Player Matchup

King Arthur
King Arthur
Isolated Tj
King Arthur
Level 65
God Stats
2W - 4L
1,686 SR
Queue Stats
49W - 74L
1,408 Elo+
Party 2
Martichoras
Martichoras
IzBoogie
Martichoras
Level 128
God Stats
1W - 1L
1,720 SR
Queue Stats
49W - 71L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
Juss Isacc
Yu Huang
Level 105
God Stats
1W - 4L
1,317 SR
Queue Stats
22W - 46L
1,323 Elo+
Party 2
Arachne
Arachne
Major 7183
Arachne
Level 75
God Stats
129W - 107L
1,532 SR
Queue Stats
319W - 301L
1,408 Elo+
Solo
Sylvanus
Sylvanus
xLyosin
Sylvanus
Level 148
God Stats
1W - 1L
1,766 SR
Queue Stats
71W - 86L
1,435 Elo+
Party 2
Team Averages
Level 104
1,604 SR
1,394 Elo+

VS

Team Averages
Level 125
1,664 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dark Matter961
Zhong Kui
Level 148
God Stats
7W - 6L
1,740 SR
Queue Stats
103W - 98L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
Karimxd10
Sun Wukong
Level 152
God Stats
9W - 4L
1,758 SR
Queue Stats
68W - 69L
1,528 Elo+
Solo
Atlas
Atlas
babyt961
Atlas
Level 120
God Stats
7W - 2L
1,620 SR
Queue Stats
102W - 97L
1,416 Elo+
Party 1
King Arthur
King Arthur
batwing2323
King Arthur
Level 80
God Stats
3W - 2L
1,703 SR
Queue Stats
74W - 63L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Isolated Tj
King Arthur
12
1 / 2 / 1
6,163
770
2,405
7,722
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
IzBoogie
Martichoras
13
1 / 1 / 2
6,624
828
5,504
7,231
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
Juss Isacc
Yu Huang
13
1 / 2 / 1
6,759
845
3,793
7,373
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Major 7183
Arachne
9
0 / 0 / 1
5,601
700
1,016
1,308
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
xLyosin
Sylvanus
12
2 / 3 / 1
6,575
822
5,747
10,767
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 2
6,522
815
7,754
5,109
2,016
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
Dark Matter961
Zhong Kui
13
2 / 1 / 2
6,952
869
4,010
5,415
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Karimxd10
Sun Wukong
13
6 / 2 / 1
7,098
887
8,742
10,238
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atlas
babyt961
Atlas
11
0 / 1 / 3
6,353
794
914
6,502
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
batwing2323
King Arthur
12
0 / 1 / 5
6,512
814
7,958
8,906
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
8
8
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
W
Zhong Kui
Dark Matter961
Zhong Kui
2
1
2
3
L
King Arthur
Isolated Tj
King Arthur
1
2
1
0.75
L
Martichoras
IzBoogie
Martichoras
1
1
2
2
L
Yu Huang
Juss Isacc
Yu Huang
1
2
1
0.75
W
Sun Wukong
Karimxd10
Sun Wukong
6
2
1
3.25
L
Arachne
Major 7183
Arachne
0
0
1
0.5
W
Atlas
babyt961
Atlas
0
1
3
1.5
W
King Arthur
batwing2323
King Arthur
0
1
5
2.5
L
Sylvanus
xLyosin
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
29,378
34,401
Taken
36,170
20,214
Mitigated
22,781
4,819
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,754
1,710
0
2,363
5,109
2,016
55
1,395
3,667
0
23,837
W
Zhong Kui
Dark Matter961
Zhong Kui
4,010
218
0
3,069
5,415
3,656
789
1,226
4,145
26,112
0
L
King Arthur
Isolated Tj
King Arthur
2,405
152
0
503
7,722
5,516
0
769
6,953
0
7,982
L
Martichoras
IzBoogie
Martichoras
5,504
1,621
0
927
7,231
3,634
0
1,548
5,683
0
22,328
L
Yu Huang
Juss Isacc
Yu Huang
3,793
425
0
420
7,373
3,027
0
440
6,933
19,732
0
W
Sun Wukong
Karimxd10
Sun Wukong
8,742
2,321
0
1,698
10,238
5,987
0
2,343
7,735
0
20,908
L
Arachne
Major 7183
Arachne
1,016
873
0
768
1,308
484
0
0
1,308
0
1,204
W
Atlas
babyt961
Atlas
914
331
0
444
6,502
4,803
532
1,318
5,105
5,147
0
W
King Arthur
batwing2323
King Arthur
7,958
1,480
0
560
8,906
6,319
112
2,927
5,912
0
18,706
L
Sylvanus
xLyosin
Sylvanus
5,747
1,787
438
1,763
10,767
7,553
0
2,167
8,600
11,067
1,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
33,437
126
Minions Killed
176
0
Camps Cleared
0
585,112
Distance Traveled
795,377
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,522
815
45
6
0
167,200
0
W
Zhong Kui
6,952
869
58
7
0
164,654
0
L
King Arthur
6,163
770
12
2
0
140,908
0
L
Martichoras
6,624
828
42
5
0
138,879
0
L
Yu Huang
6,759
845
51
6
0
146,720
0
W
Sun Wukong
7,098
887
33
4
0
177,336
1
L
Arachne
5,601
700
1
0
0
39,481
0
W
Atlas
6,353
794
8
1
0
119,276
0
W
King Arthur
6,512
814
32
4
0
166,911
0
L
Sylvanus
6,575
822
20
3
0
119,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role