Player Matchup

Awilix
Awilix
DiCEPHANTOM
Awilix
Level 104
God Stats
7W - 8L
1,466 SR
Queue Stats
12W - 23L
1,382 Elo+
Party 2
Izanami
Izanami
DiCEREAPER
Izanami
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 25L
1,372 Elo+
Party 2
Kumbhakarna
Kumbhakarna
T-G3NT1L3_1025
Kumbhakarna
Level 100
God Stats
0W - 2L
1,243 SR
Queue Stats
12W - 26L
1,356 Elo+
Party 2
Discordia
Discordia
TheIronWagon
Discordia
Level 93
God Stats
2W - 5L
1,626 SR
Queue Stats
12W - 20L
1,396 Elo+
Party 2
Hercules
Hercules
cmarchi_27
Hercules
Level 68
God Stats
0W - 2L
1,172 SR
Queue Stats
3W - 8L
1,221 Elo+
Party 2
Team Averages
Level 85
1,401 SR
1,346 Elo+

VS

Team Averages
Level 112
1,541 SR
1,462 Elo+
Freya
Freya
DJ344
Freya
Level 139
God Stats
6W - 4L
1,651 SR
Queue Stats
77W - 81L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
Hjildor
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,441 Elo+
Solo
Bellona
Bellona
SilverHokage8
Bellona
Level 105
God Stats
5W - 5L
1,481 SR
Queue Stats
99W - 89L
1,472 Elo+
Party 1
Vamana
Vamana
TheAnkleBully23
Vamana
Level 121
God Stats
5W - 3L
1,574 SR
Queue Stats
102W - 94L
1,470 Elo+
Party 1
Loki
Loki
lorddarksith
Loki
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
6 / 7 / 0
8,104
540
8,211
17,791
7,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
DiCEREAPER
Izanami
10
0 / 6 / 1
6,264
418
3,455
9,702
3,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
T-G3NT1L3_1025
Kumbhakarna
9
0 / 5 / 2
5,802
387
2,294
14,534
10,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TheIronWagon
Discordia
14
3 / 1 / 2
8,193
546
9,232
7,730
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
cmarchi_27
Hercules
12
1 / 4 / 0
7,119
475
4,995
14,294
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DJ344
Freya
16
11 / 1 / 3
10,236
682
14,423
9,655
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
Hjildor
Ah Puch
14
1 / 5 / 0
8,206
547
5,900
11,504
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
14
2 / 1 / 10
8,584
572
7,436
12,227
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 2
10,756
717
11,200
12,235
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 9
8,617
574
8,759
11,330
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
23
23
Deaths
11
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
DJ344
Freya
11
1
3
12.5
L
Awilix
6
7
0
0.86
L
Izanami
DiCEREAPER
Izanami
0
6
1
0.08
W
Ah Puch
Hjildor
Ah Puch
1
5
0
0.2
W
Bellona
2
1
10
7
L
Kumbhakarna
T-G3NT1L3_1025
Kumbhakarna
0
5
2
0.2
W
4
1
2
5
L
Discordia
TheIronWagon
Discordia
3
1
2
4
L
Hercules
cmarchi_27
Hercules
1
4
0
0.25
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
47,718
64,051
Taken
56,951
38,666
Mitigated
36,754
11,730
Healing
24,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
DJ344
Freya
14,423
5,957
0
5,472
9,655
4,358
1,210
2,069
7,586
66,191
7,322
L
Awilix
8,211
4,670
0
4,835
17,791
7,830
0
3,697
13,673
0
62,433
L
Izanami
DiCEREAPER
Izanami
3,455
2,317
0
1,432
9,702
3,400
0
3,910
5,648
0
38,329
W
Ah Puch
Hjildor
Ah Puch
5,900
136
0
2,655
11,504
4,804
0
6,115
5,389
47,632
0
W
Bellona
7,436
3,087
0
4,739
12,227
12,861
1,178
1,423
10,804
0
49,034
L
Kumbhakarna
T-G3NT1L3_1025
Kumbhakarna
2,294
494
0
1,516
14,534
10,229
0
6,252
7,821
19,241
0
W
11,200
4,796
0
6,942
12,235
10,497
2,058
784
11,451
0
87,227
L
Discordia
TheIronWagon
Discordia
9,232
102
0
1,204
7,730
2,112
0
4,527
2,674
54,648
944
L
Hercules
cmarchi_27
Hercules
4,995
1,206
0
2,743
14,294
15,095
0
1,123
12,262
0
37,855
W
8,759
2,454
0
4,441
11,330
4,234
1,170
1,118
10,212
0
54,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
46,399
355
Minions Killed
474
0
Camps Cleared
0
1,490,664
Distance Traveled
1,515,696
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,236
682
98
7
0
307,896
0
L
Awilix
8,104
540
103
7
0
328,858
0
L
Izanami
6,264
418
71
5
0
245,596
3
W
Ah Puch
8,206
547
97
6
0
273,218
0
W
Bellona
8,584
572
62
4
0
300,434
0
L
Kumbhakarna
5,802
387
25
2
0
295,429
2
W
Vamana
10,756
717
143
10
0
291,435
0
L
Discordia
8,193
546
92
6
0
304,466
5
L
Hercules
7,119
475
64
4
0
316,315
4
W
Loki
8,617
574
74
5
0
342,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role