Player Matchup

Vulcan
Vulcan
Gold III
Aldreim07
Vulcan
Gold III
Level 156
God Stats
9W - 13L
1,735 SR
Queue Stats
244W - 226L
1,533 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Kiiapo
Cu Chulainn
Gold V
Level 148
God Stats
1W - 6L
1,821 SR
Queue Stats
34W - 40L
1,527 MMR
Solo
Bellona
Bellona
Bronze III
LaKookies
Bellona
Bronze III
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 16L
1,546 MMR
Solo
Neith
Neith
Gold IV
SuppleBuckle
Neith
Gold IV
Level 172
God Stats
1W - 4L
1,270 SR
Queue Stats
109W - 105L
1,525 MMR
Solo
Hun Batz
Hun Batz
Bronze III
oyAlex
Hun Batz
Bronze III
Level 86
God Stats
0W - 2L
1,366 SR
Queue Stats
1W - 2L
1,534 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,538 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,555 SR
1,533 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Aggiungere
Ne Zha
Bronze III
Level 104
God Stats
5W - 6L
1,532 SR
Queue Stats
47W - 52L
1,534 MMR
Solo
Nut
Nut
Gold IV
Winetorospar
Nut
Gold IV
Level 43
God Stats
10W - 13L
1,548 SR
Queue Stats
70W - 73L
1,587 MMR
Party 1
Janus
Janus
Silver I
iOptimize
Janus
Silver I
Level 178
God Stats
1W - 3L
1,693 SR
Queue Stats
115W - 110L
1,546 MMR
Party 2
Awilix
Awilix
Silver II
madbomber27
Awilix
Silver II
Level 190
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 114L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aldreim07
Vulcan
11
1 / 1 / 0
5,952
595
3,846
3,172
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Kiiapo
Cu Chulainn
9
2 / 1 / 1
5,326
533
5,163
7,621
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
LaKookies
Bellona
7
1 / 0 / 0
4,796
480
1,875
2,387
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 3
5,759
576
5,793
6,752
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
oyAlex
Hun Batz
8
0 / 1 / 0
4,548
455
1,660
8,088
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosThothThor

VS

Bans
King ArthurCharonCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 3
4,726
473
1,698
6,552
4,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Aggiungere
Ne Zha
11
0 / 1 / 0
5,862
586
1,667
7,894
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 0
5,823
582
4,457
7,638
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
iOptimize
Janus
11
3 / 2 / 0
6,113
611
3,529
4,226
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Awilix
8
0 / 1 / 0
4,530
453
3,109
8,733
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
3
1.5
W
Ne Zha
Aggiungere
Ne Zha
0
1
0
0
L
Vulcan
Aldreim07
Vulcan
1
1
0
1
L
Cu Chulainn
Kiiapo
Cu Chulainn
2
1
1
2.5
L
Bellona
LaKookies
Bellona
1
0
0
1
L
2
2
3
1.75
W
2
2
0
1
W
Janus
iOptimize
Janus
3
2
0
1.5
W
Awilix
0
1
0
0
L
Hun Batz
oyAlex
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
14,460
28,020
Taken
35,043
12,372
Mitigated
16,049
8,536
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,698
156
165
1,167
6,552
4,351
0
1,061
5,371
4,978
0
W
Ne Zha
Aggiungere
Ne Zha
1,667
458
0
3,765
7,894
4,347
0
0
7,894
0
39,703
L
Vulcan
Aldreim07
Vulcan
3,846
1,480
0
1,000
3,172
1,160
0
1,841
1,331
36,768
1,068
L
Cu Chulainn
Kiiapo
Cu Chulainn
5,163
714
0
500
7,621
4,579
0
1,390
6,231
0
29,407
L
Bellona
LaKookies
Bellona
1,875
703
0
1,221
2,387
1,570
0
0
2,387
0
18,818
L
5,793
1,637
0
1,443
6,752
2,396
0
1,292
5,460
0
35,966
W
4,457
3,515
0
2,766
7,638
2,940
64
0
7,638
0
41,345
W
Janus
iOptimize
Janus
3,529
40
0
405
4,226
1,495
0
1,535
2,509
47,225
0
W
Awilix
3,109
1,220
0
3,720
8,733
2,916
0
571
8,046
0
30,264
L
Hun Batz
oyAlex
Hun Batz
1,660
393
0
4,372
8,088
2,667
0
704
7,384
0
25,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
27,054
267
Minions Killed
289
0
Camps Cleared
0
902,020
Distance Traveled
1,042,434
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,726
473
4
0
0
223,972
6
W
Ne Zha
5,862
586
82
8
0
190,616
0
L
Vulcan
5,952
595
85
9
0
224,744
2
L
Cu Chulainn
5,326
533
44
4
0
207,729
2
L
Bellona
4,796
480
38
4
0
94,612
0
L
Neith
5,759
576
50
5
0
177,203
0
W
Nut
5,823
582
62
6
0
167,347
0
W
Janus
6,113
611
90
9
0
222,958
0
W
Awilix
4,530
453
51
5
0
237,541
0
L
Hun Batz
4,548
455
50
5
0
197,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role