Player Matchup

Amaterasu
Amaterasu
Gambit594
Amaterasu
Level 152
God Stats
2W - 0L
1,714 SR
Queue Stats
63W - 73L
1,458 Elo+
Solo
Sylvanus
Sylvanus
Jaayyaarr
Sylvanus
Level 141
God Stats
3W - 3L
1,713 SR
Queue Stats
27W - 27L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
SiddyP
Hou Yi
Level 109
God Stats
2W - 2L
1,348 SR
Queue Stats
23W - 18L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
SupremeCheeks
Ne Zha
Level 143
God Stats
4W - 2L
1,707 SR
Queue Stats
24W - 25L
1,528 Elo+
Party 1
Hel
Hel
TheAmazingMofro
Hel
Level 156
God Stats
2W - 0L
1,759 SR
Queue Stats
33W - 31L
1,537 Elo+
Party 1
Team Averages
Level 140
1,648 SR
1,523 Elo+

VS

Team Averages
Level 111
1,549 SR
1,508 Elo+
Ra
Ra
Caca3ater
Ra
Level 72
God Stats
2W - 2L
1,564 SR
Queue Stats
186W - 166L
1,548 Elo+
Party 2
Achilles
Achilles
Flavio2433
Achilles
Level 128
God Stats
9W - 8L
1,686 SR
Queue Stats
101W - 88L
1,595 Elo+
Party 2
Surtr
Surtr
IRON MISA EX
Surtr
Level 127
God Stats
4W - 5L
1,209 SR
Queue Stats
42W - 46L
1,324 Elo+
Solo
Anhur
Anhur
RapzboneTV
Anhur
Level 158
God Stats
6W - 5L
1,784 SR
Queue Stats
267W - 250L
1,551 Elo+
Solo
Bellona
Bellona
TV_ABUELO_PS
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gambit594
Amaterasu
11
2 / 1 / 1
6,419
642
4,677
9,347
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sylvanus
Jaayyaarr
Sylvanus
10
1 / 5 / 5
5,432
543
3,632
12,952
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
SiddyP
Hou Yi
10
3 / 3 / 2
6,148
615
3,440
7,817
2,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
5 / 2 / 1
6,375
638
4,700
9,449
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
5,944
594
4,874
6,011
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,334
633
2,348
6,366
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
Flavio2433
Achilles
11
5 / 3 / 3
6,184
618
6,956
10,183
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 2 / 0
5,972
597
5,441
8,347
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
11
3 / 5 / 4
6,548
655
9,342
10,404
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
TV_ABUELO_PS
Bellona
1
0 / 0 / 0
1,996
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
13
14
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
Achilles
Flavio2433
Achilles
5
3
3
2.17
W
Amaterasu
Gambit594
Amaterasu
2
1
1
2.5
L
1
2
0
0.5
W
Sylvanus
Jaayyaarr
Sylvanus
1
5
5
0.7
L
Anhur
3
5
4
1
W
Hou Yi
SiddyP
Hou Yi
3
3
2
1.33
W
5
2
1
2.75
L
Bellona
TV_ABUELO_PS
Bellona
0
0
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
24,087
45,576
Taken
35,300
21,622
Mitigated
17,411
12,897
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,348
174
96
903
6,366
1,965
0
3,292
2,636
44,630
0
L
Achilles
Flavio2433
Achilles
6,956
1,689
0
2,431
10,183
6,333
0
1,446
8,737
0
29,815
W
Amaterasu
Gambit594
Amaterasu
4,677
1,816
0
4,695
9,347
8,097
0
1,021
8,326
0
49,111
L
5,441
2,472
0
2,737
8,347
5,659
0
0
8,347
5,596
36,307
W
Sylvanus
Jaayyaarr
Sylvanus
3,632
1,049
454
2,441
12,952
4,768
0
676
12,254
19,905
8,281
L
Anhur
9,342
4,181
0
2,944
10,404
3,454
100
2,859
7,381
0
48,928
W
Hou Yi
SiddyP
Hou Yi
3,440
1,843
0
1,057
7,817
2,498
141
0
7,817
0
36,169
W
4,700
1,383
0
1,544
9,449
4,489
0
19
9,430
0
45,071
L
Bellona
TV_ABUELO_PS
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
4,874
472
766
1,940
6,011
1,770
0
1,650
4,361
39,621
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
27,034
323
Minions Killed
266
0
Camps Cleared
0
903,468
Distance Traveled
797,275
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,334
633
84
8
0
235,494
2
L
Achilles
6,184
618
31
3
0
200,865
2
W
Amaterasu
6,419
642
96
10
0
168,663
0
L
Surtr
5,972
597
71
7
0
184,036
2
W
Sylvanus
5,432
543
36
4
0
182,798
0
L
Anhur
6,548
655
80
8
0
176,880
0
W
Hou Yi
6,148
615
58
6
0
165,836
0
W
Ne Zha
6,375
638
60
6
0
214,199
0
L
Bellona
1,996
200
0
0
0
0
0
W
Hel
5,944
594
73
7
0
171,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role