Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DonPhalps
Hun Batz
Level 77
God Stats
7W - 3L
1,500 SR
Queue Stats
43W - 58L
1,481 Elo+
Party 1
Chaac
Chaac
FunkFistSeven
Chaac
Level 47
God Stats
18W - 22L
1,413 SR
Queue Stats
32W - 40L
1,467 Elo+
Party 1
Apollo
Apollo
MetaMemester
Apollo
Level 68
God Stats
13W - 12L
1,504 SR
Queue Stats
44W - 56L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
gooberfuddler
Sun Wukong
Level 36
God Stats
21W - 18L
1,541 SR
Queue Stats
21W - 18L
1,487 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,483 Elo+

VS

Team Averages
Level 69
1,536 SR
1,494 Elo+
Medusa
Medusa
Alxndr17s
Medusa
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 85L
1,535 Elo+
Solo
Fenrir
Fenrir
FRAUDGODATLARGE
Fenrir
Level 104
God Stats
5W - 13L
1,385 SR
Queue Stats
798W - 766L
1,569 Elo+
Solo
Discordia
Discordia
K3n_Guzm4n
Discordia
Level 81
God Stats
5W - 5L
1,416 SR
Queue Stats
173W - 145L
1,426 Elo+
Party 2
Geb
Geb
KyrieBelzer
Geb
Level 87
God Stats
4W - 1L
1,877 SR
Queue Stats
260W - 229L
1,554 Elo+
Solo
Achilles
Achilles
Vexiotionツ
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 2
8,261
551
6,999
6,079
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
DonPhalps
Hun Batz
15
5 / 3 / 5
8,587
572
11,968
15,310
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
5 / 2 / 2
10,359
691
11,623
12,384
8,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
15
5 / 2 / 4
8,895
593
9,192
9,839
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
gooberfuddler
Sun Wukong
13
4 / 2 / 2
7,718
515
6,858
11,461
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alxndr17s
Medusa
13
1 / 5 / 1
7,509
501
4,084
10,725
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 3
8,383
559
11,432
18,357
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
K3n_Guzm4n
Discordia
14
1 / 5 / 2
7,833
522
6,027
8,823
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 3
7,324
488
5,431
16,172
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Vexiotionツ
Achilles
12
2 / 5 / 1
7,278
485
5,370
15,372
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
11
11
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
2
1.5
L
Medusa
Alxndr17s
Medusa
1
5
1
0.3
W
Hun Batz
DonPhalps
Hun Batz
5
3
5
2.5
L
5
3
3
2.17
W
5
2
2
3
L
Discordia
K3n_Guzm4n
Discordia
1
5
2
0.4
L
2
3
3
1.17
W
Apollo
5
2
4
3.5
L
Achilles
Vexiotionツ
Achilles
2
5
1
0.5
W
Sun Wukong
gooberfuddler
Sun Wukong
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
32,344
55,073
Taken
69,449
28,842
Mitigated
37,636
16,702
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,999
1,243
0
902
6,079
2,156
225
4,241
1,838
48,790
294
L
Medusa
Alxndr17s
Medusa
4,084
1,692
0
2,074
10,725
3,604
0
553
9,789
0
47,817
W
Hun Batz
DonPhalps
Hun Batz
11,968
4,160
0
5,770
15,310
5,718
0
3,237
12,073
0
61,567
L
11,432
4,894
0
7,275
18,357
7,933
0
2,234
15,665
0
66,062
W
11,623
1,962
0
3,644
12,384
8,240
782
416
11,368
0
92,708
L
Discordia
K3n_Guzm4n
Discordia
6,027
90
0
505
8,823
2,628
690
2,076
6,431
62,561
586
L
5,431
691
0
2,395
16,172
11,203
0
476
15,191
23,307
0
W
Apollo
9,192
6,561
0
3,032
9,839
4,249
3,401
1,531
8,308
0
60,282
L
Achilles
Vexiotionツ
Achilles
5,370
1,035
0
3,320
15,372
12,268
0
484
14,653
0
43,571
W
Sun Wukong
gooberfuddler
Sun Wukong
6,858
2,051
0
3,354
11,461
8,479
411
1,958
9,377
0
41,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
38,327
473
Minions Killed
365
0
Camps Cleared
0
1,455,948
Distance Traveled
1,413,357
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,261
551
85
6
0
289,474
3
L
Medusa
7,509
501
76
5
0
253,504
0
W
Hun Batz
8,587
572
95
6
0
309,619
0
L
Fenrir
8,383
559
93
6
0
305,410
0
W
Chaac
10,359
691
142
9
0
309,604
0
L
Discordia
7,833
522
98
7
0
251,308
0
L
Geb
7,324
488
28
2
0
318,859
1
W
Apollo
8,895
593
81
5
0
267,245
5
L
Achilles
7,278
485
70
5
0
284,276
0
W
Sun Wukong
7,718
515
70
5
0
280,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role