Player Matchup

Chaac
Chaac
TheComp-_-
Chaac
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,272 Elo+
Party 2
Rama
Rama
Truly_Locked_
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 2
Geb
Geb
iTzLightsOut_
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,488 Elo+
Party 2
Susano
Susano
idkCarter-
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
niroza
Zeus
Level 75
God Stats
21W - 18L
1,541 SR
Queue Stats
200W - 165L
1,504 Elo+
Solo
Team Averages
Level 71
1,508 SR
1,495 Elo+

VS

Team Averages
Level 96
1,489 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
KingSlayerPR88
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 174L
1,412 Elo+
Solo
Surtr
Surtr
MANA x 819
Surtr
Level 68
God Stats
52W - 36L
1,501 SR
Queue Stats
421W - 438L
1,361 Elo+
Party 1
Kali
Kali
Majah_Kama
Kali
Level 68
God Stats
2W - 5L
1,479 SR
Queue Stats
183W - 189L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
OG_Blood_Killa_
Sylvanus
Level 114
God Stats
12W - 12L
1,464 SR
Queue Stats
138W - 137L
1,442 Elo+
Solo
Hades
Hades
sebastian3679
Hades
Level 106
God Stats
4W - 2L
1,502 SR
Queue Stats
11W - 12L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 4 / 0
9,645
386
5,164
23,954
19,204
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
1 / 3 / 0
10,745
430
9,890
13,448
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 2
9,176
367
7,779
20,644
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
idkCarter-
Susano
17
1 / 4 / 4
10,427
417
13,619
21,617
10,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
niroza
Zeus
19
7 / 5 / 0
12,958
518
23,637
16,372
6,995
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingSlayerPR88
Ah Muzen Cab
20
2 / 0 / 5
12,425
497
8,590
12,532
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
20
5 / 1 / 2
14,316
573
24,410
18,554
16,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
8 / 2 / 6
12,847
514
15,429
29,106
16,114
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
18
2 / 2 / 8
12,052
482
8,343
17,980
16,860
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 4 / 3
12,971
519
10,770
23,283
10,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
21
21
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
KingSlayerPR88
Ah Muzen Cab
2
0
5
4.5
W
Surtr
5
1
2
6
W
8
2
6
5.5
W
Sylvanus
2
2
8
3
L
Chaac
0
4
0
0
L
1
3
0
0.33
L
0
5
2
0.2
L
Susano
idkCarter-
Susano
1
4
4
0.75
L
Zeus
niroza
Zeus
7
5
0
1.4
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,089
Damage
67,542
96,035
Taken
101,455
62,822
Mitigated
67,268
29,898
Healing
52,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
KingSlayerPR88
Ah Muzen Cab
8,590
3,139
0
4,184
12,532
6,667
1,931
3,930
8,602
0
98,159
W
Surtr
24,410
10,121
0
8,545
18,554
16,847
1,292
3,682
14,872
3,056
134,022
W
15,429
5,910
0
18,973
29,106
16,114
3,216
4,202
24,904
0
118,061
W
Sylvanus
8,343
1,354
3,912
6,912
17,980
16,860
252
5,929
12,051
41,852
5,211
L
Chaac
5,164
1,370
0
9,096
23,954
19,204
0
1,696
21,192
0
62,171
L
9,890
7,943
0
4,009
13,448
5,909
817
3,570
9,818
0
88,468
L
7,779
1,810
0
2,801
20,644
19,818
29
4,248
16,284
24,543
0
L
Susano
idkCarter-
Susano
13,619
3,729
0
7,879
21,617
10,896
0
1,986
19,371
0
86,580
L
Zeus
niroza
Zeus
23,637
7,055
0
6,113
16,372
6,995
605
8,422
7,892
119,378
1,736
W
10,770
183
31
10,001
23,283
10,780
926
14,170
9,113
75,053
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,951
Gold Earned
64,611
603
Minions Killed
665
0
Camps Cleared
0
2,324,704
Distance Traveled
2,511,509
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,425
497
162
6
0
504,338
1
W
Surtr
14,316
573
187
7
0
487,633
0
W
Kali
12,847
514
136
5
0
591,569
0
W
Sylvanus
12,052
482
56
2
0
453,800
7
L
Chaac
9,645
386
86
3
0
457,203
0
L
Rama
10,745
430
184
7
0
414,949
0
L
Geb
9,176
367
45
2
0
500,773
5
L
Susano
10,427
417
107
4
0
542,576
0
L
Zeus
12,958
518
181
7
0
409,203
1
W
Hades
12,971
519
124
5
0
474,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role