Player Matchup

Jing Wei
Jing Wei
DragonOfWinds
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 142L
1,513 Elo+
Party 1
Surtr
Surtr
Majeck
Surtr
Level 169
God Stats
7W - 5L
1,527 SR
Queue Stats
186W - 179L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
SSJStarstorm4
Cthulhu
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
167W - 147L
1,535 Elo+
Party 1
Agni
Agni
TorresV
Agni
Level 78
God Stats
21W - 16L
1,569 SR
Queue Stats
129W - 123L
1,538 Elo+
Party 2
Lancelot
Lancelot
WormierVirus
Lancelot
Level 156
God Stats
1W - 3L
1,192 SR
Queue Stats
118W - 111L
1,575 Elo+
Party 2
Team Averages
Level 132
1,414 SR
1,539 Elo+

VS

Team Averages
Level 110
1,663 SR
1,585 Elo+
Kuzenbo
Kuzenbo
DenseDerek
Kuzenbo
Level 108
God Stats
12W - 6L
1,604 SR
Queue Stats
26W - 21L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
DpLclock05
Guan Yu
Level 157
God Stats
1W - 1L
1,814 SR
Queue Stats
218W - 197L
1,596 Elo+
Solo
Hun Batz
Hun Batz
Draqon
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
Footballfan64
Kukulkan
Level 117
God Stats
1W - 2L
1,779 SR
Queue Stats
5W - 4L
1,648 Elo+
Party 3
Anhur
Anhur
uglygooseboy
Anhur
Level 63
God Stats
12W - 12L
1,617 SR
Queue Stats
324W - 317L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DragonOfWinds
Jing Wei
14
2 / 2 / 3
8,222
632
5,024
8,711
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Majeck
Surtr
13
1 / 2 / 0
7,628
587
8,776
11,590
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
12
1 / 1 / 6
7,821
602
6,226
9,810
6,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
TorresV
Agni
13
1 / 1 / 3
7,403
569
5,810
7,879
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
WormierVirus
Lancelot
13
4 / 1 / 2
7,568
582
5,345
10,047
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DenseDerek
Kuzenbo
12
2 / 1 / 2
7,454
573
5,431
10,768
11,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
DpLclock05
Guan Yu
13
1 / 1 / 1
7,700
592
7,335
14,733
11,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Draqon
Hun Batz
15
2 / 2 / 2
7,401
569
2,483
10,981
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Footballfan64
Kukulkan
13
1 / 2 / 1
7,292
561
5,100
5,911
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 3 / 1
5,652
435
4,770
5,720
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
7
7
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DenseDerek
Kuzenbo
2
1
2
3
L
Guan Yu
DpLclock05
Guan Yu
1
1
1
1.5
W
Jing Wei
DragonOfWinds
Jing Wei
2
2
3
1.75
L
Hun Batz
Draqon
Hun Batz
2
2
2
1.5
L
Kukulkan
Footballfan64
Kukulkan
1
2
1
0.75
W
Surtr
Majeck
Surtr
1
2
0
0.5
W
Cthulhu
1
1
6
4
W
Agni
TorresV
Agni
1
1
3
2.5
W
Lancelot
WormierVirus
Lancelot
4
1
2
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
25,119
48,037
Taken
48,113
28,970
Mitigated
32,976
10,202
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DenseDerek
Kuzenbo
5,431
2,313
201
2,688
10,768
11,496
193
4,210
6,450
30,489
0
L
Guan Yu
DpLclock05
Guan Yu
7,335
890
33
6,535
14,733
11,605
0
606
13,120
0
64,601
W
Jing Wei
DragonOfWinds
Jing Wei
5,024
3,755
0
2,842
8,711
3,559
549
2,687
6,024
0
70,626
L
Hun Batz
Draqon
Hun Batz
2,483
306
0
1,000
10,981
5,299
0
1,252
9,718
0
64,531
L
Kukulkan
Footballfan64
Kukulkan
5,100
691
0
488
5,911
2,508
539
3,506
2,395
56,963
28
W
Surtr
Majeck
Surtr
8,776
3,384
0
4,332
11,590
10,875
0
0
11,590
1,483
55,434
W
Cthulhu
6,226
1,061
0
1,688
9,810
6,879
30
2,741
7,069
37,691
0
W
Agni
TorresV
Agni
5,810
230
0
840
7,879
2,749
0
4,098
3,781
57,824
830
W
Lancelot
WormierVirus
Lancelot
5,345
1,440
0
500
10,047
4,908
0
1,090
8,957
0
55,406
L
4,770
2,993
0
1,430
5,720
2,068
0
2,915
2,805
0
27,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
35,499
468
Minions Killed
410
0
Camps Cleared
0
1,376,417
Distance Traveled
1,250,531
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,454
573
43
3
0
280,075
0
L
Guan Yu
7,700
592
111
9
0
286,707
4
W
Jing Wei
8,222
632
125
10
0
279,582
3
L
Hun Batz
7,401
569
109
8
0
314,183
0
L
Kukulkan
7,292
561
95
7
0
240,982
0
W
Surtr
7,628
587
106
8
0
232,348
1
W
Cthulhu
7,821
602
61
5
0
269,350
5
W
Agni
7,403
569
99
8
0
264,681
0
W
Lancelot
7,568
582
77
6
0
330,456
0
L
Anhur
5,652
435
52
4
0
128,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role