Player Matchup

Ra
Ra
MightyBochnar
Ra
Level 36
God Stats
16W - 23L
1,445 SR
Queue Stats
90W - 107L
1,398 Elo+
Party 2
Bastet
Bastet
hats2001
Bastet
Level 108
God Stats
17W - 18L
1,533 SR
Queue Stats
91W - 107L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
wasseem7wasseem
Kuzenbo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
929 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,242 Elo+

VS

Team Averages
Level 73
1,488 SR
1,263 Elo+
Skadi
Skadi
Guero97
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 205L
1,303 Elo+
Party 1
Raijin
Raijin
Henry0608
Raijin
Level 28
God Stats
2W - 4L
1,708 SR
Queue Stats
84W - 134L
1,178 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WANPUNCHMAN5898
Kumbhakarna
Level 83
God Stats
17W - 15L
1,255 SR
Queue Stats
121W - 169L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,099
721
6,927
7,191
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
hats2001
Bastet
16
10 / 1 / 2
11,157
797
20,009
13,425
5,376
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 10
9,180
656
7,424
15,889
17,819
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Guero97
Skadi
13
0 / 4 / 3
8,727
623
6,677
13,429
4,117
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
Henry0608
Raijin
16
4 / 4 / 2
10,814
772
16,086
12,946
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WANPUNCHMAN5898
Kumbhakarna
13
2 / 4 / 2
9,020
644
4,710
12,498
9,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
6
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
Guero97
Skadi
0
4
3
0.38
L
Raijin
Henry0608
Raijin
4
4
2
1.25
W
2
3
7
1.83
L
Kumbhakarna
WANPUNCHMAN5898
Kumbhakarna
2
4
2
0.75
W
Bastet
hats2001
Bastet
10
1
2
11
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
27,473
36,505
Taken
38,873
26,095
Mitigated
18,116
10,122
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Guero97
Skadi
6,677
2,129
0
0
13,429
4,117
0
2,784
10,230
0
34,402
L
Raijin
Henry0608
Raijin
16,086
1,710
0
0
12,946
4,154
111
5,058
7,469
52,404
593
W
6,927
107
1,363
1,656
7,191
2,900
587
4,330
2,626
31,477
871
L
Kumbhakarna
WANPUNCHMAN5898
Kumbhakarna
4,710
477
0
0
12,498
9,845
0
4,921
6,971
12,474
982
W
Bastet
hats2001
Bastet
20,009
2,961
0
4,158
13,425
5,376
1,395
5,494
7,712
0
57,330
W
7,424
2,599
139
2,806
15,889
17,819
249
9,658
5,583
19,998
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
28,561
157
Minions Killed
165
0
Camps Cleared
0
775,852
Distance Traveled
688,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,727
623
53
4
0
240,089
0
L
Raijin
10,814
772
84
6
0
206,981
0
W
Ra
10,099
721
64
5
0
257,310
0
L
Kumbhakarna
9,020
644
28
2
0
241,703
0
W
Bastet
11,157
797
68
5
0
279,824
0
W
Kuzenbo
9,180
656
25
2
0
238,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role