Player Matchup

Kuzenbo
Kuzenbo
DrockZerkay
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 272L
1,500 Elo+
Party 2
Awilix
Awilix
chikipapi24
Awilix
Level 67
God Stats
145W - 150L
1,405 SR
Queue Stats
158W - 185L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
realbiggie122
Ah Muzen Cab
Level 29
God Stats
46W - 33L
1,500 SR
Queue Stats
210W - 210L
1,500 Elo+
Party 2
Team Averages
Level 38
1,468 SR
1,450 Elo+

VS

Team Averages
Level 37
1,490 SR
1,332 Elo+
Odin
Odin
MadKalifa
Odin
Level 15
God Stats
9W - 8L
1,588 SR
Queue Stats
23W - 29L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
Varlax
Ah Puch
Level 82
God Stats
3W - 2L
1,382 SR
Queue Stats
23W - 29L
1,332 Elo+
Party 1
Ishtar
Ishtar
shiquo
Ishtar
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrockZerkay
Kuzenbo
15
0 / 2 / 6
9,709
571
8,380
16,992
25,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
17
7 / 3 / 0
12,587
740
9,966
16,567
8,410
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ah Muzen Cab
realbiggie122
Ah Muzen Cab
13
0 / 11 / 4
9,857
580
4,047
15,891
6,680
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 2 / 9
11,562
680
9,489
11,697
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Varlax
Ah Puch
17
3 / 2 / 11
12,263
721
16,073
10,025
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
shiquo
Ishtar
17
9 / 3 / 3
13,026
766
14,091
12,666
7,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
16
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DrockZerkay
Kuzenbo
0
2
6
1.5
W
Odin
3
2
9
3.75
W
Ah Puch
Varlax
Ah Puch
3
2
11
4.25
L
Awilix
7
3
0
2.33
L
Ah Muzen Cab
realbiggie122
Ah Muzen Cab
0
11
4
0.18
W
Ishtar
shiquo
Ishtar
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,393
Damage
39,653
49,450
Taken
34,388
41,031
Mitigated
26,797
3,062
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DrockZerkay
Kuzenbo
8,380
3,133
0
210
16,992
25,941
0
6,620
9,641
18,495
2,622
W
Odin
9,489
2,500
0
2,269
11,697
14,144
666
2,681
9,003
0
19,541
W
Ah Puch
Varlax
Ah Puch
16,073
977
0
1,785
10,025
5,459
1,102
2,759
7,240
68,022
0
L
Awilix
9,966
3,736
101
2,403
16,567
8,410
0
5,808
10,195
0
54,665
L
Ah Muzen Cab
realbiggie122
Ah Muzen Cab
4,047
2,401
0
348
15,891
6,680
21
3,522
12,224
0
19,918
W
Ishtar
shiquo
Ishtar
14,091
8,521
0
2,535
12,666
7,194
693
2,505
10,148
0
53,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
36,851
150
Minions Killed
183
0
Camps Cleared
0
806,489
Distance Traveled
826,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,709
571
16
1
0
326,234
0
W
Odin
11,562
680
31
2
0
260,803
0
W
Ah Puch
12,263
721
75
4
0
281,893
0
L
Awilix
12,587
740
92
5
0
303,352
0
L
Ah Muzen Cab
9,857
580
42
2
0
176,903
0
W
Ishtar
13,026
766
77
5
0
283,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role