Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BigJagger
Charybdis
Level 152
God Stats
19W - 26L
1,286 SR
Queue Stats
255W - 268L
1,524 Elo+
Solo
Susano
Susano
Leguit
Susano
Level 126
God Stats
13W - 23L
1,429 SR
Queue Stats
126W - 108L
1,530 Elo+
Party 1
Thor
Thor
jaminsaunders04
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 130L
1,521 Elo+
Party 1
Bellona
Bellona
solci13
Bellona
Level 129
God Stats
5W - 1L
1,754 SR
Queue Stats
61W - 58L
1,542 Elo+
Solo
Team Averages
Level 128
1,494 SR
1,523 Elo+

VS

Team Averages
Level 87
1,561 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AntraXxX123
Osiris
Level 104
God Stats
3W - 3L
1,524 SR
Queue Stats
76W - 73L
1,557 Elo+
Solo
Ra
Ra
GMutante
Ra
Level 128
God Stats
2W - 3L
1,731 SR
Queue Stats
94W - 87L
1,484 Elo+
Solo
Neith
Neith
HuesosII
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Sol
Sol
ShennWulong
Sol
Level 37
God Stats
3W - 2L
1,550 SR
Queue Stats
34W - 27L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 1 / 0
6,272
627
4,418
5,186
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BigJagger
Charybdis
11
1 / 0 / 2
5,835
584
4,563
5,049
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Leguit
Susano
11
4 / 0 / 1
5,837
584
2,540
6,678
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 5
4,974
497
1,663
6,701
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
solci13
Bellona
10
0 / 1 / 0
5,412
541
6,637
12,086
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 0
5,488
549
3,790
4,806
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
11
2 / 0 / 0
6,290
629
8,996
10,036
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,459
446
1,670
7,030
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
HuesosII
Neith
7
0 / 2 / 0
4,438
444
3,812
6,311
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,425
343
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
3
3
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
0
2
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Osiris
2
0
0
2
W
Charybdis
BigJagger
Charybdis
1
0
2
2
L
0
4
0
0
L
Neith
HuesosII
Neith
0
2
0
0
W
Susano
Leguit
Susano
4
0
1
4.5
L
0
0
0
0
W
0
1
5
2.5
W
Bellona
solci13
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,821
Damage
18,268
35,700
Taken
28,183
17,712
Mitigated
13,859
13,840
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,418
233
0
750
5,186
1,731
132
2,064
3,054
52,263
1,566
L
Nu Wa
 
Nu Wa
3,790
1,029
0
1,072
4,806
1,625
0
2,860
1,590
37,172
0
L
Osiris
8,996
3,436
0
2,680
10,036
8,276
0
0
9,224
0
50,478
W
Charybdis
BigJagger
Charybdis
4,563
1,858
0
2,885
5,049
1,748
271
466
4,583
0
48,749
L
1,670
37
442
1,466
7,030
2,044
0
1,100
5,850
25,541
390
L
Neith
HuesosII
Neith
3,812
1,642
0
627
6,311
1,914
0
0
6,311
0
23,836
W
Susano
Leguit
Susano
2,540
282
0
3,787
6,678
2,483
0
1,466
5,212
0
38,872
L
0
0
0
0
0
0
0
0
0
0
0
W
1,663
256
0
750
6,701
3,028
0
1,045
5,611
0
27,434
W
Bellona
solci13
Bellona
6,637
2,760
0
5,668
12,086
8,722
0
312
10,807
0
38,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
24,100
362
Minions Killed
254
0
Camps Cleared
0
1,021,334
Distance Traveled
742,819
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,272
627
107
11
0
202,724
0
L
Nu Wa
5,488
549
76
8
0
197,620
0
L
Osiris
6,290
629
94
9
0
192,538
0
W
Charybdis
5,835
584
88
9
0
198,591
2
L
Ra
4,459
446
41
4
0
173,566
0
L
Neith
4,438
444
43
4
0
179,095
0
W
Susano
5,837
584
61
6
0
222,975
0
L
Sol
3,425
343
0
0
0
0
0
W
Thor
4,974
497
41
4
0
197,049
0
W
Bellona
5,412
541
65
7
0
199,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role