Player Matchup

Anubis
Anubis
Gomichwolvz
Anubis
Level 27
God Stats
0W - 2L
1,253 SR
Queue Stats
54W - 46L
1,492 Elo+
Party 2
Arachne
Arachne
PieHero9
Arachne
Level 136
God Stats
3W - 1L
1,983 SR
Queue Stats
8W - 5L
1,906 Elo+
Solo
Jormungandr
Jormungandr
SSJxFlorez
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,484 Elo+
Party 2
Team Averages
Level 93
1,579 SR
1,628 Elo+

VS

Team Averages
Level 105
1,617 SR
1,628 Elo+
Chang'e
Chang'e
InNOutKid
Chang'e
Level 106
God Stats
1W - 1L
1,510 SR
Queue Stats
110W - 38L
1,779 Elo+
Party 1
Ganesha
Ganesha
SgtAdams23
Ganesha
Level 108
God Stats
1W - 1L
1,677 SR
Queue Stats
112W - 39L
1,771 Elo+
Party 1
Ullr
Ullr
YRN X DANGER
Ullr
Level 102
God Stats
4W - 3L
1,664 SR
Queue Stats
62W - 56L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 4 / 6
10,247
732
4,665
9,859
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
PieHero9
Arachne
14
4 / 5 / 6
9,875
705
13,172
19,828
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SSJxFlorez
Jormungandr
15
3 / 3 / 7
9,921
709
14,758
16,079
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
InNOutKid
Chang'e
16
4 / 3 / 8
11,139
796
16,169
11,887
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
SgtAdams23
Ganesha
15
0 / 3 / 11
9,559
683
9,544
15,375
14,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 4 / 3
11,372
812
10,762
12,781
5,878
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
10
Kills
12
12
Deaths
10
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
6
1.5
W
Chang'e
InNOutKid
Chang'e
4
3
8
2.67
L
Arachne
PieHero9
Arachne
4
5
6
1.4
L
Jormungandr
SSJxFlorez
Jormungandr
3
3
7
2.17
W
Ganesha
SgtAdams23
Ganesha
0
3
11
1.83
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
36,475
45,766
Taken
40,043
29,070
Mitigated
25,884
12,265
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,665
651
340
329
9,859
4,448
200
6,176
3,646
24,651
581
W
Chang'e
InNOutKid
Chang'e
16,169
2,211
1,812
4,120
11,887
5,353
705
4,464
6,761
48,500
590
L
Arachne
PieHero9
Arachne
13,172
7,902
0
8,496
19,828
11,794
208
11,766
7,988
0
36,103
L
Jormungandr
SSJxFlorez
Jormungandr
14,758
3,831
47
3,053
16,079
12,828
84
6,836
9,208
43,997
2,330
W
Ganesha
SgtAdams23
Ganesha
9,544
787
0
213
15,375
14,653
199
5,769
8,955
20,305
1,474
W
10,762
6,337
0
2,130
12,781
5,878
1,594
6,401
5,692
0
40,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
32,070
149
Minions Killed
171
0
Camps Cleared
0
715,083
Distance Traveled
794,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,247
732
50
4
0
230,335
0
W
Chang'e
11,139
796
106
8
0
275,666
0
L
Arachne
9,875
705
40
3
0
251,199
0
L
Jormungandr
9,921
709
59
4
0
233,549
0
W
Ganesha
9,559
683
2
0
0
270,017
0
W
Ullr
11,372
812
63
5
0
249,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role