Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
HotPocket1247
Mulan
Level 36
God Stats
24W - 37L
1,509 SR
Queue Stats
165W - 210L
1,461 Elo+
Party 1
Sol
Sol
Makai79
Sol
Level 98
God Stats
1W - 5L
1,416 SR
Queue Stats
54W - 102L
1,423 Elo+
Party 1
Khepri
Khepri
PsychoCherry
Khepri
Level 86
God Stats
0W - 5L
1,288 SR
Queue Stats
42W - 113L
1,375 Elo+
Party 1
Susano
Susano
Yeast2000
Susano
Level 58
God Stats
21W - 31L
1,554 SR
Queue Stats
125W - 173L
1,463 Elo+
Party 1
Team Averages
Level 76
1,453 SR
1,444 Elo+

VS

Team Averages
Level 97
1,492 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ComradeJeri
Janus
Level 48
God Stats
8W - 2L
1,374 SR
Queue Stats
153W - 141L
1,553 Elo+
Solo
Amaterasu
Amaterasu
Maįį
Amaterasu
Level 56
God Stats
6W - 3L
1,587 SR
Queue Stats
87W - 66L
1,517 Elo+
Solo
Aphrodite
Aphrodite
iMeeeGoo
Aphrodite
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 1 / 0
4,014
573
2,021
3,770
1,406
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 2 / 0
4,396
628
3,108
5,502
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sol
7
1 / 1 / 0
4,122
589
6,602
4,601
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
7
0 / 0 / 1
4,378
625
1,482
5,345
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Yeast2000
Susano
7
1 / 0 / 0
3,959
566
529
3,118
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 0
5,588
798
2,748
6,317
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
 
Xbalanque
8
0 / 0 / 1
4,332
619
4,507
5,137
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 0
4,738
677
1,923
2,941
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Maįį
Amaterasu
8
2 / 0 / 0
4,475
639
1,894
5,154
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
iMeeeGoo
Aphrodite
6
0 / 1 / 0
4,073
582
1,508
5,843
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Chaac
 
Chaac
2
2
0
1
W
Xbalanque
 
Xbalanque
0
0
1
0.5
W
0
0
0
0
L
1
2
0
0.5
L
Sol
1
1
0
1
W
Amaterasu
Maįį
Amaterasu
2
0
0
2
L
Khepri
0
0
1
0.5
L
Susano
Yeast2000
Susano
1
0
0
1
W
Aphrodite
iMeeeGoo
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,742
Damage
12,580
22,336
Taken
25,392
9,429
Mitigated
12,241
6,287
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,021
240
0
1,104
3,770
1,406
0
643
3,069
27,711
0
W
Chaac
 
Chaac
2,748
951
0
2,623
6,317
3,110
0
0
6,317
0
38,613
W
Xbalanque
 
Xbalanque
4,507
2,364
0
2,089
5,137
1,958
256
3,002
2,135
0
33,325
W
1,923
187
0
615
2,941
1,030
0
1,940
1,001
30,036
1,422
L
3,108
1,026
0
1,035
5,502
2,643
0
0
5,502
0
18,332
L
Sol
6,602
4,039
0
1,629
4,601
1,419
0
1,030
3,559
27,936
2,935
W
Amaterasu
Maįį
Amaterasu
1,894
913
0
2,559
5,154
2,339
0
1,211
3,943
0
23,742
L
Khepri
1,482
110
0
542
5,345
3,067
0
1,263
4,032
11,471
0
L
Susano
Yeast2000
Susano
529
44
0
1,977
3,118
894
0
265
2,811
0
15,335
W
Aphrodite
iMeeeGoo
Aphrodite
1,508
328
468
2,563
5,843
3,804
0
3,875
1,968
13,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,869
Gold Earned
23,206
172
Minions Killed
239
0
Camps Cleared
0
670,379
Distance Traveled
800,053
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,014
573
39
6
0
134,289
0
W
Chaac
5,588
798
72
10
0
143,894
3
W
Xbalanque
4,332
619
50
7
0
149,091
1
W
Janus
4,738
677
60
9
0
167,508
2
L
Mulan
4,396
628
30
4
0
101,827
0
L
Sol
4,122
589
52
7
0
143,084
0
W
Amaterasu
4,475
639
38
5
0
183,081
0
L
Khepri
4,378
625
12
2
0
158,118
2
L
Susano
3,959
566
39
6
0
133,061
0
W
Aphrodite
4,073
582
19
3
0
156,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role