Player Matchup

Anhur
Anhur
AlphaClaps
Anhur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 30L
1,736 Elo+
Solo
Awilix
Awilix
Flooride
Awilix
Level 129
God Stats
6W - 6L
2,018 SR
Queue Stats
179W - 160L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
Soviliss
Nu Wa
Level 161
God Stats
4W - 2L
1,630 SR
Queue Stats
56W - 61L
1,577 Elo+
Party 2
Maui
Maui
Stealthkill21
Maui
Level 144
God Stats
4W - 0L
1,799 SR
Queue Stats
67W - 42L
1,571 Elo+
Solo
Neith
Neith
bubas1208
Neith
Level 155
God Stats
20W - 18L
1,710 SR
Queue Stats
299W - 268L
1,602 Elo+
Solo
Team Averages
Level 143
1,731 SR
1,619 Elo+

VS

Team Averages
Level 117
1,739 SR
1,604 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CL00TZ
Thor
Level 152
God Stats
7W - 10L
1,657 SR
Queue Stats
208W - 160L
1,617 Elo+
Party 1
Charon
Charon
RenjikuTheCrow
Charon
Level 184
God Stats
4W - 3L
1,924 SR
Queue Stats
56W - 44L
1,642 Elo+
Solo
Zeus
Zeus
Spookiwi
Zeus
Level 119
God Stats
1W - 1L
1,903 SR
Queue Stats
27W - 17L
1,674 Elo+
Party 1
Shiva
Shiva
okbutjoytho
Shiva
Level 103
God Stats
17W - 9L
1,708 SR
Queue Stats
274W - 256L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 0 / 0
7,778
778
5,756
7,963
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Awilix
Flooride
Awilix
10
4 / 1 / 2
5,850
585
5,646
8,054
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Soviliss
Nu Wa
11
1 / 2 / 5
6,275
628
6,626
5,647
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 6
6,098
610
3,029
7,686
5,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
bubas1208
Neith
12
3 / 1 / 0
7,209
721
6,358
5,668
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 0 / 0
5,815
582
2,811
6,886
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
CL00TZ
Thor
10
0 / 4 / 2
5,201
520
2,926
11,684
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 1
5,205
521
5,903
9,386
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
11
1 / 3 / 2
5,971
597
3,692
6,147
2,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,657
566
6,428
10,106
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
5
5
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
W
Anhur
6
0
0
6
L
Thor
CL00TZ
Thor
0
4
2
0.25
W
Awilix
Flooride
Awilix
4
1
2
5
L
2
3
1
0.83
W
Nu Wa
Soviliss
Nu Wa
1
2
5
1.75
L
Zeus
1
3
2
0.67
W
0
1
6
3
W
Neith
bubas1208
Neith
3
1
0
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
21,760
35,018
Taken
44,209
18,170
Mitigated
17,507
10,906
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,811
1,202
0
1,355
6,886
2,614
0
919
5,869
0
47,047
W
Anhur
5,756
2,367
0
2,971
7,963
5,593
504
0
7,963
0
60,810
L
Thor
CL00TZ
Thor
2,926
713
0
5,159
11,684
3,954
0
2,353
9,045
0
42,676
W
Awilix
Flooride
Awilix
5,646
2,971
0
3,022
8,054
2,736
0
2,072
5,861
0
37,361
L
5,903
1,251
0
2,926
9,386
4,898
0
1,702
7,542
19,780
0
W
Nu Wa
Soviliss
Nu Wa
6,626
999
0
465
5,647
1,868
0
2,279
3,330
38,101
0
L
Zeus
3,692
675
0
1,318
6,147
2,175
0
2,803
3,050
43,714
0
W
3,029
619
0
3,026
7,686
5,787
0
2,288
5,011
15,955
0
W
Neith
bubas1208
Neith
6,358
2,620
0
1,422
5,668
2,186
0
2,040
3,258
0
62,279
L
6,428
1,045
35
1,538
10,106
3,866
0
952
9,048
0
32,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
27,849
377
Minions Killed
328
0
Camps Cleared
0
1,078,093
Distance Traveled
1,070,927
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,815
582
99
10
0
205,724
0
W
Anhur
7,778
778
101
10
0
175,755
0
L
Thor
5,201
520
78
8
0
222,536
0
W
Awilix
5,850
585
66
7
0
273,810
0
L
Charon
5,205
521
22
2
0
221,752
0
W
Nu Wa
6,275
628
81
8
0
193,450
0
L
Zeus
5,971
597
81
8
0
214,154
1
W
Maui
6,098
610
19
2
0
236,383
2
W
Neith
7,209
721
110
11
0
198,695
2
L
Shiva
5,657
566
48
5
0
206,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role