Player Matchup

Ymir
Ymir
BiggE 05
Ymir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,449 Elo+
Party 3
Medusa
Medusa
Maxipadprot3ct
Medusa
Level 89
God Stats
10W - 5L
1,599 SR
Queue Stats
114W - 105L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
jacobjaystubb01
Gilgamesh
Level 108
God Stats
4W - 2L
1,817 SR
Queue Stats
41W - 44L
1,404 Elo+
Party 2
Pele
Pele
subjectoneog
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
trap larry
Ah Puch
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,501 Elo+
Party 3
Team Averages
Level 103
1,583 SR
1,426 Elo+

VS

Team Averages
Level 111
1,501 SR
1,416 Elo+
Sobek
Sobek
Magillian91
Sobek
Level 77
God Stats
3W - 5L
1,429 SR
Queue Stats
128W - 155L
1,421 Elo+
Party 1
Osiris
Osiris
Papi Chedds
Osiris
Level 146
God Stats
4W - 6L
1,733 SR
Queue Stats
127W - 170L
1,418 Elo+
Party 1
Martichoras
Martichoras
Rah-Khan_
Martichoras
Level 124
God Stats
1W - 3L
1,369 SR
Queue Stats
16W - 15L
1,431 Elo+
Solo
King Arthur
King Arthur
WASTEDxGHOST
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 167L
1,407 Elo+
Party 1
Ix Chel
Ix Chel
aDirtyRapVAN
Ix Chel
Level 63
God Stats
19W - 21L
1,472 SR
Queue Stats
96W - 129L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 5
6,158
560
3,665
11,023
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 1 / 2
6,551
596
7,914
8,237
3,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
jacobjaystubb01
Gilgamesh
12
6 / 2 / 0
7,724
702
8,116
14,233
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 7
5,774
525
5,844
8,780
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
trap larry
Ah Puch
12
2 / 1 / 5
6,578
598
5,587
4,783
1,886
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,383
489
5,304
13,714
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
11
0 / 1 / 1
5,711
519
2,639
9,615
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Rah-Khan_
Martichoras
11
2 / 1 / 0
6,393
581
8,201
8,044
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
WASTEDxGHOST
King Arthur
9
1 / 5 / 0
5,592
508
5,539
10,590
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
aDirtyRapVAN
Ix Chel
10
1 / 3 / 0
5,830
530
4,547
6,202
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
4
4
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
5
4.5
L
0
5
1
0.1
W
5
1
2
6
L
Osiris
0
1
1
0.5
L
Martichoras
Rah-Khan_
Martichoras
2
1
0
2
L
King Arthur
WASTEDxGHOST
King Arthur
1
5
0
0.2
L
Ix Chel
aDirtyRapVAN
Ix Chel
1
3
0
0.33
W
Gilgamesh
jacobjaystubb01
Gilgamesh
6
2
0
3
W
0
0
7
3.5
W
Ah Puch
trap larry
Ah Puch
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
26,230
47,056
Taken
48,165
25,120
Mitigated
29,574
12,354
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,665
1,185
0
1,877
11,023
8,194
56
2,954
7,843
18,707
2,082
L
5,304
555
126
3,136
13,714
10,533
0
3,016
10,698
18,408
0
W
7,914
3,503
0
2,158
8,237
3,631
0
2,165
6,040
0
24,509
L
Osiris
2,639
1,191
0
1,465
9,615
6,661
686
1,567
8,048
0
41,800
L
Martichoras
Rah-Khan_
Martichoras
8,201
3,132
0
1,746
8,044
3,378
0
465
7,579
0
44,591
L
King Arthur
WASTEDxGHOST
King Arthur
5,539
1,756
0
1,938
10,590
6,359
0
0
10,590
0
28,397
L
Ix Chel
aDirtyRapVAN
Ix Chel
4,547
438
210
605
6,202
2,643
0
3,743
2,459
30,203
977
W
Gilgamesh
jacobjaystubb01
Gilgamesh
8,116
3,138
0
5,460
14,233
8,144
123
936
12,594
0
54,126
W
5,844
1,475
0
2,353
8,780
3,265
507
1,164
7,512
0
40,042
W
Ah Puch
trap larry
Ah Puch
5,587
281
0
506
4,783
1,886
44
1,945
2,539
45,695
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
28,909
253
Minions Killed
251
0
Camps Cleared
0
1,165,744
Distance Traveled
1,056,996
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,158
560
30
3
0
220,753
0
L
Sobek
5,383
489
19
2
0
219,347
0
W
Medusa
6,551
596
25
2
0
229,771
1
L
Osiris
5,711
519
66
6
0
252,447
2
L
Martichoras
6,393
581
68
6
0
183,388
0
L
King Arthur
5,592
508
36
3
0
185,821
0
L
Ix Chel
5,830
530
62
6
0
215,993
0
W
Gilgamesh
7,724
702
83
8
0
225,225
0
W
Pele
5,774
525
57
5
0
284,634
0
W
Ah Puch
6,578
598
58
5
0
205,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role