Player Matchup

Izanami
Izanami
HuntzArkServer
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,498 Elo+
Party 1
Ganesha
Ganesha
StevenSpyder
Ganesha
Level 207
God Stats
0W - 2L
1,288 SR
Queue Stats
202W - 165L
1,494 Elo+
Party 1
Chaac
Chaac
WyaTTburp xc
Chaac
Level 158
God Stats
2W - 2L
1,910 SR
Queue Stats
257W - 236L
1,461 Elo+
Party 1
Fenrir
Fenrir
YancyCigpen
Fenrir
Level 184
God Stats
13W - 13L
1,527 SR
Queue Stats
325W - 309L
1,443 Elo+
Solo
Persephone
Persephone
octk
Persephone
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 182L
1,555 Elo+
Solo
Team Averages
Level 135
1,545 SR
1,490 Elo+

VS

Team Averages
Level 131
1,552 SR
1,546 Elo+
Arachne
Arachne
Aaron22Darron56
Arachne
Level 127
God Stats
7W - 14L
1,190 SR
Queue Stats
75W - 56L
1,555 Elo+
Party 2
Discordia
Discordia
Bad2theJones
Discordia
Level 128
God Stats
20W - 10L
1,773 SR
Queue Stats
50W - 36L
1,624 Elo+
Party 2
King Arthur
King Arthur
ElderSpaceMonky
King Arthur
Level 119
God Stats
146W - 104L
1,638 SR
Queue Stats
367W - 343L
1,520 Elo+
Solo
Artemis
Artemis
SprucePrism
Artemis
Level 154
God Stats
61W - 50L
1,557 SR
Queue Stats
170W - 158L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Zabuza303
Kuzenbo
Level 129
God Stats
5W - 3L
1,602 SR
Queue Stats
51W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
9,499
500
4,434
14,942
5,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
StevenSpyder
Ganesha
13
0 / 4 / 3
8,690
457
4,505
17,339
14,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 2
10,350
545
20,262
23,035
36,603
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
12
4 / 3 / 1
8,321
438
4,965
13,476
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
octk
Persephone
15
1 / 4 / 4
9,670
509
12,128
12,235
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,780
462
4,555
21,284
9,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
Bad2theJones
Discordia
17
5 / 2 / 5
10,348
545
13,024
8,192
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ElderSpaceMonky
King Arthur
18
2 / 3 / 3
10,916
575
16,187
20,894
17,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
SprucePrism
Artemis
18
5 / 0 / 0
11,410
601
15,067
11,303
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Zabuza303
Kuzenbo
15
2 / 0 / 7
9,650
508
7,030
17,049
19,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
15
15
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Discordia
Bad2theJones
Discordia
5
2
5
3.75
W
King Arthur
ElderSpaceMonky
King Arthur
2
3
3
1.17
L
0
3
0
0
W
Artemis
SprucePrism
Artemis
5
0
0
5
L
Ganesha
StevenSpyder
Ganesha
0
4
3
0.38
L
1
1
2
2
L
Fenrir
4
3
1
1.5
W
Kuzenbo
Zabuza303
Kuzenbo
2
0
7
5.5
L
Persephone
octk
Persephone
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
55,863
81,027
Taken
78,722
66,925
Mitigated
55,069
27,091
Healing
28,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,555
3,108
0
13,306
21,284
9,525
413
2,529
18,601
0
64,569
W
Discordia
Bad2theJones
Discordia
13,024
68
0
743
8,192
3,387
380
2,791
5,249
82,267
1,241
W
King Arthur
ElderSpaceMonky
King Arthur
16,187
2,559
0
6,036
20,894
17,207
54
2,563
18,248
0
104,039
L
4,434
2,996
0
4,372
14,942
5,751
1
1,163
13,779
0
98,315
W
Artemis
SprucePrism
Artemis
15,067
7,665
0
5,921
11,303
5,513
4,146
810
10,493
0
103,391
L
Ganesha
StevenSpyder
Ganesha
4,505
722
2,582
2,924
17,339
14,129
0
7,800
9,539
30,407
645
L
20,262
1,657
0
9,611
23,035
36,603
0
2,120
20,915
0
109,959
L
Fenrir
4,965
1,731
0
5,382
13,476
5,266
0
1,295
12,181
0
44,860
W
Kuzenbo
Zabuza303
Kuzenbo
7,030
2,491
0
2,926
17,049
19,437
7
7,022
9,567
33,997
0
L
Persephone
octk
Persephone
12,128
836
0
2,220
12,235
5,176
0
7,637
4,562
72,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
51,104
581
Minions Killed
604
0
Camps Cleared
0
1,687,930
Distance Traveled
1,773,577
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,780
462
103
5
0
350,717
0
W
Discordia
10,348
545
122
6
0
382,084
2
W
King Arthur
10,916
575
158
8
0
345,545
4
L
Izanami
9,499
500
179
9
0
328,573
0
W
Artemis
11,410
601
176
9
0
330,129
2
L
Ganesha
8,690
457
2
0
0
359,798
12
L
Chaac
10,350
545
187
10
0
379,534
0
L
Fenrir
8,321
438
60
3
0
252,497
0
W
Kuzenbo
9,650
508
45
2
0
365,102
4
L
Persephone
9,670
509
153
8
0
367,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role