Player Matchup

Tyr
Tyr
Bronze I
 
Tyr
Bronze I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Benjy1016DxD
Baron Samedi
Silver II
Level 128
God Stats
13W - 15L
1,592 SR
Queue Stats
104W - 131L
993 MMR
Party 1
Thor
Thor
Silver V
Damzur
Thor
Silver V
Level 42
God Stats
1W - 2L
1,703 SR
Queue Stats
20W - 42L
1,078 MMR
Solo
Bake Kujira
Bake Kujira
Silver IV
JesusIsHoly22
Bake Kujira
Silver IV
Level 102
God Stats
5W - 4L
1,684 SR
Queue Stats
330W - 362L
781 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,596 SR
1,170 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,564 SR
932 MMR
Surtr
Surtr
Silver I
Checco Assassin
Surtr
Silver I
Level 193
God Stats
12W - 2L
1,651 SR
Queue Stats
79W - 78L
1,017 MMR
Solo
Thanatos
Thanatos
Gold V
Dhae
Thanatos
Gold V
Level 77
God Stats
4W - 1L
1,714 SR
Queue Stats
104W - 111L
1,028 MMR
Solo
Sobek
Sobek
Silver IV
Thxrmicz
Sobek
Silver IV
Level 117
God Stats
11W - 11L
1,492 SR
Queue Stats
14W - 24L
1,042 MMR
Solo
Zeus
Zeus
Bronze I
XxMiracle_
Zeus
Bronze I
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
421W - 462L
542 MMR
Solo
Artemis
Artemis
Silver II
boogiesdaddy09
Artemis
Silver II
Level 87
God Stats
11W - 11L
1,461 SR
Queue Stats
49W - 60L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 0
6,749
519
2,285
8,488
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
 
Medusa
12
0 / 2 / 0
6,576
506
5,120
7,077
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Benjy1016DxD
Baron Samedi
11
1 / 6 / 1
6,115
470
4,796
10,018
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
Damzur
Thor
12
0 / 4 / 0
6,037
464
2,259
12,438
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
JesusIsHoly22
Bake Kujira
12
3 / 3 / 1
7,718
594
7,411
12,523
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
HachimanBacchusAnhurAo Kuang

VS

Bans
ArachneVulcanAwilixAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,573
659
5,636
6,448
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
Dhae
Thanatos
14
7 / 2 / 2
7,793
599
8,999
14,279
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sobek
Thxrmicz
Sobek
12
3 / 0 / 2
7,784
599
5,478
12,625
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 3
7,253
558
6,333
8,281
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 2
7,575
583
5,823
6,946
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
15
15
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
L
Medusa
 
Medusa
0
2
0
0
L
Baron Samedi
Benjy1016DxD
Baron Samedi
1
6
1
0.25
W
1
0
1
1.5
L
Thor
Damzur
Thor
0
4
0
0
W
Thanatos
Dhae
Thanatos
7
2
2
4
L
Bake Kujira
JesusIsHoly22
Bake Kujira
3
3
1
1.17
W
Sobek
Thxrmicz
Sobek
3
0
2
4
W
3
2
3
2.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
32,269
50,544
Taken
48,579
30,169
Mitigated
30,646
15,953
Healing
29,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,285
135
0
4,064
8,488
6,898
0
160
8,328
0
45,766
L
Medusa
 
Medusa
5,120
1,746
0
1,576
7,077
2,610
0
1,641
5,436
0
49,909
L
Baron Samedi
Benjy1016DxD
Baron Samedi
4,796
344
258
2,820
10,018
4,314
0
3,074
6,601
34,459
0
W
5,636
1,441
0
3,479
6,448
6,006
9
0
6,448
2,004
65,234
L
Thor
Damzur
Thor
2,259
511
0
4,913
12,438
4,658
0
1,596
10,704
0
39,328
W
Thanatos
Dhae
Thanatos
8,999
1,874
0
13,380
14,279
6,016
0
3,870
10,409
0
64,794
L
Bake Kujira
JesusIsHoly22
Bake Kujira
7,411
3,867
0
2,322
12,523
11,689
0
4,976
7,380
37,924
1,588
W
Sobek
Thxrmicz
Sobek
5,478
663
0
6,813
12,625
12,590
0
2,237
10,388
28,216
2,055
W
6,333
700
0
2,871
8,281
3,147
403
4,223
4,058
41,619
1,375
W
5,823
1,728
0
3,279
6,946
2,887
0
1,367
5,579
0
67,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
38,978
391
Minions Killed
455
0
Camps Cleared
0
1,236,493
Distance Traveled
1,322,748
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,749
519
98
8
0
224,545
0
L
Medusa
6,576
506
89
7
0
251,768
4
L
Baron Samedi
6,115
470
55
4
0
200,790
3
W
Surtr
8,573
659
124
10
0
259,187
0
L
Thor
6,037
464
82
6
0
277,001
0
W
Thanatos
7,793
599
97
7
0
291,035
0
L
Bake Kujira
7,718
594
67
5
0
282,389
0
W
Sobek
7,784
599
27
2
0
283,118
3
W
Zeus
7,253
558
86
7
0
239,655
0
W
Artemis
7,575
583
121
9
0
249,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role