Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AbysWeiss
Nu Wa
Level 132
God Stats
0W - 2L
1,478 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Ymir
Ymir
BabyPorkyChops
Ymir
Level 142
God Stats
2W - 5L
1,702 SR
Queue Stats
122W - 105L
1,605 Elo+
Party 1
Arachne
Arachne
Lagman12
Arachne
Level 101
God Stats
0W - 5L
1,280 SR
Queue Stats
57W - 46L
1,512 Elo+
Solo
Nike
Nike
unsung128
Nike
Level 82
God Stats
33W - 17L
1,663 SR
Queue Stats
110W - 93L
1,583 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,517 Elo+

VS

Team Averages
Level 151
1,588 SR
1,470 Elo+
Ra
Ra
 
Ra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SherIato
Pele
Level 147
God Stats
46W - 31L
1,681 SR
Queue Stats
108W - 111L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheMoiGamer
Cu Chulainn
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 101L
1,500 Elo+
Solo
Geb
Geb
ZlZAY
Geb
Level 157
God Stats
3W - 2L
1,760 SR
Queue Stats
141W - 139L
1,534 Elo+
Party 2
Neith
Neith
oVenos
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 3 / 0
4,849
970
2,047
4,561
1,709
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Nu Wa
AbysWeiss
Nu Wa
11
1 / 0 / 1
5,233
1,047
5,343
2,187
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 3
4,963
993
2,304
6,518
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
Lagman12
Arachne
7
0 / 0 / 0
3,948
790
0
0
0
Nike
10
3 / 3 / 2
5,358
1,072
4,637
6,783
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 2
5,440
1,088
2,457
3,753
1,146
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Pele
10
3 / 1 / 3
5,211
1,042
5,925
4,157
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TheMoiGamer
Cu Chulainn
9
0 / 1 / 5
4,497
899
2,791
4,878
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
ZlZAY
Geb
10
3 / 1 / 5
4,963
993
3,852
4,753
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
oVenos
Neith
9
1 / 2 / 5
4,724
945
2,202
3,996
1,357
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
9
9
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
0
1
W
Ra
 
Ra
2
2
2
1.5
L
Nu Wa
AbysWeiss
Nu Wa
1
0
1
1.5
L
0
3
3
0.5
L
Arachne
Lagman12
Arachne
0
0
0
0
W
Pele
3
1
3
4.5
W
Cu Chulainn
TheMoiGamer
Cu Chulainn
0
1
5
2.5
W
Geb
ZlZAY
Geb
3
1
5
5.5
W
Neith
oVenos
Neith
1
2
5
1.75
L
Nike
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,331
Damage
17,227
20,049
Taken
21,537
11,453
Mitigated
8,005
1,402
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,047
1,236
0
0
4,561
1,709
0
921
3,544
0
3,745
W
Ra
 
Ra
2,457
275
120
772
3,753
1,146
117
1,531
1,956
20,117
355
L
Nu Wa
AbysWeiss
Nu Wa
5,343
938
0
100
2,187
713
9
358
1,789
18,780
0
L
2,304
402
0
638
6,518
4,172
0
2,270
3,956
8,817
0
L
Arachne
Lagman12
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Pele
5,925
1,347
0
872
4,157
1,124
0
1,444
2,475
0
15,239
W
Cu Chulainn
TheMoiGamer
Cu Chulainn
2,791
235
0
1,071
4,878
2,470
0
1,071
3,593
0
9,095
W
Geb
ZlZAY
Geb
3,852
347
0
1,046
4,753
1,908
0
1,703
2,805
7,963
0
W
Neith
oVenos
Neith
2,202
621
0
755
3,996
1,357
0
1,232
2,634
0
8,168
L
Nike
4,637
182
0
664
6,783
4,859
0
2,008
4,527
0
8,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,351
Gold Earned
24,835
78
Minions Killed
108
0
Camps Cleared
0
382,535
Distance Traveled
539,192
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,849
970
6
1
0
79,843
3
W
Ra
5,440
1,088
44
9
0
99,202
0
L
Nu Wa
5,233
1,047
45
9
0
89,557
0
L
Ymir
4,963
993
21
4
0
100,818
0
L
Arachne
3,948
790
0
0
0
0
0
W
Pele
5,211
1,042
17
3
0
122,866
0
W
Cu Chulainn
4,497
899
19
4
0
114,070
0
W
Geb
4,963
993
12
2
0
104,399
0
W
Neith
4,724
945
16
3
0
98,655
0
L
Nike
5,358
1,072
6
1
0
112,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role