Player Matchup

Cerberus
Cerberus
DaLegendaryOdin
Cerberus
Level 158
God Stats
3W - 9L
1,386 SR
Queue Stats
171W - 159L
1,547 Elo+
Solo
Izanami
Izanami
DruiElsGod
Izanami
Level 68
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 7L
1,367 Elo+
Party 3
Nemesis
Nemesis
MyNameIshmael
Nemesis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,206 Elo+
Party 3
Bellona
Bellona
PSTLO
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,299 Elo+
Party 3
Aphrodite
Aphrodite
submaxe
Aphrodite
Level 129
God Stats
6W - 8L
1,597 SR
Queue Stats
127W - 96L
1,562 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,396 Elo+

VS

Team Averages
Level 105
1,633 SR
1,536 Elo+
Nu Wa
Nu Wa
Cubanpete26
Nu Wa
Level 110
God Stats
34W - 31L
1,584 SR
Queue Stats
108W - 89L
1,555 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HaloG101
Tsukuyomi
Level 107
God Stats
2W - 1L
1,532 SR
Queue Stats
135W - 121L
1,531 Elo+
Party 1
Apollo
Apollo
PanchoGaming
Apollo
Level 107
God Stats
9W - 11L
1,552 SR
Queue Stats
158W - 130L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
eGirlsPleaseHMU
Erlang Shen
Level 128
God Stats
2W - 1L
1,762 SR
Queue Stats
91W - 85L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
killnme
Kuzenbo
Level 73
God Stats
2W - 4L
1,736 SR
Queue Stats
73W - 69L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 5 / 1
4,822
482
4,619
11,269
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Izanami
DruiElsGod
Izanami
10
1 / 3 / 0
5,831
583
3,365
6,827
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
10
1 / 2 / 1
5,278
528
3,419
9,098
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
PSTLO
Bellona
10
1 / 4 / 1
6,093
609
5,731
9,948
10,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Aphrodite
submaxe
Aphrodite
11
0 / 2 / 0
5,582
558
3,493
7,733
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,167
617
4,334
3,775
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
HaloG101
Tsukuyomi
10
2 / 1 / 3
5,496
550
5,617
9,234
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
12
5 / 1 / 3
6,690
669
6,544
6,532
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
eGirlsPleaseHMU
Erlang Shen
11
4 / 1 / 0
6,710
671
6,991
11,167
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
killnme
Kuzenbo
10
4 / 0 / 5
6,658
666
4,048
7,485
6,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Cerberus
0
5
1
0.1
L
Izanami
DruiElsGod
Izanami
1
3
0
0.33
W
Tsukuyomi
HaloG101
Tsukuyomi
2
1
3
3.5
L
Nemesis
1
2
1
0.75
L
Bellona
PSTLO
Bellona
1
4
1
0.38
W
Apollo
5
1
3
6.5
W
Erlang Shen
eGirlsPleaseHMU
Erlang Shen
4
1
0
4
W
Kuzenbo
killnme
Kuzenbo
4
0
5
6.5
L
Aphrodite
submaxe
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
27,534
44,875
Taken
38,193
27,274
Mitigated
20,288
11,473
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,334
1,141
0
455
3,775
1,077
0
2,348
1,235
40,627
709
L
Cerberus
4,619
452
0
2,975
11,269
8,243
0
3,311
7,810
18,927
1,403
L
Izanami
DruiElsGod
Izanami
3,365
2,745
0
1,060
6,827
2,453
0
960
5,827
0
39,817
W
Tsukuyomi
HaloG101
Tsukuyomi
5,617
1,943
0
5,558
9,234
3,155
0
613
8,577
0
41,219
L
Nemesis
3,419
1,437
0
1,726
9,098
3,447
0
642
8,386
0
36,839
L
Bellona
PSTLO
Bellona
5,731
3,435
0
1,547
9,948
10,317
0
333
9,511
0
43,548
W
Apollo
6,544
4,159
0
535
6,532
2,584
0
1,469
5,063
0
52,713
W
Erlang Shen
eGirlsPleaseHMU
Erlang Shen
6,991
4,290
0
8,069
11,167
6,793
0
385
10,782
0
44,128
W
Kuzenbo
killnme
Kuzenbo
4,048
1,907
0
2,667
7,485
6,679
0
2,178
5,213
20,731
0
L
Aphrodite
submaxe
Aphrodite
3,493
111
39
4,126
7,733
2,814
0
2,489
4,980
43,621
1,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
31,721
334
Minions Killed
364
0
Camps Cleared
0
1,039,896
Distance Traveled
1,094,324
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,167
617
87
9
0
215,640
0
L
Cerberus
4,822
482
40
4
0
193,027
2
L
Izanami
5,831
583
66
7
0
194,769
0
W
Tsukuyomi
5,496
550
71
7
0
259,506
2
L
Nemesis
5,278
528
63
6
0
262,163
0
L
Bellona
6,093
609
83
8
0
202,082
2
W
Apollo
6,690
669
94
9
0
184,015
1
W
Erlang Shen
6,710
671
82
8
0
200,191
0
W
Kuzenbo
6,658
666
30
3
0
234,972
3
L
Aphrodite
5,582
558
82
8
0
187,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role