Player Matchup

Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DonkeyPaste1
Cerberus
Level 111
God Stats
4W - 2L
1,414 SR
Queue Stats
207W - 186L
1,530 Elo+
Solo
Discordia
Discordia
FeenieBean
Discordia
Level 123
God Stats
1W - 3L
1,447 SR
Queue Stats
148W - 157L
1,517 Elo+
Solo
Ra
Ra
Preatorofthesea
Ra
Level 178
God Stats
1W - 2L
1,500 SR
Queue Stats
499W - 520L
1,537 Elo+
Solo
Team Averages
Level 125
1,472 SR
1,517 Elo+

VS

Team Averages
Level 129
1,468 SR
1,430 Elo+
Ares
Ares
DEALEROH8
Ares
Level 219
God Stats
2W - 1L
1,398 SR
Queue Stats
103W - 108L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Da_Scuba_Steve
Ah Muzen Cab
Level 120
God Stats
1W - 2L
1,422 SR
Queue Stats
38W - 47L
1,406 Elo+
Party 1
Terra
Terra
Hakuryu7
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 100L
1,480 Elo+
Solo
Anhur
Anhur
UvuJaaver13
Anhur
Level 68
God Stats
2W - 2L
1,281 SR
Queue Stats
48W - 40L
1,555 Elo+
Solo
Agni
Agni
xExmark
Agni
Level 109
God Stats
1W - 0L
1,738 SR
Queue Stats
2W - 1L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 3
9,136
703
19,901
13,820
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
 
Zeus
16
3 / 4 / 1
8,831
679
14,332
11,477
4,217
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
DonkeyPaste1
Cerberus
4
0 / 1 / 1
3,889
299
0
792
66
Discordia
FeenieBean
Discordia
16
1 / 3 / 4
8,465
651
14,290
9,866
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 5 / 3
9,387
722
9,293
12,556
5,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 12
9,827
756
2,360
13,577
15,648
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Da_Scuba_Steve
Ah Muzen Cab
16
2 / 2 / 11
9,861
759
11,531
12,939
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Hakuryu7
Terra
17
2 / 4 / 11
10,547
811
4,617
22,733
20,819
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 10
10,491
807
9,761
15,939
9,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
xExmark
Agni
18
8 / 4 / 5
11,087
853
16,060
11,868
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
17
18
Deaths
13
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
3
0.7
L
Zeus
 
Zeus
3
4
1
0.88
W
Ares
1
1
12
7
W
Ah Muzen Cab
Da_Scuba_Steve
Ah Muzen Cab
2
2
11
3.75
L
Cerberus
DonkeyPaste1
Cerberus
0
1
1
0.5
L
Discordia
FeenieBean
Discordia
1
3
4
1
W
Terra
Hakuryu7
Terra
2
4
11
1.88
L
4
5
3
1.1
W
4
2
10
4.5
W
Agni
xExmark
Agni
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,816
Damage
44,329
48,511
Taken
77,056
19,597
Mitigated
60,798
14,600
Healing
33,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
19,901
4,629
478
2,106
13,820
5,672
156
6,172
7,648
0
44,041
L
Zeus
 
Zeus
14,332
529
0
765
11,477
4,217
533
5,811
5,666
27,279
0
W
Ares
2,360
188
2,486
3,287
13,577
15,648
0
5,925
7,562
5,575
680
W
Ah Muzen Cab
Da_Scuba_Steve
Ah Muzen Cab
11,531
3,582
607
1,610
12,939
7,821
2,121
8,152
4,787
0
28,318
L
Cerberus
DonkeyPaste1
Cerberus
0
0
0
0
792
66
0
614
178
0
0
L
Discordia
FeenieBean
Discordia
14,290
623
1,566
2,034
9,866
3,643
0
5,496
4,370
25,431
0
W
Terra
Hakuryu7
Terra
4,617
329
11,505
7,099
22,733
20,819
513
8,631
13,238
10,287
0
L
9,293
456
4,042
3,609
12,556
5,999
599
4,455
8,101
16,450
330
W
9,761
3,467
606
3,360
15,939
9,870
4,298
8,076
7,723
0
35,818
W
Agni
xExmark
Agni
16,060
550
1,387
1,918
11,868
6,640
522
6,471
5,303
36,843
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
51,813
131
Minions Killed
149
0
Camps Cleared
0
884,593
Distance Traveled
1,116,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,136
703
52
4
0
223,580
0
L
Zeus
8,831
679
39
3
0
210,526
0
W
Ares
9,827
756
12
1
0
189,154
0
W
Ah Muzen Cab
9,861
759
39
3
0
235,898
0
L
Cerberus
3,889
299
0
0
0
0
0
L
Discordia
8,465
651
23
2
0
246,763
0
W
Terra
10,547
811
12
1
0
241,349
0
L
Ra
9,387
722
17
1
0
203,724
0
W
Anhur
10,491
807
52
4
0
235,528
0
W
Agni
11,087
853
34
3
0
214,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role