Player Matchup

Surtr
Surtr
Davicho290785
Surtr
Level 157
God Stats
11W - 4L
1,678 SR
Queue Stats
546W - 545L
1,472 Elo+
Solo
Sol
Sol
Flame_Juju
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,514 Elo+
Solo
Jing Wei
Jing Wei
MrGrant123
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,440 Elo+
Party 1
Ymir
Ymir
Wesside4finga
Ymir
Level 119
God Stats
6W - 6L
1,378 SR
Queue Stats
311W - 308L
1,486 Elo+
Solo
Chiron
Chiron
joshua2124
Chiron
Level 158
God Stats
2W - 2L
1,409 SR
Queue Stats
99W - 109L
1,498 Elo+
Party 1
Team Averages
Level 124
1,493 SR
1,482 Elo+

VS

Team Averages
Level 97
1,443 SR
1,476 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FrankoVzla
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,534 Elo+
Solo
Chaac
Chaac
SeasonedBeef69
Chaac
Level 38
God Stats
0W - 1L
1,230 SR
Queue Stats
48W - 70L
1,395 Elo+
Party 2
Hera
Hera
Tren2k122
Hera
Level 122
God Stats
7W - 5L
1,483 SR
Queue Stats
218W - 229L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
8,238
824
6,687
8,805
6,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 1 / 13
8,546
855
15,757
11,340
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
MrGrant123
Jing Wei
14
0 / 1 / 10
7,730
773
5,041
7,522
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 11
8,322
832
4,066
9,806
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chiron
joshua2124
Chiron
14
5 / 2 / 10
8,313
831
10,543
9,619
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 1 / 2
8,183
818
9,923
6,351
3,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hades
 
Hades
10
0 / 6 / 4
6,302
630
4,146
9,964
6,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Raijin
FrankoVzla
Raijin
14
2 / 3 / 3
7,520
752
10,304
7,052
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 3
7,027
703
10,580
14,776
15,482
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
13
0 / 3 / 5
6,951
695
7,336
7,002
2,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
18
Kills
6
6
Deaths
18
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
1
2
5
L
Hades
 
Hades
0
6
4
0.33
W
6
0
8
10
W
4
1
13
10.5
L
Raijin
FrankoVzla
Raijin
2
3
3
1.17
W
Jing Wei
MrGrant123
Jing Wei
0
1
10
5
L
0
5
3
0.3
L
Hera
0
3
5
0.83
W
3
2
11
4.25
W
Chiron
joshua2124
Chiron
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,094
Damage
42,289
47,092
Taken
45,145
31,668
Mitigated
30,589
22,952
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,923
515
1,306
1,719
6,351
3,021
0
3,391
2,960
26,383
0
L
Hades
 
Hades
4,146
299
590
1,271
9,964
6,135
0
3,891
6,073
7,309
0
W
6,687
779
2,234
3,229
8,805
6,987
1
6,057
2,748
1,298
13,047
W
15,757
1,947
2,576
6,731
11,340
5,684
0
8,322
3,018
36,116
0
L
Raijin
FrankoVzla
Raijin
10,304
417
344
1,289
7,052
3,059
0
3,075
3,977
22,449
0
W
Jing Wei
MrGrant123
Jing Wei
5,041
3,379
1,062
2,010
7,522
3,686
0
4,857
2,665
0
21,638
L
10,580
543
279
2,314
14,776
15,482
0
6,519
8,257
0
16,036
L
Hera
7,336
1,337
553
1,414
7,002
2,892
0
3,680
3,322
18,126
0
W
4,066
316
385
905
9,806
10,721
0
5,687
4,119
6,575
863
W
Chiron
joshua2124
Chiron
10,543
2,133
1,705
2,115
9,619
4,590
0
6,786
2,833
0
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
35,983
130
Minions Killed
122
0
Camps Cleared
0
976,211
Distance Traveled
961,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,183
818
44
4
0
216,287
0
L
Hades
6,302
630
16
2
0
149,152
0
W
Surtr
8,238
824
10
1
0
231,074
0
W
Sol
8,546
855
45
5
0
204,539
0
L
Raijin
7,520
752
18
2
0
167,868
0
W
Jing Wei
7,730
773
41
4
0
186,591
0
L
Chaac
7,027
703
21
2
0
208,767
0
L
Hera
6,951
695
23
2
0
219,149
0
W
Ymir
8,322
832
15
2
0
172,700
0
W
Chiron
8,313
831
19
2
0
181,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role