Player Matchup

Neith
Neith
Platinum IV
BläckMämbäQc
Neith
Platinum IV
Level 145
God Stats
14W - 4L
1,724 SR
Queue Stats
21W - 8L
1,978 MMR
Solo
Chang'e
Chang'e
Platinum II
Tlaloc1996
Chang'e
Platinum II
Level 186
God Stats
20W - 9L
1,962 SR
Queue Stats
81W - 75L
1,916 MMR
Solo
Atlas
Atlas
Platinum V
ven0m100320
Atlas
Platinum V
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 97L
1,835 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 172
1,728 SR
1,910 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,585 SR
1,805 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Playzpg
Cthulhu
Platinum I
Level 130
God Stats
21W - 19L
1,642 SR
Queue Stats
59W - 55L
2,072 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
Ħarкu
Amaterasu
Platinum IV
Level 109
God Stats
16W - 12L
1,612 SR
Queue Stats
57W - 55L
1,842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
10,245
854
22,903
15,599
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Tlaloc1996
Chang'e
15
3 / 1 / 7
9,307
776
11,950
12,736
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 9
8,060
672
8,950
17,337
11,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ThothAchillesAthenaNe ZhaAres

VS

Bans
AgniBaron SamediKuzenboTiamatOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 6 / 3
8,357
696
12,901
13,863
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Playzpg
Cthulhu
13
1 / 2 / 3
8,144
679
10,153
13,777
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Amaterasu
Ħarкu
Amaterasu
13
5 / 3 / 2
9,059
755
8,570
19,280
17,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
8
8
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
3
0.58
W
8
2
3
4.75
L
Cthulhu
Playzpg
Cthulhu
1
2
3
1.25
W
Chang'e
Tlaloc1996
Chang'e
3
1
7
6.5
W
0
5
9
0.9
L
Amaterasu
Ħarкu
Amaterasu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,803
Damage
31,624
45,672
Taken
46,920
24,296
Mitigated
36,065
22,191
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,901
4,414
0
4,023
13,863
5,213
0
5,953
7,879
33,672
3,672
W
22,903
13,621
0
6,883
15,599
6,983
961
7,772
7,158
0
53,174
L
Cthulhu
Playzpg
Cthulhu
10,153
369
0
2,579
13,777
13,256
0
5,267
8,464
35,413
0
W
Chang'e
Tlaloc1996
Chang'e
11,950
1,630
7,042
7,266
12,736
5,446
1,272
5,768
6,492
43,178
1,095
W
8,950
2,802
0
1,000
17,337
11,867
579
7,841
8,965
19,697
1,559
L
Amaterasu
Ħarкu
Amaterasu
8,570
3,308
0
5,120
19,280
17,596
0
9,160
10,027
0
17,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
25,560
159
Minions Killed
121
0
Camps Cleared
0
631,703
Distance Traveled
633,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,357
696
54
5
0
176,682
0
W
Neith
10,245
854
60
5
0
204,858
0
L
Cthulhu
8,144
679
48
4
0
220,885
0
W
Chang'e
9,307
776
81
7
0
216,951
0
W
Atlas
8,060
672
18
2
0
209,894
0
L
Amaterasu
9,059
755
19
2
0
236,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role