Player Matchup

Da Ji
Da Ji
HaloG101
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 121L
1,522 Elo+
Party 1
Bacchus
Bacchus
Peel4meDaddy
Bacchus
Level 129
God Stats
3W - 3L
1,476 SR
Queue Stats
46W - 41L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
TakeThisPeel
Heimdallr
Level 158
God Stats
2W - 2L
1,303 SR
Queue Stats
52W - 55L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
eGirlsPleaseHMU
Zhong Kui
Level 128
God Stats
4W - 5L
1,247 SR
Queue Stats
91W - 85L
1,505 Elo+
Party 1
Chaac
Chaac
killnme
Chaac
Level 73
God Stats
6W - 3L
1,419 SR
Queue Stats
73W - 69L
1,537 Elo+
Party 1
Team Averages
Level 119
1,389 SR
1,517 Elo+

VS

Team Averages
Level 130
1,620 SR
1,495 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DBear2715
Surtr
Level 132
God Stats
72W - 70L
1,501 SR
Queue Stats
117W - 116L
1,494 Elo+
Solo
Chronos
Chronos
El phin9
Chronos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,493 Elo+
Solo
Izanami
Izanami
KataPG
Izanami
Level 123
God Stats
3W - 3L
1,771 SR
Queue Stats
87W - 92L
1,472 Elo+
Party 3
Pele
Pele
sincityslumdog
Pele
Level 145
God Stats
2W - 1L
1,829 SR
Queue Stats
94W - 98L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HaloG101
Da Ji
11
3 / 0 / 2
5,844
584
4,039
7,965
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Peel4meDaddy
Bacchus
8
1 / 0 / 0
5,177
518
2,632
5,823
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TakeThisPeel
Heimdallr
11
3 / 0 / 1
6,133
613
7,914
8,274
3,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
eGirlsPleaseHMU
Zhong Kui
12
1 / 0 / 2
6,569
657
5,645
3,836
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
killnme
Chaac
12
0 / 1 / 1
6,446
645
5,965
9,345
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 1 / 0
4,242
424
1,047
8,679
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
DBear2715
Surtr
10
0 / 1 / 1
5,911
591
5,028
9,319
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
El phin9
Chronos
10
0 / 1 / 0
5,458
546
2,494
6,475
2,403
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
KataPG
Izanami
10
0 / 3 / 0
5,845
585
4,362
6,534
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

10
1 / 2 / 0
5,563
556
4,217
9,608
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
L
Surtr
DBear2715
Surtr
0
1
1
0.5
L
Chronos
El phin9
Chronos
0
1
0
0
W
Da Ji
HaloG101
Da Ji
3
0
2
4
L
Izanami
KataPG
Izanami
0
3
0
0
W
Bacchus
Peel4meDaddy
Bacchus
1
0
0
1
W
Heimdallr
TakeThisPeel
Heimdallr
3
0
1
3.5
W
Zhong Kui
eGirlsPleaseHMU
Zhong Kui
1
0
2
2
W
Chaac
killnme
Chaac
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,195
Damage
17,148
35,243
Taken
40,615
21,629
Mitigated
19,666
13,924
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,047
103
0
1,254
8,679
4,860
0
2,736
5,943
11,889
911
L
Surtr
DBear2715
Surtr
5,028
2,284
0
3,237
9,319
6,483
0
0
9,319
1,059
45,632
L
Chronos
El phin9
Chronos
2,494
539
0
2,625
6,475
2,403
0
2,676
3,799
42,210
0
W
Da Ji
HaloG101
Da Ji
4,039
1,401
0
750
7,965
3,404
0
1,336
6,629
0
49,912
L
Izanami
KataPG
Izanami
4,362
2,773
0
1,003
6,534
2,464
0
171
6,363
0
46,455
W
Bacchus
Peel4meDaddy
Bacchus
2,632
976
134
1,600
5,823
4,231
0
516
5,307
18,219
0
W
Heimdallr
TakeThisPeel
Heimdallr
7,914
4,976
0
4,665
8,274
3,286
0
138
8,136
0
45,188
W
Zhong Kui
eGirlsPleaseHMU
Zhong Kui
5,645
1,054
0
3,109
3,836
2,898
0
1,547
2,289
45,603
630
W
Chaac
killnme
Chaac
5,965
1,264
0
3,666
9,345
7,810
0
348
8,382
0
60,565
L
4,217
1,018
0
4,184
9,608
3,456
0
2,694
6,914
0
37,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
27,019
384
Minions Killed
346
0
Camps Cleared
0
1,039,213
Distance Traveled
1,040,746
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,242
424
21
2
0
171,331
1
L
Surtr
5,911
591
84
8
0
188,107
0
L
Chronos
5,458
546
79
8
0
207,858
3
W
Da Ji
5,844
584
73
7
0
254,390
4
L
Izanami
5,845
585
95
10
0
212,365
0
W
Bacchus
5,177
518
21
2
0
176,345
2
W
Heimdallr
6,133
613
77
8
0
205,825
3
W
Zhong Kui
6,569
657
92
9
0
198,349
2
W
Chaac
6,446
645
121
12
0
204,304
2
L
Pele
5,563
556
67
7
0
261,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role