Player Matchup

Janus
Janus
AguasFrescas69
Janus
Level 145
God Stats
5W - 1L
1,547 SR
Queue Stats
205W - 226L
1,523 Elo+
Party 3
Hou Yi
Hou Yi
FreshWater69
Hou Yi
Level 121
God Stats
2W - 0L
1,753 SR
Queue Stats
93W - 136L
1,411 Elo+
Party 3
Sylvanus
Sylvanus
JosueTG
Sylvanus
Level 127
God Stats
3W - 2L
1,400 SR
Queue Stats
166W - 194L
1,529 Elo+
Party 3
Amaterasu
Amaterasu
MustyOrangeJuice
Amaterasu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,588 Elo+
Party 2
Bastet
Bastet
RyuketsuEyes
Bastet
Level 109
God Stats
2W - 1L
1,744 SR
Queue Stats
134W - 111L
1,607 Elo+
Party 2
Team Averages
Level 121
1,589 SR
1,531 Elo+

VS

Team Averages
Level 118
1,540 SR
1,549 Elo+
Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BubbleGumTip
Anhur
Level 109
God Stats
6W - 14L
1,539 SR
Queue Stats
212W - 179L
1,547 Elo+
Solo
Fafnir
Fafnir
GotPenta
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,561 Elo+
Party 1
Chang'e
Chang'e
PropertyOfAnubis
Chang'e
Level 159
God Stats
1W - 1L
1,679 SR
Queue Stats
18W - 7L
1,642 Elo+
Solo
Nemesis
Nemesis
Vexfimy
Nemesis
Level 103
God Stats
2W - 3L
1,482 SR
Queue Stats
109W - 104L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,981
796
1,739
2,205
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
7
0 / 0 / 1
3,659
732
2,363
1,656
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
JosueTG
Sylvanus
7
1 / 0 / 0
4,259
852
2,111
3,803
2,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
8
1 / 1 / 0
4,527
905
2,486
4,656
2,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bastet
7
1 / 0 / 0
3,729
746
2,283
4,097
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
1 / 1 / 0
3,218
644
1,806
3,561
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,174
635
1,848
3,126
817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
GotPenta
Fafnir
6
0 / 0 / 0
3,713
743
662
5,149
3,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,553
711
2,227
4,226
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Vexfimy
Nemesis
6
0 / 0 / 0
3,393
679
839
4,517
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
0
0
1
0.5
L
0
1
0
0
W
Hou Yi
0
0
1
0.5
L
Fafnir
GotPenta
Fafnir
0
0
0
0
W
Sylvanus
JosueTG
Sylvanus
1
0
0
1
W
Amaterasu
1
1
0
1
L
0
1
0
0
W
Bastet
1
0
0
1
L
Nemesis
Vexfimy
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
7,382
16,417
Taken
20,579
7,095
Mitigated
9,054
7,723
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,806
631
0
1,718
3,561
2,164
0
0
3,346
0
7,898
W
1,739
41
0
875
2,205
666
0
1,536
669
25,129
0
L
1,848
1,109
0
1,320
3,126
817
0
860
2,266
0
22,217
W
Hou Yi
2,363
1,687
0
577
1,656
496
0
175
1,481
0
17,403
L
Fafnir
GotPenta
Fafnir
662
331
0
2,423
5,149
3,586
0
1,372
3,737
7,811
0
W
Sylvanus
JosueTG
Sylvanus
2,111
915
520
2,205
3,803
2,210
0
487
3,316
17,642
1,603
W
Amaterasu
2,486
1,134
0
2,139
4,656
2,308
0
0
4,386
0
26,170
L
2,227
110
97
1,270
4,226
1,120
0
882
3,198
20,370
0
W
Bastet
2,283
760
0
1,407
4,097
1,415
0
691
3,406
0
20,744
L
Nemesis
Vexfimy
Nemesis
839
466
0
992
4,517
1,367
0
425
3,971
0
15,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,155
Gold Earned
17,051
189
Minions Killed
141
0
Camps Cleared
0
589,490
Distance Traveled
534,151
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,218
644
17
3
0
49,662
0
W
Janus
3,981
796
51
10
0
134,347
0
L
Anhur
3,174
635
42
8
0
107,716
0
W
Hou Yi
3,659
732
35
7
0
100,323
1
L
Fafnir
3,713
743
14
3
0
119,135
1
W
Sylvanus
4,259
852
21
4
0
103,411
2
W
Amaterasu
4,527
905
48
10
0
118,331
0
L
Chang'e
3,553
711
31
6
0
129,295
2
W
Bastet
3,729
746
34
7
0
133,078
0
L
Nemesis
3,393
679
37
7
0
128,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role