Player Matchup

Hercules
Hercules
SleepyKarp
Hercules
Level 48
God Stats
7W - 14L
1,482 SR
Queue Stats
104W - 113L
1,464 Elo+
Party 1
Mulan
Mulan
ZinrhcSiala
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 127L
1,462 Elo+
Party 1
Janus
Janus
s7coop
Janus
Level 26
God Stats
19W - 16L
1,484 SR
Queue Stats
48W - 52L
1,471 Elo+
Party 1
Team Averages
Level 41
1,489 SR
1,465 Elo+

VS

Team Averages
Level 61
1,402 SR
1,441 Elo+
Kukulkan
Kukulkan
BLVCKNUTZ
Kukulkan
Level 6
God Stats
3W - 4L
1,079 SR
Queue Stats
5W - 10L
1,227 Elo+
Party 2
Achilles
Achilles
BaldNutz
Achilles
Level 56
God Stats
12W - 8L
1,628 SR
Queue Stats
51W - 52L
1,489 Elo+
Party 2
Nemesis
Nemesis
SeraphAngelSan
Nemesis
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 23L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SleepyKarp
Hercules
14
2 / 5 / 2
9,204
657
11,247
16,226
16,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 1
8,690
621
10,025
13,242
16,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
s7coop
Janus
15
1 / 6 / 3
9,820
701
7,564
10,661
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLVCKNUTZ
Kukulkan
15
0 / 2 / 9
10,105
722
8,678
5,403
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
BaldNutz
Achilles
16
6 / 1 / 5
10,825
773
12,504
16,910
20,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
7 / 1 / 6
12,110
865
14,505
14,670
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLVCKNUTZ
Kukulkan
0
2
9
2.25
W
Achilles
BaldNutz
Achilles
6
1
5
8.5
W
7
1
6
10
L
Hercules
SleepyKarp
Hercules
2
5
2
0.6
L
1
2
1
0.75
L
Janus
s7coop
Janus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
35,687
40,129
Taken
36,983
36,756
Mitigated
31,629
7,826
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLVCKNUTZ
Kukulkan
8,678
795
0
56
5,403
2,375
50
1,310
3,964
39,425
0
W
Achilles
BaldNutz
Achilles
12,504
1,483
0
1,479
16,910
20,397
549
5,009
10,941
308
27,435
W
14,505
6,928
0
7,685
14,670
8,857
2,366
1,316
13,106
0
70,650
L
Hercules
SleepyKarp
Hercules
11,247
3,064
0
4,430
16,226
16,423
0
5,360
10,104
0
21,774
L
10,025
1,261
0
2,124
13,242
16,095
159
1,617
11,083
0
22,820
L
Janus
s7coop
Janus
7,564
962
0
1,272
10,661
4,238
44
1,894
8,552
52,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
33,040
141
Minions Killed
209
0
Camps Cleared
0
735,575
Distance Traveled
879,816
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,105
722
80
6
0
232,751
0
W
Achilles
10,825
773
25
2
0
292,757
0
W
Nemesis
12,110
865
104
7
0
354,308
3
L
Hercules
9,204
657
33
2
0
253,767
4
L
Mulan
8,690
621
26
2
0
258,201
0
L
Janus
9,820
701
82
6
0
223,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role