Player Matchup

Janus
Janus
Platinum I
Feelingadc
Janus
Platinum I
Level 156
God Stats
16W - 22L
1,484 SR
Queue Stats
376W - 357L
1,940 MMR
Solo
Cupid
Cupid
Gold IV
GeoJi
Cupid
Gold IV
Level 109
God Stats
13W - 9L
1,717 SR
Queue Stats
124W - 130L
1,455 MMR
Party 1
Thanatos
Thanatos
Gold III
Myks8
Thanatos
Gold III
Level 128
God Stats
4W - 4L
1,548 SR
Queue Stats
154W - 153L
1,636 MMR
Party 1
Atlas
Atlas
Silver I
obayjs
Atlas
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,513 MMR
Solo
King Arthur
King Arthur
Gold V
暗幽影幻
King Arthur
Gold V
Level 144
God Stats
103W - 86L
1,526 SR
Queue Stats
236W - 247L
1,453 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,555 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,611 SR
1,600 MMR
Mercury
Mercury
Gold III
Adless
Mercury
Gold III
Level 122
God Stats
4W - 1L
1,564 SR
Queue Stats
45W - 45L
1,566 MMR
Solo
Lancelot
Lancelot
Gold V
Exor9585
Lancelot
Gold V
Level 125
God Stats
8W - 5L
1,754 SR
Queue Stats
75W - 90L
1,427 MMR
Solo
Agni
Agni
Platinum IV
OneSmartStone
Agni
Platinum IV
Level 201
God Stats
11W - 10L
1,723 SR
Queue Stats
136W - 127L
1,841 MMR
Party 2
Neith
Neith
Bronze III
RoxBibop
Neith
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,409 MMR
Solo
Bellona
Bellona
Gold III
cheming520
Bellona
Gold III
Level 145
God Stats
13W - 8L
1,513 SR
Queue Stats
86W - 69L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 7 / 1
8,791
628
6,044
11,451
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
GeoJi
Cupid
12
3 / 2 / 1
7,618
544
5,031
9,518
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Myks8
Thanatos
11
1 / 4 / 1
6,394
457
3,743
12,606
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
obayjs
Atlas
11
0 / 5 / 0
6,262
447
6,380
14,402
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
暗幽影幻
King Arthur
12
1 / 6 / 3
6,758
483
6,937
14,134
13,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KuzenboMaman BrigitteBake KujiraAnhur

VS

Bans
AresKaliArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adless
Mercury
16
10 / 1 / 3
9,526
680
10,377
13,696
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Exor9585
Lancelot
11
5 / 2 / 5
7,441
532
5,945
9,839
6,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
6 / 2 / 3
9,561
683
8,922
7,130
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
RoxBibop
Neith
12
0 / 3 / 4
6,802
486
6,766
9,014
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
cheming520
Bellona
15
3 / 0 / 6
8,935
638
11,018
15,586
14,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
24
24
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adless
Mercury
10
1
3
11.5
W
Lancelot
Exor9585
Lancelot
5
2
5
3.75
L
Janus
3
7
1
0.5
L
Cupid
GeoJi
Cupid
3
2
1
1.75
L
Thanatos
Myks8
Thanatos
1
4
1
0.38
W
6
2
3
3.75
W
Neith
RoxBibop
Neith
0
3
4
0.67
W
Bellona
cheming520
Bellona
3
0
6
6
L
Atlas
obayjs
Atlas
0
5
0
0
L
King Arthur
暗幽影幻
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,135
Damage
43,028
62,111
Taken
55,265
40,482
Mitigated
33,508
14,327
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adless
Mercury
10,377
7,076
0
1,176
13,696
6,035
834
2,364
11,077
0
85,519
W
Lancelot
Exor9585
Lancelot
5,945
1,020
0
2,574
9,839
6,919
0
247
9,552
0
22,162
L
Janus
6,044
382
0
528
11,451
4,909
0
3,980
6,884
62,062
904
L
Cupid
GeoJi
Cupid
5,031
2,617
56
2,663
9,518
3,620
456
0
9,518
0
44,635
L
Thanatos
Myks8
Thanatos
3,743
1,099
0
6,603
12,606
5,318
0
1,486
10,970
0
40,823
W
8,922
940
0
791
7,130
2,634
494
2,664
4,272
72,220
865
W
Neith
RoxBibop
Neith
6,766
2,004
0
2,005
9,014
3,391
454
0
9,014
0
51,582
W
Bellona
cheming520
Bellona
11,018
4,709
0
5,545
15,586
14,529
84
5,593
9,012
0
73,239
L
Atlas
obayjs
Atlas
6,380
2,050
0
2,416
14,402
13,224
0
1,219
13,016
28,946
0
L
King Arthur
暗幽影幻
King Arthur
6,937
939
0
2,061
14,134
13,411
0
1,160
12,853
0
45,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
42,265
371
Minions Killed
477
0
Camps Cleared
0
1,361,075
Distance Traveled
1,551,106
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,526
680
119
9
0
334,757
2
W
Lancelot
7,441
532
19
1
0
357,692
3
L
Janus
8,791
628
127
9
0
268,142
0
L
Cupid
7,618
544
83
6
0
273,000
1
L
Thanatos
6,394
457
64
5
0
290,814
5
W
Agni
9,561
683
147
11
0
291,135
1
W
Neith
6,802
486
72
5
0
264,662
0
W
Bellona
8,935
638
120
9
0
302,860
0
L
Atlas
6,262
447
38
3
0
254,781
0
L
King Arthur
6,758
483
59
4
0
274,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role