Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CometRider5
Medusa
Level 84
God Stats
1W - 1L
1,268 SR
Queue Stats
50W - 43L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
Swoffs
Hun Batz
Level 17
God Stats
2W - 3L
1,583 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,483 Elo+

VS

Team Averages
Level 52
1,556 SR
1,465 Elo+
Gilgamesh
Gilgamesh
CollinIsAwesome
Gilgamesh
Level 43
God Stats
4W - 2L
1,591 SR
Queue Stats
20W - 19L
1,467 Elo+
Party 2
Achilles
Achilles
Grogle
Achilles
Level 28
God Stats
14W - 11L
1,577 SR
Queue Stats
20W - 18L
1,474 Elo+
Party 2
Freya
Freya
ThaBearded1
Freya
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 3 / 1
6,436
585
4,055
10,964
9,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
13
0 / 3 / 1
7,294
663
10,506
8,389
3,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
Swoffs
Hun Batz
11
1 / 3 / 0
6,784
617
4,791
7,525
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CollinIsAwesome
Gilgamesh
13
4 / 0 / 5
8,040
731
9,697
9,075
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Grogle
Achilles
13
5 / 1 / 4
8,014
729
8,631
9,444
8,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 8
7,557
687
5,185
6,711
2,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
W
Gilgamesh
CollinIsAwesome
Gilgamesh
4
0
5
6.5
L
Medusa
0
3
1
0.17
W
Achilles
Grogle
Achilles
5
1
4
7
L
Hun Batz
Swoffs
Hun Batz
1
3
0
0.33
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,352
Damage
23,513
26,878
Taken
25,230
16,927
Mitigated
18,241
3,196
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,055
443
0
215
10,964
9,372
0
3,370
7,587
9,753
351
W
Gilgamesh
CollinIsAwesome
Gilgamesh
9,697
3,681
0
2,163
9,075
6,761
360
1,298
7,777
0
23,727
L
Medusa
10,506
4,150
0
2,104
8,389
3,807
0
711
7,678
0
40,040
W
Achilles
Grogle
Achilles
8,631
2,209
0
1,529
9,444
8,652
44
1,179
8,254
0
19,930
L
Hun Batz
Swoffs
Hun Batz
4,791
1,160
0
877
7,525
3,748
0
662
6,863
0
17,283
W
5,185
1,487
0
2,533
6,711
2,828
256
1,366
5,345
34,759
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,514
Gold Earned
23,611
109
Minions Killed
110
0
Camps Cleared
0
581,953
Distance Traveled
637,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,436
585
18
2
0
182,393
0
W
Gilgamesh
8,040
731
31
3
0
231,960
0
L
Medusa
7,294
663
62
6
0
199,425
0
W
Achilles
8,014
729
21
2
0
227,217
0
L
Hun Batz
6,784
617
29
3
0
200,135
0
W
Freya
7,557
687
58
5
0
178,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role