Player Matchup

Hun Batz
Hun Batz
heartlandd
Hun Batz
Level 48
God Stats
3W - 3L
1,439 SR
Queue Stats
21W - 30L
1,417 Elo+
Solo
Geb
Geb
knisssaw
Geb
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 52L
1,363 Elo+
Party 3
Vamana
Vamana
oscarmayer69
Vamana
Level 109
God Stats
2W - 2L
1,529 SR
Queue Stats
97W - 101L
1,436 Elo+
Party 3
Thoth
Thoth
skullmauler
Thoth
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,357 Elo+
Party 3
Neith
Neith
wiggaswoop
Neith
Level 24
God Stats
6W - 10L
1,318 SR
Queue Stats
7W - 28L
1,130 Elo+
Party 3
Team Averages
Level 70
1,457 SR
1,341 Elo+

VS

Team Averages
Level 60
1,483 SR
1,452 Elo+
Zeus
Zeus
Billystumps1326
Zeus
Level 33
God Stats
6W - 11L
1,631 SR
Queue Stats
13W - 24L
1,403 Elo+
Solo
Neith
Neith
Denkensie1070
Neith
Level 5
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Dios_eskrapy
Cernunnos
Level 75
God Stats
19W - 23L
1,484 SR
Queue Stats
306W - 310L
1,421 Elo+
Party 1
Bake Kujira
Bake Kujira
KIN THE DARK145
Bake Kujira
Level 46
God Stats
3W - 11L
1,440 SR
Queue Stats
409W - 417L
1,434 Elo+
Party 1
Surtr
Surtr
l see nothing
Surtr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
heartlandd
Hun Batz
19
4 / 0 / 5
10,156
508
12,611
22,527
12,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 4
9,028
451
6,993
15,336
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
18
4 / 1 / 2
10,636
532
11,589
17,184
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 0 / 1
9,677
484
3,353
8,116
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
3 / 4 / 3
8,575
429
11,758
13,218
5,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
10,047
502
9,091
5,035
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 1
8,095
405
7,171
12,043
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Dios_eskrapy
Cernunnos
15
2 / 3 / 1
8,706
435
7,902
14,041
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
KIN THE DARK145
Bake Kujira
14
2 / 5 / 1
9,219
461
10,599
21,421
25,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 2 / 3
9,283
464
6,986
16,200
19,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
4
1
0.13
L
Cernunnos
Dios_eskrapy
Cernunnos
2
3
1
0.83
L
Bake Kujira
KIN THE DARK145
Bake Kujira
2
5
1
0.5
W
Hun Batz
heartlandd
Hun Batz
4
0
5
6.5
W
2
1
4
4
L
1
2
3
1.25
W
Vamana
4
1
2
5
W
1
0
1
1.5
W
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,304
Damage
41,749
76,381
Taken
68,740
55,714
Mitigated
57,481
20,635
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,091
245
0
486
5,035
1,827
504
2,631
2,404
81,777
2,335
L
7,171
3,272
0
780
12,043
5,018
141
480
10,879
0
44,312
L
Cernunnos
Dios_eskrapy
Cernunnos
7,902
3,959
557
5,126
14,041
5,321
1,522
2,042
11,999
0
51,459
L
Bake Kujira
KIN THE DARK145
Bake Kujira
10,599
5,309
406
3,562
21,421
25,899
606
2,824
18,444
64,165
0
W
Hun Batz
heartlandd
Hun Batz
12,611
4,964
0
8,651
22,527
12,622
152
4,420
18,107
0
120,389
W
6,993
835
0
2,865
15,336
13,309
140
3,805
11,290
29,375
2,637
L
6,986
1,745
0
2,780
16,200
19,416
28
1,799
14,017
4,246
73,193
W
Vamana
11,589
5,219
0
3,752
17,184
21,187
931
1,095
15,686
0
91,204
W
3,353
331
141
1,908
8,116
3,129
267
5,475
2,557
74,145
113
W
Neith
11,758
4,892
0
3,318
13,218
5,467
0
5,515
7,556
0
56,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
45,350
514
Minions Killed
486
0
Camps Cleared
0
1,970,496
Distance Traveled
1,743,933
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,047
502
141
7
0
380,310
0
L
Neith
8,095
405
62
3
0
291,105
0
L
Cernunnos
8,706
435
93
5
0
350,696
0
L
Bake Kujira
9,219
461
73
4
0
362,883
0
W
Hun Batz
10,156
508
137
7
0
465,044
0
W
Geb
9,028
451
31
2
0
410,984
10
L
Surtr
9,283
464
117
6
0
358,939
0
W
Vamana
10,636
532
138
7
0
388,167
2
W
Thoth
9,677
484
128
6
0
381,223
5
W
Neith
8,575
429
80
4
0
325,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role