Player Matchup

Hercules
Hercules
EvilSuzyQ
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,537 Elo+
Party 1
Skadi
Skadi
LieutenantDan522
Skadi
Level 80
God Stats
6W - 5L
1,960 SR
Queue Stats
82W - 137L
1,492 Elo+
Party 1
Merlin
Merlin
WipeMyAs1
Merlin
Level 84
God Stats
6W - 12L
1,563 SR
Queue Stats
62W - 109L
1,506 Elo+
Party 1
Lancelot
Lancelot
YasukeBP
Lancelot
Level 60
God Stats
9W - 9L
1,718 SR
Queue Stats
185W - 235L
1,435 Elo+
Party 1
Ares
Ares
krazuryto
Ares
Level 120
God Stats
8W - 8L
1,572 SR
Queue Stats
540W - 498L
1,514 Elo+
Party 1
Team Averages
Level 75
1,663 SR
1,497 Elo+

VS

Team Averages
Level 98
1,704 SR
1,588 Elo+
Persephone
Persephone
CallMeTwoShot
Persephone
Level 89
God Stats
39W - 32L
1,588 SR
Queue Stats
794W - 750L
1,581 Elo+
Solo
Achilles
Achilles
DawnguardX86
Achilles
Level 86
God Stats
30W - 15L
1,628 SR
Queue Stats
390W - 340L
1,613 Elo+
Party 2
Atlas
Atlas
EldenRazor
Atlas
Level 61
God Stats
24W - 14L
1,659 SR
Queue Stats
380W - 341L
1,573 Elo+
Party 2
Pele
Pele
PantherNinja76
Pele
Level 90
God Stats
6W - 4L
1,787 SR
Queue Stats
451W - 376L
1,634 Elo+
Party 2
Neith
Neith
twa545
Neith
Level 162
God Stats
13W - 5L
1,857 SR
Queue Stats
342W - 311L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EvilSuzyQ
Hercules
12
0 / 5 / 0
7,798
487
5,343
25,296
18,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 1
8,047
503
8,133
6,261
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
WipeMyAs1
Merlin
16
0 / 3 / 0
8,826
552
3,841
8,210
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
YasukeBP
Lancelot
11
0 / 7 / 0
6,658
416
5,608
16,230
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
2 / 6 / 1
8,067
504
5,888
18,888
19,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CallMeTwoShot
Persephone
17
6 / 1 / 3
10,504
657
10,275
7,316
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
DawnguardX86
Achilles
17
5 / 0 / 0
10,134
633
19,922
14,004
15,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
16
2 / 2 / 5
8,205
513
4,566
12,536
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 0 / 7
9,760
610
13,649
15,710
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
twa545
Neith
17
4 / 0 / 8
9,683
605
8,595
6,557
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
24
24
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
CallMeTwoShot
Persephone
6
1
3
7.5
W
Achilles
DawnguardX86
Achilles
5
0
0
5
W
Atlas
2
2
5
2.25
L
Hercules
EvilSuzyQ
Hercules
0
5
0
0
L
1
3
1
0.5
W
7
0
7
10.5
L
Merlin
WipeMyAs1
Merlin
0
3
0
0
L
Lancelot
YasukeBP
Lancelot
0
7
0
0
L
Ares
2
6
1
0.42
W
Neith
twa545
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
57,007
74,885
Taken
56,123
49,737
Mitigated
36,281
20,285
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CallMeTwoShot
Persephone
10,275
233
0
794
7,316
2,931
0
2,956
4,066
95,771
2,553
W
Achilles
DawnguardX86
Achilles
19,922
3,996
0
6,110
14,004
15,041
0
0
14,004
0
88,341
W
Atlas
4,566
1,691
0
2,630
12,536
8,898
0
3,241
9,233
35,115
3,703
L
Hercules
EvilSuzyQ
Hercules
5,343
1,886
0
11,206
25,296
18,811
0
171
23,624
0
53,811
L
8,133
3,190
0
709
6,261
2,580
0
1,012
5,249
0
75,670
W
13,649
4,345
0
10,718
15,710
6,456
282
1,877
13,831
0
94,022
L
Merlin
WipeMyAs1
Merlin
3,841
88
0
1,000
8,210
3,097
0
4,825
3,385
82,917
0
L
Lancelot
YasukeBP
Lancelot
5,608
908
0
4,751
16,230
6,117
0
4,338
11,805
0
42,160
L
Ares
5,888
933
0
2,619
18,888
19,132
0
4,089
14,799
28,805
0
W
Neith
twa545
Neith
8,595
3,092
0
2,066
6,557
2,955
329
1,703
4,854
0
84,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
48,286
493
Minions Killed
583
0
Camps Cleared
0
1,506,245
Distance Traveled
1,735,302
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,504
657
150
9
0
360,054
3
W
Achilles
10,134
633
117
7
0
340,284
2
W
Atlas
8,205
513
45
3
0
339,380
0
L
Hercules
7,798
487
102
6
0
239,488
0
L
Skadi
8,047
503
131
8
0
324,586
1
W
Pele
9,760
610
131
8
0
406,599
0
L
Merlin
8,826
552
157
10
0
290,244
2
L
Lancelot
6,658
416
71
4
0
351,051
3
L
Ares
8,067
504
32
2
0
300,876
6
W
Neith
9,683
605
140
9
0
288,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role