon
1
5
5
0.7
L
4
0
5
6.5
L
0
1
8
4
W
Fenrir
5
1
6
8
W
Terra
PapaWulff
Terra
0
2
11
2.75
W
Achilles
bruh5150
Achilles
3
2
7
3.25
W
5
1
6
8
W
Xing Tian
zerochimera94
Xing Tian
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,458
Damage
39,903
51,093
Taken
55,534
52,530
Mitigated
29,072
19,023
Healing
27,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,394
2,276
628
1,904
11,779
6,507
0
5,447
6,332
0
16,177
L
2,021
532
7,303
7,357
13,221
6,690
0
4,911
8,310
0
4,972
L
Poseidon
DoomCraft
Poseidon
11,365
1,419
164
508
9,611
3,789
40
4,904
4,707
24,733
0
L
7,220
1,723
826
6,799
15,451
9,752
30
6,885
8,566
0
13,018
L
8,903
758
1,029
903
5,472
2,334
0
2,978
2,494
0
23,110
W
Fenrir
9,114
1,648
808
2,671
10,869
9,407
0
2,101
8,768
0
14,963
W
Terra
PapaWulff
Terra
6,730
431
4,618
3,066
9,414
11,067
527
2,094
7,320
11,771
1,055
W
Achilles
bruh5150
Achilles
12,925
2,122
994
3,155
11,481
11,832
0
2,968
8,513
0
21,366
W
13,842
1,589
81
786
4,973
2,683
0
1,237
3,736
32,899
803
W
Xing Tian
zerochimera94
Xing Tian
5,847
805
1,492
1,352
14,356
17,541
0
2,965
11,391
10,882
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
38,326
107
Minions Killed
97
0
Camps Cleared
0
962,767
Distance Traveled
1,027,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,439
744
11
1
0
221,415
0
L
Guan Yu
7,771
777
12
1
0
193,639
0
L
Poseidon
7,352
735
34
3
0
184,148
0
L
Fenrir
8,436
844
15
2
0
215,081
0
L
Loki
7,328
733
25
3
0
213,453
0
W
Fenrir
7,935
794
11
1
0
215,732
0
W
Terra
7,164
716
15
2
0
172,708
0
W
Achilles
7,540
754
17
2
0
204,043
0
W
Zeus
8,270
827
57
6
0
180,499
0
W
Xing Tian
7,332
733
7
1
0
189,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role