Player Matchup

Neith
Neith
Bronze IV
BigBuckNeek
Neith
Bronze IV
Level 45
God Stats
3W - 11L
1,379 SR
Queue Stats
13W - 26L
1,124 MMR
Party 1
Martichoras
Martichoras
Bronze IV
ChopsDK
Martichoras
Bronze IV
Level 37
God Stats
1W - 4L
1,125 SR
Queue Stats
1W - 14L
1,077 MMR
Party 1
Charon
Charon
Silver I
Ironmike1232
Charon
Silver I
Level 129
God Stats
4W - 9L
1,345 SR
Queue Stats
120W - 136L
1,069 MMR
Solo
Nu Wa
Nu Wa
Silver II
Master_deity
Nu Wa
Silver II
Level 59
God Stats
12W - 8L
1,579 SR
Queue Stats
111W - 121L
1,071 MMR
Solo
Bastet
Bastet
Silver I
Zerlang07
Bastet
Silver I
Level 104
God Stats
1W - 2L
1,580 SR
Queue Stats
128W - 152L
1,074 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,402 SR
1,083 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,530 SR
1,064 MMR
Danzaburou
Danzaburou
Bronze III
AndresMC54
Danzaburou
Bronze III
Level 101
God Stats
3W - 6L
1,351 SR
Queue Stats
6W - 15L
1,105 MMR
Party 2
Lancelot
Lancelot
Silver I
BeserkerGuts
Lancelot
Silver I
Level 212
God Stats
74W - 80L
1,559 SR
Queue Stats
188W - 197L
1,129 MMR
Solo
Janus
Janus
Silver I
DEEJHUDG22
Janus
Silver I
Level 172
God Stats
19W - 17L
1,560 SR
Queue Stats
211W - 209L
1,064 MMR
Solo
Apollo
Apollo
Silver III
DiegoAmmo
Apollo
Silver III
Level 99
God Stats
11W - 11L
1,478 SR
Queue Stats
67W - 87L
932 MMR
Party 2
Awilix
Awilix
Silver I
Pigeonstrikes
Awilix
Silver I
Level 153
God Stats
7W - 2L
1,700 SR
Queue Stats
174W - 189L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,194
431
7,015
14,816
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
ChopsDK
Martichoras
12
0 / 5 / 1
8,035
423
5,732
11,736
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
11
0 / 4 / 1
7,722
406
6,138
15,493
13,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 1
10,413
548
14,420
12,102
4,692
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Zerlang07
Bastet
16
2 / 8 / 1
9,148
481
13,113
21,346
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SobekArachneAo KuangThanatos

VS

Bans
AthenaAchillesKumbhakarnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndresMC54
Danzaburou
17
4 / 0 / 10
10,557
556
11,602
16,577
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Lancelot
BeserkerGuts
Lancelot
17
3 / 0 / 9
10,415
548
8,738
15,664
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
18
4 / 0 / 6
11,182
589
14,364
10,531
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
DiegoAmmo
Apollo
17
10 / 4 / 6
11,406
600
11,374
16,987
7,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
4 / 1 / 10
9,468
498
9,723
20,369
16,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
25
25
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AndresMC54
Danzaburou
4
0
10
9
W
Lancelot
BeserkerGuts
Lancelot
3
0
9
7.5
L
0
2
1
0.25
L
Martichoras
ChopsDK
Martichoras
0
5
1
0.1
W
Janus
4
0
6
7
W
Apollo
DiegoAmmo
Apollo
10
4
6
3.25
L
Charon
0
4
1
0.13
L
3
6
1
0.58
W
4
1
10
9
L
Bastet
Zerlang07
Bastet
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
55,801
75,493
Taken
80,128
38,068
Mitigated
43,808
18,138
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AndresMC54
Danzaburou
11,602
3,080
0
8,903
16,577
7,474
1,071
4,631
11,946
0
88,548
W
Lancelot
BeserkerGuts
Lancelot
8,738
984
0
4,830
15,664
8,473
2,533
2,564
13,100
0
79,777
L
7,015
523
0
6,161
14,816
5,105
0
6,173
8,067
0
59,693
L
Martichoras
ChopsDK
Martichoras
5,732
2,431
0
1,326
11,736
5,937
330
0
11,736
0
57,820
W
Janus
14,364
417
0
1,342
10,531
4,131
678
2,069
8,462
91,720
0
W
Apollo
DiegoAmmo
Apollo
11,374
5,663
0
2,061
16,987
7,347
1,387
6,264
10,723
0
75,689
L
Charon
6,138
1,028
0
1,222
15,493
13,822
0
2,941
12,324
33,634
954
L
14,420
2,713
170
1,279
12,102
4,692
332
1,423
10,631
78,013
1,319
W
9,723
2,956
0
4,439
20,369
16,383
0
4,611
15,758
0
47,287
L
Bastet
Zerlang07
Bastet
13,113
3,907
0
7,980
21,346
8,512
0
2,767
18,371
0
80,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
53,028
472
Minions Killed
549
0
Camps Cleared
0
1,630,033
Distance Traveled
1,990,783
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,557
556
107
6
0
366,899
2
W
Lancelot
10,415
548
111
6
0
447,893
4
L
Neith
8,194
431
98
5
0
344,995
0
L
Martichoras
8,035
423
110
6
0
280,107
0
W
Janus
11,182
589
156
8
0
417,381
4
W
Apollo
11,406
600
114
6
0
333,180
0
L
Charon
7,722
406
37
2
0
314,166
5
L
Nu Wa
10,413
548
123
6
0
299,761
0
W
Awilix
9,468
498
61
3
0
425,430
0
L
Bastet
9,148
481
104
5
0
391,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role