Player Matchup

Ra
Ra
Gold III
Gabucho_el_yucho
Ra
Gold III
Level 139
God Stats
86W - 76L
1,557 SR
Queue Stats
519W - 528L
1,249 MMR
Solo
Set
Set
Gold V
Paquito3D
Set
Gold V
Level 100
God Stats
14W - 22L
1,517 SR
Queue Stats
662W - 694L
1,208 MMR
Solo
Chiron
Chiron
Silver I
svgOOO7
Chiron
Silver I
Level 206
God Stats
22W - 23L
1,503 SR
Queue Stats
324W - 331L
1,200 MMR
Party 1
Bellona
Bellona
Silver I
tyree21
Bellona
Silver I
Level 212
God Stats
2W - 1L
1,668 SR
Queue Stats
188W - 190L
1,200 MMR
Party 1
Geb
Geb
Silver I
xKingSway
Geb
Silver I
Level 63
God Stats
2W - 2L
1,218 SR
Queue Stats
43W - 45L
1,195 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,493 SR
1,210 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,539 SR
1,211 MMR
Chaac
Chaac
Silver I
FriendlyFace
Chaac
Silver I
Level 123
God Stats
94W - 69L
1,554 SR
Queue Stats
259W - 269L
1,245 MMR
Solo
Maui
Maui
Silver IV
NoSwagg_y
Maui
Silver IV
Level 105
God Stats
0W - 2L
1,831 SR
Queue Stats
7W - 16L
1,219 MMR
Solo
Eset
Eset
Silver V
THE8THWONDER80
Eset
Silver V
Level 105
God Stats
4W - 9L
1,266 SR
Queue Stats
100W - 146L
1,194 MMR
Solo
Cernunnos
Cernunnos
Silver V
ThirdEYEgree
Cernunnos
Silver V
Level 127
God Stats
0W - 1L
1,325 SR
Queue Stats
189W - 209L
1,191 MMR
Solo
Da Ji
Da Ji
Silver V
Your Healer 710
Da Ji
Silver V
Level 106
God Stats
1W - 1L
1,716 SR
Queue Stats
14W - 29L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
10,398
612
11,721
9,732
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
7 / 0 / 7
9,548
562
16,105
17,687
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
svgOOO7
Chiron
16
3 / 0 / 5
9,766
574
8,429
9,941
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
tyree21
Bellona
15
0 / 2 / 6
8,814
518
7,702
17,838
20,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
4 / 0 / 12
10,057
592
7,243
16,135
14,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AnubisAresBake KujiraCliodhnaArachne

VS

Bans
ThanatosAgniPersephoneAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
10,156
597
14,247
15,982
17,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
12
1 / 3 / 0
7,642
450
4,895
18,316
16,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 9 / 1
7,430
437
6,549
14,462
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ThirdEYEgree
Cernunnos
13
0 / 3 / 0
7,734
455
3,115
10,629
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
7,785
458
12,261
18,287
9,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
5
5
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
6
3
6
3
L
Maui
1
3
0
0.33
W
7
0
7
10.5
L
1
9
1
0.17
L
Cernunnos
ThirdEYEgree
Cernunnos
0
3
0
0
L
2
4
1
0.63
W
Chiron
svgOOO7
Chiron
3
0
5
5.5
W
Bellona
tyree21
Bellona
0
2
6
1.5
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
41,067
71,333
Taken
77,676
53,541
Mitigated
55,317
35,684
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,247
1,397
0
6,722
15,982
17,236
0
4,224
11,758
177
91,592
W
11,721
776
2,735
4,018
9,732
4,918
833
4,275
5,457
93,490
1,358
L
Maui
4,895
950
0
4,021
18,316
16,502
0
4,658
13,602
36,165
0
W
16,105
9,145
0
6,428
17,687
9,156
88
3,120
14,528
0
73,924
L
6,549
544
240
1,886
14,462
6,218
0
6,826
7,636
42,400
363
L
Cernunnos
ThirdEYEgree
Cernunnos
3,115
242
0
2,909
10,629
5,551
1,008
1,631
8,998
0
55,436
L
12,261
2,780
0
2,810
18,287
9,810
0
3,092
15,195
0
77,142
W
Chiron
svgOOO7
Chiron
8,429
3,131
688
6,117
9,941
4,465
1,985
1,150
8,452
0
74,419
W
Bellona
tyree21
Bellona
7,702
1,970
0
7,590
17,838
20,928
193
98
17,696
15,460
53,691
W
7,243
1,588
2,690
5,418
16,135
14,074
175
3,660
12,124
33,810
1,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
40,747
494
Minions Killed
465
0
Camps Cleared
0
1,726,214
Distance Traveled
1,570,206
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,156
597
153
9
0
326,479
0
W
Ra
10,398
612
147
9
0
343,406
0
L
Maui
7,642
450
48
3
0
337,021
2
W
Set
9,548
562
97
6
0
382,925
0
L
Eset
7,430
437
63
4
0
285,411
4
L
Cernunnos
7,734
455
96
6
0
290,778
4
L
Da Ji
7,785
458
105
6
0
330,517
0
W
Chiron
9,766
574
113
7
0
321,892
0
W
Bellona
8,814
518
106
6
0
316,297
0
W
Geb
10,057
592
31
2
0
361,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role