Player Matchup

Jing Wei
Jing Wei
ChaosKing603
Jing Wei
Level 46
God Stats
1W - 2L
1,415 SR
Queue Stats
3W - 8L
1,138 Elo+
Solo
Sobek
Sobek
Kolya36
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,653 Elo+
Solo
Pele
Pele
Str8Pressure252
Pele
Level 101
God Stats
10W - 1L
1,776 SR
Queue Stats
184W - 181L
1,475 Elo+
Party 1
Thanatos
Thanatos
bustdownkenny
Thanatos
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,440 Elo+
Party 1
Bacchus
Bacchus
fishlocs03
Bacchus
Level 67
God Stats
50W - 51L
1,567 SR
Queue Stats
143W - 129L
1,473 Elo+
Party 1
Team Averages
Level 58
1,552 SR
1,436 Elo+

VS

Team Averages
Level 40
1,470 SR
1,598 Elo+
Ares
Ares
Cootinn
Ares
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,710 Elo+
Party 2
Ra
Ra
Lochwood009
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,710 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lxiv009
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Thor
Thor
TTVPharoah
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
VacheronConstant
Cthulhu
Level 49
God Stats
4W - 6L
1,348 SR
Queue Stats
81W - 100L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChaosKing603
Jing Wei
12
3 / 5 / 2
7,522
470
2,783
9,949
3,218
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Kolya36
Sobek
12
3 / 1 / 7
8,044
503
5,196
15,809
13,547
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 2 / 2
9,182
574
10,117
15,693
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
bustdownkenny
Thanatos
13
5 / 2 / 2
7,863
491
3,214
12,553
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
fishlocs03
Bacchus
16
5 / 1 / 8
9,184
574
10,566
13,908
9,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cootinn
Ares
12
3 / 3 / 3
8,276
517
6,157
11,222
8,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 6 / 0
6,555
410
3,918
7,076
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Lxiv009
Ah Muzen Cab
12
2 / 5 / 3
7,426
464
5,292
9,089
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 4 / 2
7,919
495
6,520
12,177
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
1 / 2 / 1
8,459
529
6,186
11,983
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
10
11
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChaosKing603
Jing Wei
3
5
2
0.8
L
Ares
Cootinn
Ares
3
3
3
1.5
W
Sobek
Kolya36
Sobek
3
1
7
6.5
L
0
6
0
0
L
Ah Muzen Cab
Lxiv009
Ah Muzen Cab
2
5
3
0.7
W
4
2
2
2.5
L
4
4
2
1.25
L
1
2
1
0.75
W
Thanatos
bustdownkenny
Thanatos
5
2
2
3
W
Bacchus
fishlocs03
Bacchus
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
28,073
67,912
Taken
51,547
41,019
Mitigated
28,337
18,819
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChaosKing603
Jing Wei
2,783
2,344
243
1,185
9,949
3,218
641
1,881
8,068
0
33,903
L
Ares
Cootinn
Ares
6,157
286
0
1,017
11,222
8,975
85
3,526
7,444
23,746
5,066
W
Sobek
Kolya36
Sobek
5,196
821
0
2,414
15,809
13,547
330
3,029
12,544
22,106
0
L
3,918
767
86
233
7,076
2,578
308
4,591
2,189
26,884
356
L
Ah Muzen Cab
Lxiv009
Ah Muzen Cab
5,292
1,672
0
588
9,089
3,797
574
1,789
7,248
0
44,675
W
10,117
2,061
0
6,824
15,693
8,196
425
4,014
11,143
0
76,825
L
6,520
1,848
0
4,149
12,177
5,149
0
2,889
9,028
0
49,559
L
6,186
480
0
2,554
11,983
7,838
0
2,191
9,018
62,637
2,781
W
Thanatos
bustdownkenny
Thanatos
3,214
1,154
0
6,881
12,553
6,145
153
1,339
11,152
0
59,876
W
Bacchus
fishlocs03
Bacchus
10,566
586
0
1,272
13,908
9,913
0
4,348
9,007
58,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
38,635
417
Minions Killed
346
0
Camps Cleared
0
1,524,743
Distance Traveled
1,375,114
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,522
470
56
4
0
275,615
0
L
Ares
8,276
517
28
2
0
305,790
2
W
Sobek
8,044
503
62
4
0
311,492
1
L
Ra
6,555
410
48
3
0
227,522
0
L
Ah Muzen Cab
7,426
464
80
5
0
271,567
0
W
Pele
9,182
574
125
8
0
284,362
1
L
Thor
7,919
495
82
5
0
297,809
0
L
Cthulhu
8,459
529
108
7
0
272,426
0
W
Thanatos
7,863
491
91
6
0
320,420
0
W
Bacchus
9,184
574
83
5
0
332,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role