Player Matchup

Loki
Loki
Gold III
DARAK XD
Loki
Gold III
Level 157
God Stats
5W - 4L
1,553 SR
Queue Stats
105W - 113L
1,503 MMR
Solo
Neith
Neith
Gold III
Pinocchio_J19
Neith
Gold III
Level 106
God Stats
49W - 38L
1,545 SR
Queue Stats
277W - 280L
1,507 MMR
Solo
Yemoja
Yemoja
Gold III
ReTTion11
Yemoja
Gold III
Level 159
God Stats
3W - 6L
1,698 SR
Queue Stats
185W - 182L
1,528 MMR
Solo
Eset
Eset
Platinum V
SES44
Eset
Platinum V
Level 188
God Stats
14W - 8L
1,770 SR
Queue Stats
390W - 389L
1,561 MMR
Solo
Awilix
Awilix
Gold III
darcria1
Awilix
Gold III
Level 68
God Stats
4W - 5L
1,536 SR
Queue Stats
43W - 45L
1,538 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,621 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,656 SR
1,526 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
CornerLion
Morgan Le Fay
Platinum V
Level 152
God Stats
25W - 19L
1,691 SR
Queue Stats
134W - 127L
1,810 MMR
Party 1
Cliodhna
Cliodhna
Gold V
MrMeeseekks4363
Cliodhna
Gold V
Level 119
God Stats
17W - 13L
1,629 SR
Queue Stats
102W - 109L
1,313 MMR
Party 1
Sobek
Sobek
Gold III
Nacho0899
Sobek
Gold III
Level 76
God Stats
7W - 4L
1,570 SR
Queue Stats
101W - 113L
1,483 MMR
Solo
Amaterasu
Amaterasu
Gold III
SALTA_MUROS69
Amaterasu
Gold III
Level 142
God Stats
4W - 3L
1,891 SR
Queue Stats
449W - 458L
1,508 MMR
Solo
Chronos
Chronos
Gold IV
minnie_mike30
Chronos
Gold IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 146L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 2 / 1
9,842
547
12,148
13,477
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
0 / 1 / 2
8,839
491
12,740
10,409
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
ReTTion11
Yemoja
11
0 / 2 / 4
7,738
430
5,800
14,212
12,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
SES44
Eset
18
4 / 2 / 0
9,960
553
13,927
13,507
6,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
darcria1
Awilix
10
2 / 7 / 1
6,992
388
4,617
12,950
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneAgniThothAthena

VS

Bans
ThanatosHeimdallrBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CornerLion
Morgan Le Fay
16
2 / 0 / 6
9,481
527
11,199
10,926
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
18
9 / 2 / 1
10,842
602
12,517
16,552
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Nacho0899
Sobek
15
0 / 1 / 8
9,204
511
7,514
18,911
21,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SALTA_MUROS69
Amaterasu
16
2 / 2 / 0
10,013
556
8,352
20,618
18,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
17
0 / 3 / 2
9,288
516
5,951
11,613
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
13
14
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CornerLion
Morgan Le Fay
2
0
6
5
L
Loki
2
2
1
1.25
W
Cliodhna
9
2
1
4.75
W
Sobek
Nacho0899
Sobek
0
1
8
4
L
0
1
2
1
L
Yemoja
ReTTion11
Yemoja
0
2
4
1
W
Amaterasu
SALTA_MUROS69
Amaterasu
2
2
0
1
L
Eset
SES44
Eset
4
2
0
2
L
Awilix
darcria1
Awilix
2
7
1
0.36
W
Chronos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
45,533
64,555
Taken
78,620
34,859
Mitigated
57,885
16,339
Healing
34,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CornerLion
Morgan Le Fay
11,199
417
0
2,577
10,926
4,631
574
3,557
7,017
73,491
0
L
Loki
12,148
3,726
0
4,754
13,477
6,155
0
2,376
11,101
0
84,583
W
Cliodhna
12,517
2,961
0
7,542
16,552
7,689
0
4,183
11,995
0
98,418
W
Sobek
Nacho0899
Sobek
7,514
1,001
0
8,036
18,911
21,594
37
5,260
13,411
36,566
1,653
L
12,740
2,577
0
2,496
10,409
4,699
0
5,978
4,431
0
103,606
L
Yemoja
ReTTion11
Yemoja
5,800
706
1,150
2,935
14,212
12,525
0
7,575
6,637
26,115
372
W
Amaterasu
SALTA_MUROS69
Amaterasu
8,352
5,169
0
12,162
20,618
18,561
196
3,037
17,410
0
79,659
L
Eset
SES44
Eset
13,927
236
319
2,185
13,507
6,739
0
6,212
7,295
94,148
0
L
Awilix
darcria1
Awilix
4,617
1,565
0
2,500
12,950
4,741
0
2,107
10,843
0
33,124
W
Chronos
5,951
1,489
0
3,885
11,613
5,410
0
2,274
9,293
89,822
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
48,828
558
Minions Killed
597
0
Camps Cleared
0
1,650,926
Distance Traveled
1,867,888
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,481
527
118
7
0
385,031
1
L
Loki
9,842
547
150
8
0
359,534
6
W
Cliodhna
10,842
602
138
8
0
415,133
0
W
Sobek
9,204
511
35
2
0
368,453
4
L
Neith
8,839
491
174
10
0
368,403
2
L
Yemoja
7,738
430
27
2
0
333,375
8
W
Amaterasu
10,013
556
136
8
0
362,467
8
L
Eset
9,960
553
156
9
0
365,375
0
L
Awilix
6,992
388
51
3
0
224,239
0
W
Chronos
9,288
516
170
9
0
336,804
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role