Player Matchup

Fenrir
Fenrir
Gold I
Desк
Fenrir
Gold I
Level 59
God Stats
29W - 11L
1,602 SR
Queue Stats
59W - 40L
1,783 MMR
Solo
Chang'e
Chang'e
Platinum III
LasKalilas
Chang'e
Platinum III
Level 161
God Stats
51W - 42L
1,645 SR
Queue Stats
247W - 229L
1,816 MMR
Solo
Surtr
Surtr
Platinum IV
Rekkzii
Surtr
Platinum IV
Level 143
God Stats
32W - 22L
1,653 SR
Queue Stats
129W - 121L
1,796 MMR
Solo
Anhur
Anhur
Gold II
Vurmio
Anhur
Gold II
Level 100
God Stats
1W - 1L
1,269 SR
Queue Stats
35W - 14L
1,767 MMR
Solo
Sobek
Sobek
Platinum I
irrvrnt
Sobek
Platinum I
Level 199
God Stats
7W - 10L
1,415 SR
Queue Stats
137W - 118L
1,748 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,517 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,586 SR
1,782 MMR
Geb
Geb
Platinum II
Boasts
Geb
Platinum II
Level 200
God Stats
0W - 2L
1,319 SR
Queue Stats
184W - 176L
1,780 MMR
Solo
Lancelot
Lancelot
Gold II
OmenElite7
Lancelot
Gold II
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 109L
1,830 MMR
Solo
Agni
Agni
Platinum V
PandaPoo772674
Agni
Platinum V
Level 117
God Stats
2W - 3L
1,604 SR
Queue Stats
225W - 222L
1,760 MMR
Solo
Rama
Rama
Platinum V
VainJester310
Rama
Platinum V
Level 179
God Stats
26W - 29L
1,636 SR
Queue Stats
451W - 452L
1,738 MMR
Solo
Ne Zha
Ne Zha
Platinum V
vhypnoo
Ne Zha
Platinum V
Level 146
God Stats
7W - 3L
1,872 SR
Queue Stats
184W - 185L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Desк
Fenrir
14
6 / 0 / 6
8,305
639
8,403
10,204
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LasKalilas
Chang'e
15
5 / 1 / 3
8,859
681
9,162
8,821
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Rekkzii
Surtr
14
2 / 0 / 1
8,843
680
5,772
8,929
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Vurmio
Anhur
16
7 / 1 / 5
9,524
733
11,477
10,679
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
irrvrnt
Sobek
11
3 / 2 / 9
7,643
588
4,071
10,319
9,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaThothOdinAo Kuang

VS

Bans
LokiKuzenboSun WukongErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Boasts
Geb
9
1 / 5 / 1
6,134
472
3,766
14,205
5,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
OmenElite7
Lancelot
11
2 / 4 / 0
5,947
457
5,627
10,155
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
5,546
427
2,568
4,755
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 7 / 0
6,196
477
3,086
12,251
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
vhypnoo
Ne Zha
12
1 / 5 / 0
6,497
500
5,530
13,207
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
23
Kills
4
4
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
Boasts
Geb
1
5
1
0.3
W
Fenrir
Desк
Fenrir
6
0
6
9
W
Chang'e
LasKalilas
Chang'e
5
1
3
6.5
L
Lancelot
OmenElite7
Lancelot
2
4
0
0.5
L
0
2
0
0
W
Surtr
Rekkzii
Surtr
2
0
1
2.5
L
0
7
0
0
W
Anhur
Vurmio
Anhur
7
1
5
9.5
W
Sobek
irrvrnt
Sobek
3
2
9
3.75
L
Ne Zha
vhypnoo
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
20,577
48,952
Taken
54,573
26,443
Mitigated
23,857
22,763
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Boasts
Geb
3,766
815
1,032
2,622
14,205
5,819
0
5,618
8,587
15,789
0
W
Fenrir
Desк
Fenrir
8,403
2,301
0
4,839
10,204
4,613
0
1,865
8,292
0
69,281
W
Chang'e
LasKalilas
Chang'e
9,162
1,708
902
3,444
8,821
3,495
574
3,187
5,634
65,867
1,459
L
Lancelot
OmenElite7
Lancelot
5,627
1,116
0
2,918
10,155
4,442
0
2,507
7,648
0
45,072
L
2,568
305
0
250
4,755
1,467
0
2,725
2,030
30,908
0
W
Surtr
Rekkzii
Surtr
5,772
2,436
0
4,450
8,929
4,689
697
565
7,735
2,204
63,483
L
3,086
2,759
0
1,927
12,251
2,760
0
952
11,299
0
47,955
W
Anhur
Vurmio
Anhur
11,477
6,997
0
6,282
10,679
4,254
448
641
10,038
0
89,037
W
Sobek
irrvrnt
Sobek
4,071
811
0
2,846
10,319
9,392
0
1,037
9,157
18,218
0
L
Ne Zha
vhypnoo
Ne Zha
5,530
1,039
0
3,925
13,207
9,369
0
1,456
11,751
5,477
41,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
30,320
506
Minions Killed
341
0
Camps Cleared
0
1,348,065
Distance Traveled
1,205,111
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,134
472
27
2
0
281,735
3
W
Fenrir
8,305
639
105
8
0
316,053
0
W
Chang'e
8,859
681
114
9
0
262,749
0
L
Lancelot
5,947
457
84
6
0
302,041
2
L
Agni
5,546
427
69
5
0
187,260
0
W
Surtr
8,843
680
127
10
0
256,716
0
L
Rama
6,196
477
78
6
0
209,422
4
W
Anhur
9,524
733
140
11
0
248,787
4
W
Sobek
7,643
588
20
2
0
263,760
4
L
Ne Zha
6,497
500
83
6
0
224,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role