Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
BW_Cruz
Tsukuyomi
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,554 MMR
Solo
Ymir
Ymir
Gold III
Bio-_Prodigy
Ymir
Gold III
Level 65
God Stats
0W - 1L
1,687 SR
Queue Stats
49W - 55L
1,561 MMR
Solo
Osiris
Osiris
Gold II
DovahMC
Osiris
Gold II
Level 155
God Stats
1W - 2L
1,305 SR
Queue Stats
76W - 79L
1,597 MMR
Solo
Ra
Ra
Gold II
Wards4Pookie
Ra
Gold II
Level 49
God Stats
0W - 6L
1,242 SR
Queue Stats
141W - 140L
1,571 MMR
Solo
Cernunnos
Cernunnos
Gold IV
minnie_mike30
Cernunnos
Gold IV
Level 146
God Stats
4W - 7L
1,443 SR
Queue Stats
84W - 82L
1,562 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,435 SR
1,569 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,483 SR
1,569 MMR
Ares
Ares
Gold I
Acipere
Ares
Gold I
Level 215
God Stats
5W - 5L
1,606 SR
Queue Stats
36W - 35L
1,558 MMR
Solo
Anubis
Anubis
Gold II
KOTBNeptune
Anubis
Gold II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,678 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
Kalooshaa_
Hun Batz
Platinum V
Level 158
God Stats
9W - 6L
1,445 SR
Queue Stats
225W - 231L
1,553 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Quixotic vG
Sun Wukong
Gold IV
Level 136
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 64L
1,468 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
Uncanniermarine
Heimdallr
Platinum V
Level 151
God Stats
10W - 9L
1,582 SR
Queue Stats
209W - 211L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BW_Cruz
Tsukuyomi
15
1 / 3 / 0
8,020
472
4,325
14,628
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 5
7,429
437
4,534
13,115
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Osiris
DovahMC
Osiris
15
1 / 0 / 2
9,379
552
7,426
12,814
12,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

16
3 / 4 / 1
9,760
574
7,781
10,474
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
minnie_mike30
Cernunnos
15
1 / 3 / 0
9,145
538
3,869
8,796
3,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CamazotzErlang ShenThanatosCthulhu

VS

Bans
ThorBellonaAphroditeAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Acipere
Ares
14
0 / 2 / 6
8,597
506
8,027
13,134
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
17
7 / 3 / 1
10,355
609
12,452
9,657
5,362
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Kalooshaa_
Hun Batz
17
4 / 0 / 2
9,541
561
8,023
11,793
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Quixotic vG
Sun Wukong
15
0 / 1 / 3
8,477
499
5,252
10,436
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Uncanniermarine
Heimdallr
17
1 / 0 / 3
10,317
607
6,731
7,095
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
12
12
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Acipere
Ares
0
2
6
1.5
L
Tsukuyomi
BW_Cruz
Tsukuyomi
1
3
0
0.33
L
0
2
5
1.25
L
Osiris
DovahMC
Osiris
1
0
2
2
W
Anubis
7
3
1
2.5
W
Hun Batz
Kalooshaa_
Hun Batz
4
0
2
5
W
Sun Wukong
Quixotic vG
Sun Wukong
0
1
3
1.5
W
Heimdallr
Uncanniermarine
Heimdallr
1
0
3
2.5
L
3
4
1
0.88
L
Cernunnos
minnie_mike30
Cernunnos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
40,485
59,827
Taken
52,115
36,837
Mitigated
31,782
20,547
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Acipere
Ares
8,027
911
0
3,531
13,134
11,720
0
3,910
9,104
31,990
0
L
Tsukuyomi
BW_Cruz
Tsukuyomi
4,325
818
0
5,177
14,628
5,651
0
3,313
11,315
0
64,118
L
4,534
1,045
0
1,965
13,115
10,924
0
7,568
5,547
20,975
2,315
L
Osiris
DovahMC
Osiris
7,426
1,788
0
7,064
12,814
12,768
0
3,514
9,300
0
71,097
W
Anubis
12,452
91
0
3,849
9,657
5,362
0
4,805
4,852
89,975
2,597
W
Hun Batz
Kalooshaa_
Hun Batz
8,023
2,466
0
5,661
11,793
5,036
480
1,568
10,225
0
88,574
W
Sun Wukong
Quixotic vG
Sun Wukong
5,252
857
0
3,440
10,436
6,022
0
1,649
8,787
0
61,616
W
Heimdallr
Uncanniermarine
Heimdallr
6,731
2,986
0
3,960
7,095
3,642
266
544
6,551
0
97,648
L
7,781
478
734
2,557
10,474
3,588
0
5,588
4,886
88,968
1,432
L
Cernunnos
minnie_mike30
Cernunnos
3,869
1,739
0
3,050
8,796
3,906
962
274
8,522
0
82,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
47,287
552
Minions Killed
560
0
Camps Cleared
0
1,801,532
Distance Traveled
1,694,372
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,597
506
23
1
0
372,220
7
L
Tsukuyomi
8,020
472
97
6
0
397,057
3
L
Ymir
7,429
437
35
2
0
328,150
4
L
Osiris
9,379
552
112
7
0
344,615
3
W
Anubis
10,355
609
150
9
0
304,642
5
W
Hun Batz
9,541
561
118
7
0
422,188
2
W
Sun Wukong
8,477
499
108
6
0
280,620
0
W
Heimdallr
10,317
607
161
9
0
314,702
9
L
Ra
9,760
574
165
10
0
359,577
2
L
Cernunnos
9,145
538
143
8
0
372,133
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role