Player Matchup

Achilles
Achilles
BALL3R247
Achilles
Level 156
God Stats
364W - 360L
1,545 SR
Queue Stats
408W - 423L
1,536 Elo+
Solo
Poseidon
Poseidon
Pandabear3213
Poseidon
Level 63
God Stats
24W - 14L
1,605 SR
Queue Stats
886W - 985L
1,510 Elo+
Party 1
Ares
Ares
Scott232
Ares
Level 60
God Stats
7W - 6L
1,751 SR
Queue Stats
738W - 844L
1,499 Elo+
Party 1
Neith
Neith
Turbeau
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 176L
1,448 Elo+
Solo
Chang'e
Chang'e
Zipjack
Chang'e
Level 113
God Stats
2W - 2L
1,533 SR
Queue Stats
38W - 37L
1,547 Elo+
Solo
Team Averages
Level 92
1,587 SR
1,508 Elo+

VS

Team Averages
Level 121
1,623 SR
1,480 Elo+
Zhong Kui
Zhong Kui
Arehandoro9156
Zhong Kui
Level 116
God Stats
11W - 13L
1,619 SR
Queue Stats
212W - 246L
1,452 Elo+
Solo
Susano
Susano
Chârlie
Susano
Level 127
God Stats
182W - 177L
1,510 SR
Queue Stats
992W - 1,030L
1,444 Elo+
Solo
Guan Yu
Guan Yu
ForestFen
Guan Yu
Level 139
God Stats
3W - 0L
1,851 SR
Queue Stats
78W - 73L
1,525 Elo+
Solo
Artemis
Artemis
SuriHime
Artemis
Level 104
God Stats
2W - 4L
1,626 SR
Queue Stats
25W - 25L
1,466 Elo+
Solo
Janus
Janus
deadape
Janus
Level 119
God Stats
125W - 154L
1,507 SR
Queue Stats
788W - 809L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BALL3R247
Achilles
15
0 / 2 / 0
9,033
903
8,351
13,831
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Pandabear3213
Poseidon
15
0 / 5 / 0
9,394
939
6,539
11,899
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
15
0 / 4 / 0
9,270
927
4,498
17,037
17,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Turbeau
Neith
15
0 / 2 / 0
9,581
958
11,047
12,444
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Zipjack
Chang'e
15
0 / 6 / 0
9,124
912
12,480
17,108
6,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

166

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arehandoro9156
Zhong Kui
17
3 / 0 / 12
11,088
1,109
14,865
11,676
10,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
Chârlie
Susano
17
6 / 0 / 4
10,642
1,064
11,086
8,198
3,645
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
ForestFen
Guan Yu
17
4 / 0 / 12
10,941
1,094
12,200
14,643
17,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Artemis
SuriHime
Artemis
16
1 / 0 / 13
10,665
1,067
15,455
6,623
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
deadape
Janus
17
5 / 0 / 13
10,880
1,088
13,576
4,739
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
73
0
Kills
19
19
Deaths
0
0
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Arehandoro9156
Zhong Kui
3
0
12
9
L
Achilles
BALL3R247
Achilles
0
2
0
0
W
Susano
Chârlie
Susano
6
0
4
8
W
Guan Yu
ForestFen
Guan Yu
4
0
12
10
L
Poseidon
Pandabear3213
Poseidon
0
5
0
0
L
Ares
0
4
0
0
W
Artemis
SuriHime
Artemis
1
0
13
7.5
L
Neith
Turbeau
Neith
0
2
0
0
L
Chang'e
Zipjack
Chang'e
0
6
0
0
W
Janus
deadape
Janus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,915
Damage
67,182
72,319
Taken
45,879
51,929
Mitigated
35,605
7,717
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Arehandoro9156
Zhong Kui
14,865
664
0
5,843
11,676
10,240
0
6,076
5,275
41,041
1,403
L
Achilles
BALL3R247
Achilles
8,351
1,416
0
953
13,831
16,470
0
6,010
7,821
0
11,143
W
Susano
Chârlie
Susano
11,086
1,569
0
899
8,198
3,645
0
4,256
3,862
0
16,030
W
Guan Yu
ForestFen
Guan Yu
12,200
793
3,728
4,376
14,643
17,224
0
7,519
6,768
0
20,338
L
Poseidon
Pandabear3213
Poseidon
6,539
687
0
0
11,899
4,924
0
3,654
8,245
28,967
0
L
Ares
4,498
362
0
0
17,037
17,659
0
7,422
9,615
12,590
0
W
Artemis
SuriHime
Artemis
15,455
5,419
0
1,085
6,623
3,036
0
2,480
3,915
0
37,032
L
Neith
Turbeau
Neith
11,047
2,455
0
3,114
12,444
6,293
0
3,368
9,076
0
42,550
L
Chang'e
Zipjack
Chang'e
12,480
580
1,723
1,927
17,108
6,583
0
7,186
9,922
31,297
0
W
Janus
deadape
Janus
13,576
1,532
0
68
4,739
1,460
0
3,186
1,509
37,828
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
54,216
192
Minions Killed
216
4
Camps Cleared
7
944,254
Distance Traveled
1,043,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,088
1,109
70
7
0
185,962
0
L
Achilles
9,033
903
8
1
0
194,698
0
W
Susano
10,642
1,064
16
2
1
217,921
2
W
Guan Yu
10,941
1,094
17
2
2
256,254
0
L
Poseidon
9,394
939
58
6
1
183,282
0
L
Ares
9,270
927
20
2
2
174,510
0
W
Artemis
10,665
1,067
57
6
4
190,267
0
L
Neith
9,581
958
59
6
1
193,131
0
L
Chang'e
9,124
912
47
5
0
198,633
0
W
Janus
10,880
1,088
56
6
0
192,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role