Player Matchup

Chernobog
Chernobog
R0bl00die
Chernobog
Level 38
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 3
Kukulkan
Kukulkan
Robloobot
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
TheDChero
Mulan
Level 30
God Stats
39W - 34L
1,573 SR
Queue Stats
68W - 56L
1,548 Elo+
Party 4
Ao Kuang
Ao Kuang
Vyxico
Ao Kuang
Level 96
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fafnir
Fafnir
Zalastamatrix
Fafnir
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 261L
1,498 Elo+
Party 4
Team Averages
Level 52
1,552 SR
1,469 Elo+

VS

Team Averages
Level 78
1,461 SR
1,444 Elo+
Ymir
Ymir
Drandolph
Ymir
Level 24
God Stats
1W - 2L
1,298 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Zeus
Zeus
KingRasta222
Zeus
Level 128
God Stats
4W - 2L
1,624 SR
Queue Stats
7W - 10L
1,374 Elo+
Party 2
Medusa
Medusa
PewPewQuChu
Medusa
Level 62
God Stats
17W - 10L
1,407 SR
Queue Stats
265W - 235L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintMolli222
Zhong Kui
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Kali
Kali
snipetwinegetvag
Kali
Level 122
God Stats
2W - 2L
1,477 SR
Queue Stats
591W - 560L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
R0bl00die
Chernobog
9
0 / 3 / 1
5,233
436
1,967
6,006
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Robloobot
Kukulkan
9
0 / 7 / 0
5,067
422
1,655
7,344
2,792
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
TheDChero
Mulan
13
3 / 2 / 0
7,407
617
6,060
9,577
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Vyxico
Ao Kuang
9
1 / 2 / 0
5,359
447
1,388
9,424
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,820
485
4,673
9,687
9,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 4
6,706
559
3,062
5,703
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 0 / 1
7,100
592
4,966
3,320
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
11
1 / 1 / 3
5,998
500
6,378
5,353
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SaintMolli222
Zhong Kui
10
1 / 3 / 1
6,183
515
3,951
7,059
6,433
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 4
7,294
608
6,684
11,920
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
15
15
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
4
4
W
6
0
1
6.5
W
Medusa
1
1
3
2.5
L
Chernobog
R0bl00die
Chernobog
0
3
1
0.17
L
Kukulkan
Robloobot
Kukulkan
0
7
0
0
W
Zhong Kui
SaintMolli222
Zhong Kui
1
3
1
0.5
L
Mulan
TheDChero
Mulan
3
2
0
1.5
L
Ao Kuang
Vyxico
Ao Kuang
1
2
0
0.5
L
0
1
1
0.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
25,041
42,038
Taken
33,355
24,265
Mitigated
18,929
7,525
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,062
580
0
2,184
5,703
4,136
140
1,624
4,079
22,747
1,165
W
4,966
343
0
414
3,320
1,216
950
1,322
1,998
44,144
769
W
Medusa
6,378
2,175
0
1,632
5,353
1,820
395
1,798
3,555
0
43,783
L
Chernobog
R0bl00die
Chernobog
1,967
1,083
0
574
6,006
2,025
0
869
5,137
0
31,881
L
Kukulkan
Robloobot
Kukulkan
1,655
620
0
381
7,344
2,792
14
3,491
3,853
21,359
0
W
Zhong Kui
SaintMolli222
Zhong Kui
3,951
1,139
0
2,061
7,059
6,433
0
0
7,059
29,629
0
L
Mulan
TheDChero
Mulan
6,060
971
0
2,497
9,577
5,763
0
4,750
4,827
0
53,869
L
Ao Kuang
Vyxico
Ao Kuang
1,388
561
0
2,068
9,424
3,866
0
1,118
8,306
33,504
0
L
4,673
1,427
0
2,005
9,687
9,819
0
1,624
8,063
16,610
0
W
6,684
3,370
0
7,825
11,920
5,324
0
2,972
8,948
0
58,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
33,281
276
Minions Killed
321
0
Camps Cleared
0
1,077,873
Distance Traveled
1,131,517
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,706
559
45
4
0
244,643
2
W
Zeus
7,100
592
81
7
0
222,791
4
W
Medusa
5,998
500
51
4
0
211,255
4
L
Chernobog
5,233
436
55
5
0
230,866
0
L
Kukulkan
5,067
422
33
3
0
152,151
0
W
Zhong Kui
6,183
515
45
4
0
196,539
6
L
Mulan
7,407
617
106
9
0
206,552
5
L
Ao Kuang
5,359
447
54
5
0
243,239
0
L
Fafnir
5,820
485
28
2
0
245,065
2
W
Kali
7,294
608
99
8
0
256,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role