Player Matchup

Khepri
Khepri
Artmanees
Khepri
Level 129
God Stats
194W - 170L
1,573 SR
Queue Stats
238W - 227L
1,532 Elo+
Solo
Surtr
Surtr
Brunofon300
Surtr
Level 157
God Stats
4W - 5L
1,412 SR
Queue Stats
165W - 165L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PhD_Nyarly
Morgan Le Fay
Level 141
God Stats
11W - 9L
1,508 SR
Queue Stats
106W - 102L
1,597 Elo+
Party 1
Hades
Hades
Reycactus
Hades
Level 158
God Stats
4W - 0L
1,953 SR
Queue Stats
423W - 411L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirHonyak
Tsukuyomi
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 61L
1,436 Elo+
Solo
Team Averages
Level 139
1,589 SR
1,538 Elo+

VS

Team Averages
Level 134
1,649 SR
1,540 Elo+
Xing Tian
Xing Tian
BugattiSp8sShip
Xing Tian
Level 122
God Stats
6W - 7L
1,650 SR
Queue Stats
207W - 217L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Cheesyballlz
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,548 Elo+
Party 2
Bakasura
Bakasura
CheezyIndian
Bakasura
Level 128
God Stats
0W - 1L
1,706 SR
Queue Stats
11W - 11L
1,498 Elo+
Party 2
Chaac
Chaac
robcue
Chaac
Level 118
God Stats
6W - 3L
1,592 SR
Queue Stats
21W - 17L
1,537 Elo+
Party 2
Nox
Nox
xRopeBunny
Nox
Level 158
God Stats
301W - 218L
1,799 SR
Queue Stats
304W - 219L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Artmanees
Khepri
14
0 / 4 / 5
9,553
735
3,826
14,787
15,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 0 / 10
10,655
820
11,875
15,568
15,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
PhD_Nyarly
Morgan Le Fay
18
5 / 0 / 7
11,109
855
17,062
4,345
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Reycactus
Hades
17
2 / 1 / 10
10,412
801
16,933
17,119
13,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
SirHonyak
Tsukuyomi
17
4 / 3 / 8
10,517
809
12,113
15,035
8,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BugattiSp8sShip
Xing Tian
15
1 / 2 / 5
9,899
761
6,425
18,215
16,592
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Cheesyballlz
Xbalanque
15
3 / 4 / 2
9,200
708
16,285
12,352
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
CheezyIndian
Bakasura
15
0 / 5 / 4
9,150
704
5,033
16,004
9,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
robcue
Chaac
16
1 / 3 / 6
9,526
733
14,661
18,722
22,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 0 / 3
10,383
799
10,048
9,453
5,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
14
Kills
8
8
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
Artmanees
Khepri
0
4
5
0.63
W
3
0
10
8
L
Xing Tian
BugattiSp8sShip
Xing Tian
1
2
5
1.75
L
Xbalanque
Cheesyballlz
Xbalanque
3
4
2
1
L
Bakasura
CheezyIndian
Bakasura
0
5
4
0.4
W
Morgan Le Fay
PhD_Nyarly
Morgan Le Fay
5
0
7
8.5
W
Hades
Reycactus
Hades
2
1
10
7
W
Tsukuyomi
SirHonyak
Tsukuyomi
4
3
8
2.67
L
Chaac
robcue
Chaac
1
3
6
1.33
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,809
Damage
52,452
66,854
Taken
74,746
55,407
Mitigated
59,955
18,003
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Artmanees
Khepri
3,826
96
1,742
1,423
14,787
15,487
48
3,367
11,188
8,230
0
W
11,875
3,296
0
1,582
15,568
15,547
661
3,527
12,041
1,714
34,312
L
Xing Tian
BugattiSp8sShip
Xing Tian
6,425
355
1,686
3,593
18,215
16,592
0
7,658
10,557
21,095
0
L
Xbalanque
Cheesyballlz
Xbalanque
16,285
8,776
0
3,546
12,352
5,615
0
5,810
6,542
0
32,608
L
Bakasura
CheezyIndian
Bakasura
5,033
3,009
0
3,001
16,004
9,440
0
10,009
5,995
0
18,375
W
Morgan Le Fay
PhD_Nyarly
Morgan Le Fay
17,062
525
0
417
4,345
2,736
2,006
979
3,366
48,031
0
W
Hades
Reycactus
Hades
16,933
1,431
1,862
8,781
17,119
13,602
2,306
4,897
11,824
46,290
1,389
W
Tsukuyomi
SirHonyak
Tsukuyomi
12,113
2,505
0
2,196
15,035
8,035
528
3,703
11,183
0
35,037
L
Chaac
robcue
Chaac
14,661
704
0
3,517
18,722
22,463
0
9,549
9,173
0
40,264
L
10,048
487
0
937
9,453
5,845
1,188
4,802
4,651
44,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
48,158
268
Minions Killed
256
0
Camps Cleared
0
1,425,303
Distance Traveled
1,268,778
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,553
735
11
1
0
285,869
2
W
Surtr
10,655
820
56
4
0
292,159
0
L
Xing Tian
9,899
761
30
2
0
240,125
0
L
Xbalanque
9,200
708
44
3
0
197,349
0
L
Bakasura
9,150
704
43
3
0
261,560
0
W
Morgan Le Fay
11,109
855
90
7
0
293,902
0
W
Hades
10,412
801
64
5
0
270,556
0
W
Tsukuyomi
10,517
809
47
4
0
282,817
0
L
Chaac
9,526
733
62
5
0
284,013
5
L
Nox
10,383
799
77
6
0
285,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role