Player Matchup

Medusa
Medusa
BadLuckMurphy
Medusa
Level 151
God Stats
31W - 25L
1,625 SR
Queue Stats
340W - 314L
1,574 Elo+
Party 1
Geb
Geb
BadLuckYuri
Geb
Level 155
God Stats
9W - 10L
1,453 SR
Queue Stats
432W - 390L
1,553 Elo+
Party 1
Bellona
Bellona
CAPI115RY
Bellona
Level 132
God Stats
8W - 6L
1,436 SR
Queue Stats
126W - 129L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
ElCivility
Ratatoskr
Level 128
God Stats
9W - 7L
1,571 SR
Queue Stats
81W - 76L
1,540 Elo+
Party 4
Baron Samedi
Baron Samedi
StillSheepPog
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 97L
1,545 Elo+
Party 4
Team Averages
Level 139
1,517 SR
1,544 Elo+

VS

Team Averages
Level 137
1,609 SR
1,576 Elo+
Nu Wa
Nu Wa
CACTUSARMS
Nu Wa
Level 125
God Stats
7W - 9L
1,712 SR
Queue Stats
90W - 91L
1,532 Elo+
Party 3
Hun Batz
Hun Batz
CLAlMED
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 144L
1,530 Elo+
Party 2
Sobek
Sobek
H2ONjerdo
Sobek
Level 163
God Stats
7W - 7L
1,832 SR
Queue Stats
136W - 107L
1,649 Elo+
Party 3
Danzaburou
Danzaburou
TheGanMan
Danzaburou
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 94L
1,644 Elo+
Party 3
Vamana
Vamana
XANARCHY09
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,020
564
7,319
8,899
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 7
8,267
517
7,524
13,914
11,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
CAPI115RY
Bellona
16
1 / 0 / 3
9,971
623
11,787
17,667
18,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
ElCivility
Ratatoskr
19
11 / 1 / 3
10,627
664
9,112
17,837
8,555
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
StillSheepPog
Baron Samedi
16
2 / 0 / 8
9,588
599
11,009
6,696
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 5 / 0
7,459
466
7,951
11,744
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
CLAlMED
Hun Batz
13
1 / 4 / 1
7,361
460
7,797
14,569
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
H2ONjerdo
Sobek
13
1 / 3 / 3
7,929
496
5,963
16,387
18,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
TheGanMan
Danzaburou
16
2 / 1 / 1
9,005
563
7,582
10,571
5,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
XANARCHY09
Vamana
13
0 / 2 / 0
7,346
459
7,636
15,533
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
0
2
7
1.75
L
Nu Wa
0
5
0
0
W
Bellona
CAPI115RY
Bellona
1
0
3
2.5
L
Hun Batz
CLAlMED
Hun Batz
1
4
1
0.38
W
Ratatoskr
ElCivility
Ratatoskr
11
1
3
12.5
L
Sobek
H2ONjerdo
Sobek
1
3
3
0.83
W
Baron Samedi
StillSheepPog
Baron Samedi
2
0
8
6
L
Danzaburou
TheGanMan
Danzaburou
2
1
1
2.5
L
Vamana
XANARCHY09
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,751
Damage
36,929
65,013
Taken
68,804
46,542
Mitigated
46,526
33,165
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
3,073
0
999
8,899
4,355
316
997
7,902
0
82,870
W
7,524
1,016
1,661
3,039
13,914
11,138
0
5,664
8,250
31,635
0
L
Nu Wa
7,951
1,419
0
986
11,744
4,588
0
6,621
5,123
68,829
0
W
Bellona
CAPI115RY
Bellona
11,787
5,403
0
12,059
17,667
18,522
175
1,239
15,500
0
76,045
L
Hun Batz
CLAlMED
Hun Batz
7,797
2,284
0
4,556
14,569
6,337
0
3,762
10,807
0
64,461
W
Ratatoskr
ElCivility
Ratatoskr
9,112
2,728
0
11,238
17,837
8,555
632
3,332
14,460
0
99,813
L
Sobek
H2ONjerdo
Sobek
5,963
757
0
5,178
16,387
18,024
0
5,563
10,824
26,624
443
W
Baron Samedi
StillSheepPog
Baron Samedi
11,009
654
1,322
2,847
6,696
3,972
482
2,624
4,028
79,607
1,834
L
Danzaburou
TheGanMan
Danzaburou
7,582
3,624
0
4,691
10,571
5,797
0
1,466
9,105
0
93,929
L
Vamana
XANARCHY09
Vamana
7,636
3,108
0
5,161
15,533
11,780
0
1,116
14,417
0
50,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
39,100
579
Minions Killed
521
0
Camps Cleared
0
1,738,675
Distance Traveled
1,611,920
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,020
564
129
8
0
323,975
4
W
Geb
8,267
517
45
3
0
345,955
1
L
Nu Wa
7,459
466
124
8
0
285,353
4
W
Bellona
9,971
623
130
8
0
341,180
3
L
Hun Batz
7,361
460
117
7
0
359,861
2
W
Ratatoskr
10,627
664
147
9
0
407,908
2
L
Sobek
7,929
496
31
2
0
312,527
0
W
Baron Samedi
9,588
599
128
8
0
319,657
0
L
Danzaburou
9,005
563
151
9
0
298,571
0
L
Vamana
7,346
459
98
6
0
355,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role