Player Matchup

Ymir
Ymir
Pryvacii-
Ymir
Level 101
God Stats
10W - 9L
1,726 SR
Queue Stats
342W - 401L
1,368 Elo+
Party 2
Janus
Janus
S_Flare7
Janus
Level 102
God Stats
0W - 3L
1,274 SR
Queue Stats
299W - 371L
1,466 Elo+
Party 2
Neith
Neith
capomacaille
Neith
Level 120
God Stats
32W - 56L
1,337 SR
Queue Stats
322W - 337L
1,340 Elo+
Solo
Amaterasu
Amaterasu
divinewavy
Amaterasu
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 189L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
psyko757
Tsukuyomi
Level 65
God Stats
9W - 11L
1,378 SR
Queue Stats
39W - 62L
1,355 Elo+
Party 2
Team Averages
Level 91
1,443 SR
1,390 Elo+

VS

Team Averages
Level 90
1,570 SR
1,410 Elo+
Janus
Janus
Deadlocx
Janus
Level 97
God Stats
3W - 0L
1,730 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1
Medusa
Medusa
Golden-Nugget-36
Medusa
Level 67
God Stats
4W - 2L
1,696 SR
Queue Stats
30W - 36L
1,444 Elo+
Solo
Ymir
Ymir
Naeraiz Xikuuze
Ymir
Level 95
God Stats
1W - 1L
1,241 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1
Nike
Nike
TopHatBunny2928
Nike
Level 88
God Stats
2W - 0L
1,814 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 1
Neith
Neith
shydent
Neith
Level 105
God Stats
2W - 0L
1,368 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 3
6,839
402
3,765
16,765
12,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
S_Flare7
Janus
15
5 / 3 / 0
9,153
538
14,543
7,935
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 3 / 0
7,225
425
6,044
9,199
3,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
divinewavy
Amaterasu
12
0 / 5 / 1
7,536
443
6,697
16,446
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
psyko757
Tsukuyomi
12
1 / 7 / 1
7,159
421
5,188
15,180
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deadlocx
Janus
14
3 / 4 / 2
8,915
524
5,625
12,696
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 3 / 3
8,432
496
6,591
12,379
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 0 / 5
8,885
523
11,176
12,255
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 9
8,416
495
8,779
15,847
12,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
shydent
Neith
17
9 / 0 / 6
10,875
640
15,510
11,821
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
21
22
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Deadlocx
Janus
3
4
2
1
W
1
3
3
0.83
W
5
0
5
7.5
L
Ymir
0
4
3
0.38
L
Janus
S_Flare7
Janus
5
3
0
1.67
W
3
0
9
7.5
L
1
3
0
0.33
L
Amaterasu
divinewavy
Amaterasu
0
5
1
0.1
L
Tsukuyomi
psyko757
Tsukuyomi
1
7
1
0.21
W
Neith
shydent
Neith
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
47,681
65,525
Taken
64,998
36,070
Mitigated
31,624
16,403
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Deadlocx
Janus
5,625
0
0
1,294
12,696
3,434
167
5,661
6,630
55,669
0
W
6,591
2,272
0
3,516
12,379
4,521
140
3,785
8,445
0
73,183
W
11,176
2,258
0
2,970
12,255
6,480
0
3,527
8,458
70,787
0
L
Ymir
3,765
422
351
2,910
16,765
12,465
0
2,895
13,792
22,784
2,299
L
Janus
S_Flare7
Janus
14,543
261
0
721
7,935
3,133
0
3,012
4,689
75,413
1,366
W
8,779
1,153
0
2,365
15,847
12,940
38
4,251
11,364
0
42,483
L
6,044
1,957
284
3,021
9,199
3,125
486
801
8,396
0
46,600
L
Amaterasu
divinewavy
Amaterasu
6,697
2,477
0
6,322
16,446
11,938
0
3,288
13,116
0
54,529
L
Tsukuyomi
psyko757
Tsukuyomi
5,188
1,510
0
2,794
15,180
5,409
0
6,321
8,731
0
43,895
W
Neith
shydent
Neith
15,510
7,389
0
7,583
11,821
4,249
2,344
1,285
10,117
0
87,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
45,523
393
Minions Killed
473
0
Camps Cleared
0
1,589,953
Distance Traveled
1,621,583
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,915
524
94
6
0
323,615
1
W
Medusa
8,432
496
103
6
0
291,339
0
W
Ymir
8,885
523
89
5
0
359,652
0
L
Ymir
6,839
402
31
2
0
298,926
2
L
Janus
9,153
538
139
8
0
332,239
0
W
Nike
8,416
495
54
3
0
342,505
0
L
Neith
7,225
425
68
4
0
276,993
6
L
Amaterasu
7,536
443
95
6
0
328,809
0
L
Tsukuyomi
7,159
421
60
4
0
352,986
0
W
Neith
10,875
640
133
8
0
304,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role