Player Matchup

Ra
Ra
ElYiyoxd
Ra
Level 64
God Stats
2W - 2L
1,861 SR
Queue Stats
67W - 74L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
OrtegaASecas
Guan Yu
Level 127
God Stats
1W - 0L
1,642 SR
Queue Stats
75W - 75L
1,474 Elo+
Party 1
Izanami
Izanami
Ponyrainboww
Izanami
Level 74
God Stats
1W - 1L
1,494 SR
Queue Stats
49W - 59L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
VacaVioladora
Cthulhu
Level 101
God Stats
62W - 46L
1,574 SR
Queue Stats
131W - 111L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
sFloowers
Erlang Shen
Level 147
God Stats
1W - 1L
1,245 SR
Queue Stats
30W - 49L
1,370 Elo+
Party 1
Team Averages
Level 103
1,563 SR
1,445 Elo+

VS

Team Averages
Level 131
1,552 SR
1,480 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DEATHDEALER5832
Hercules
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
GameTeamBrasil
Surtr
Level 119
God Stats
8W - 10L
1,505 SR
Queue Stats
161W - 160L
1,425 Elo+
Solo
Charybdis
Charybdis
ThePeachClobber
Charybdis
Level 158
God Stats
48W - 29L
1,601 SR
Queue Stats
158W - 176L
1,488 Elo+
Solo
Raijin
Raijin
el moflez rifa
Raijin
Level 144
God Stats
6W - 4L
1,655 SR
Queue Stats
119W - 107L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,604
634
2,169
4,490
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OrtegaASecas
Guan Yu
13
3 / 0 / 0
7,887
657
4,520
5,539
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Ponyrainboww
Izanami
12
1 / 4 / 3
7,247
604
6,113
8,712
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
4 / 3 / 3
6,823
569
8,090
10,613
4,008
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
sFloowers
Erlang Shen
14
3 / 1 / 2
7,534
628
6,488
11,296
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 0 / 1
7,244
604
5,754
8,829
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
8
0 / 4 / 0
4,741
395
3,093
8,668
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 5 / 3
6,463
539
8,886
14,703
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ThePeachClobber
Charybdis
1
0 / 0 / 0
3,852
321
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 4 / 0
5,503
459
3,413
6,413
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
10
10
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
0
1
5.5
L
Hercules
0
4
0
0
W
1
2
2
1
L
3
5
3
0.9
W
Guan Yu
OrtegaASecas
Guan Yu
3
0
0
3
W
Izanami
Ponyrainboww
Izanami
1
4
3
0.63
L
Charybdis
ThePeachClobber
Charybdis
0
0
0
0
W
Cthulhu
4
3
3
1.83
L
2
4
0
0.5
W
Erlang Shen
sFloowers
Erlang Shen
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
21,146
40,650
Taken
38,613
19,533
Mitigated
18,202
16,272
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,754
679
0
3,129
8,829
3,357
0
1,271
7,558
53,483
1,227
L
Hercules
3,093
1,485
0
1,916
8,668
3,931
0
1,185
7,483
0
13,982
W
2,169
435
204
1,300
4,490
1,710
1,376
3,048
1,442
48,373
1,776
L
8,886
3,843
0
2,974
14,703
8,737
0
5,384
9,319
1,293
41,442
W
Guan Yu
OrtegaASecas
Guan Yu
4,520
278
0
2,560
5,539
4,695
100
0
5,124
0
46,855
W
Izanami
Ponyrainboww
Izanami
6,113
4,209
0
1,784
8,712
3,077
679
2,589
5,801
0
44,216
L
Charybdis
ThePeachClobber
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
8,090
1,260
0
2,178
10,613
4,008
168
1,909
8,281
26,897
884
L
3,413
387
0
1,087
6,413
2,177
0
2,165
4,248
30,523
570
W
Erlang Shen
sFloowers
Erlang Shen
6,488
3,693
0
8,246
11,296
6,043
0
1,803
9,341
0
53,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
27,803
384
Minions Killed
207
0
Camps Cleared
0
1,213,058
Distance Traveled
861,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,244
604
101
8
0
257,376
0
L
Hercules
4,741
395
17
1
0
219,823
0
W
Ra
7,604
634
79
7
0
240,928
0
L
Surtr
6,463
539
55
5
0
247,527
0
W
Guan Yu
7,887
657
80
7
0
204,552
0
W
Izanami
7,247
604
72
6
0
205,913
0
L
Charybdis
3,852
321
0
0
0
9,677
0
W
Cthulhu
6,823
569
55
5
0
263,253
0
L
Raijin
5,503
459
34
3
0
126,619
0
W
Erlang Shen
7,534
628
98
8
0
298,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role