Player Matchup

Hercules
Hercules
Arkametes
Hercules
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 124L
1,607 Elo+
Party 1
Janus
Janus
SolsToes
Janus
Level 18
God Stats
6W - 6L
1,493 SR
Queue Stats
39W - 37L
1,566 Elo+
Party 4
Anhur
Anhur
TeamDiffMan
Anhur
Level 18
God Stats
7W - 1L
1,873 SR
Queue Stats
30W - 17L
1,632 Elo+
Party 4
Poseidon
Poseidon
Weak3nIsWashed
Poseidon
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
256W - 213L
1,605 Elo+
Party 1
Neith
Neith
Yeetthayoink
Neith
Level 142
God Stats
2W - 3L
1,193 SR
Queue Stats
128W - 89L
1,609 Elo+
Party 4
Team Averages
Level 63
1,512 SR
1,604 Elo+

VS

Team Averages
Level 76
1,555 SR
1,580 Elo+
Charon
Charon
Citylimits
Charon
Level 126
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Kokokitty
Sun Wukong
Level 59
God Stats
0W - 1L
1,860 SR
Queue Stats
8W - 6L
1,601 Elo+
Party 2
Scylla
Scylla
PumpkinPieMain
Scylla
Level 27
God Stats
0W - 2L
1,187 SR
Queue Stats
8W - 6L
1,601 Elo+
Party 2
Ullr
Ullr
YoungBenny
Ullr
Level 148
God Stats
3W - 4L
1,419 SR
Queue Stats
129W - 116L
1,559 Elo+
Party 3
Mercury
Mercury
YoungerBenny
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arkametes
Hercules
9
0 / 0 / 1
4,992
499
3,245
5,406
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
SolsToes
Janus
12
2 / 0 / 1
6,126
613
2,298
3,993
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,001
600
6,328
8,586
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
3 / 0 / 1
7,268
727
4,856
7,988
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 2
7,103
710
5,335
3,353
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Citylimits
Charon
9
0 / 0 / 0
5,304
530
2,897
7,747
5,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Kokokitty
Sun Wukong
9
0 / 3 / 0
4,907
491
5,364
8,488
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
5,366
537
872
4,061
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,817
482
1,896
7,740
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
YoungerBenny
Mercury
10
0 / 1 / 0
5,012
501
2,928
8,698
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arkametes
Hercules
0
0
1
0.5
L
Charon
Citylimits
Charon
0
0
0
0
L
Sun Wukong
Kokokitty
Sun Wukong
0
3
0
0
L
0
1
0
0
W
Janus
SolsToes
Janus
2
0
1
2.5
W
0
0
2
1
W
Poseidon
3
0
1
3.5
W
2
0
2
3
L
0
2
0
0
L
Mercury
YoungerBenny
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
13,957
29,326
Taken
36,734
12,105
Mitigated
17,222
16,161
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arkametes
Hercules
3,245
788
0
3,142
5,406
3,897
0
922
4,484
0
26,244
L
Charon
Citylimits
Charon
2,897
640
69
2,087
7,747
5,471
0
516
7,231
13,357
326
L
Sun Wukong
Kokokitty
Sun Wukong
5,364
1,129
0
929
8,488
5,247
96
3,991
4,497
0
28,600
L
872
210
0
500
4,061
1,254
0
475
3,586
43,784
0
W
Janus
SolsToes
Janus
2,298
619
0
3,129
3,993
1,266
0
143
3,850
48,261
1,047
W
6,328
3,227
0
3,803
8,586
3,460
0
1,267
7,319
0
52,168
W
Poseidon
4,856
1,042
0
5,174
7,988
2,208
0
0
7,988
47,880
9,542
W
5,335
2,398
0
913
3,353
1,274
0
1,336
2,017
0
59,126
L
1,896
409
0
1,269
7,740
2,027
0
0
7,740
0
32,933
L
Mercury
YoungerBenny
Mercury
2,928
1,467
0
1,609
8,698
3,223
0
1,758
6,940
0
40,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
25,406
426
Minions Killed
305
0
Camps Cleared
0
1,096,347
Distance Traveled
1,093,578
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,992
499
40
4
0
235,492
0
L
Charon
5,304
530
20
2
0
232,171
2
L
Sun Wukong
4,907
491
51
5
0
188,042
0
L
Scylla
5,366
537
103
10
0
219,473
1
W
Janus
6,126
613
89
9
0
267,836
0
W
Anhur
6,001
600
83
8
0
179,262
1
W
Poseidon
7,268
727
102
10
0
207,246
0
W
Neith
7,103
710
112
11
0
206,511
0
L
Ullr
4,817
482
58
6
0
200,286
0
L
Mercury
5,012
501
73
7
0
253,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role