Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Wild legit
Cu Chulainn
Bronze III
Level 159
God Stats
2W - 2L
1,311 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Wizärd
Raijin
Gold III
Level 305
God Stats
5W - 3L
1,584 SR
Queue Stats
259W - 210L
1,449 MMR
Solo
Hun Batz
Hun Batz
Gold III
xMirak
Hun Batz
Gold III
Level 143
God Stats
93W - 65L
1,758 SR
Queue Stats
291W - 301L
1,438 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 202
1,551 SR
1,463 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,442 SR
1,434 MMR
Hachiman
Hachiman
Bronze III
BannonByle
Hachiman
Bronze III
Level 94
God Stats
1W - 1L
1,539 SR
Queue Stats
20W - 23L
1,410 MMR
Party 1
Ymir
Ymir
Bronze III
QuinnyHacker
Ymir
Bronze III
Level 128
God Stats
0W - 1L
1,287 SR
Queue Stats
22W - 20L
1,481 MMR
Party 1
Vulcan
Vulcan
Bronze III
richomiedave
Vulcan
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Wild legit
Cu Chulainn
14
3 / 2 / 8
9,555
735
9,268
12,634
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
Wizärd
Raijin
16
5 / 0 / 6
10,418
801
11,902
5,209
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
xMirak
Hun Batz
16
3 / 1 / 7
9,988
768
12,185
10,714
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HerculesBacchusAtlasKuzenboSobek

VS

Bans
AphroditeKukulkanMartichorasIx ChelHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BannonByle
Hachiman
14
1 / 3 / 2
8,803
677
4,646
9,871
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 2
8,519
655
4,503
16,918
16,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
13
0 / 3 / 1
8,325
640
8,809
8,996
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
2
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BannonByle
Hachiman
1
3
2
0.67
L
1
5
2
0.4
W
Cu Chulainn
Wild legit
Cu Chulainn
3
2
8
3.5
W
Raijin
Wizärd
Raijin
5
0
6
8
L
Vulcan
0
3
1
0.17
W
Hun Batz
xMirak
Hun Batz
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
17,958
28,557
Taken
35,785
16,920
Mitigated
22,774
11,789
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BannonByle
Hachiman
4,646
2,221
0
1,753
9,871
3,271
0
3,280
6,099
0
16,879
L
4,503
954
0
2,214
16,918
16,021
0
6,743
9,475
27,271
0
W
Cu Chulainn
Wild legit
Cu Chulainn
9,268
1,840
518
5,744
12,634
9,311
455
6,242
6,392
6,661
35,549
W
Raijin
Wizärd
Raijin
11,902
710
0
1,946
5,209
2,184
759
2,609
2,600
46,279
0
L
Vulcan
8,809
2,796
0
3,118
8,996
3,482
0
2,275
6,347
37,574
0
W
Hun Batz
xMirak
Hun Batz
12,185
1,499
0
3,581
10,714
5,425
1,166
5,155
5,559
0
53,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
25,647
224
Minions Killed
159
0
Camps Cleared
0
764,390
Distance Traveled
718,772
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,803
677
50
4
0
236,247
0
L
Ymir
8,519
655
41
3
0
219,609
1
W
Cu Chulainn
9,555
735
72
6
0
253,114
0
W
Raijin
10,418
801
87
7
0
243,465
0
L
Vulcan
8,325
640
68
5
0
262,916
2
W
Hun Batz
9,988
768
65
5
0
267,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role