Player Matchup

Hun Batz
Hun Batz
Bronze III
GlizzyLord420
Hun Batz
Bronze III
Level 50
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ares
Ares
Bronze III
GotPenta
Ares
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Krushtopher
Ymir
Bronze III
Level 94
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
Vexfimy
Charybdis
Bronze III
Level 103
God Stats
0W - 2L
1,793 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
lcalm
Kukulkan
Bronze III
Level 156
God Stats
1W - 4L
1,572 SR
Queue Stats
31W - 21L
1,501 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,631 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,534 SR
1,513 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Aldreim07
Sun Wukong
Gold III
Level 156
God Stats
7W - 6L
1,494 SR
Queue Stats
240W - 223L
1,499 MMR
Solo
Zeus
Zeus
Gold III
I3eej
Zeus
Gold III
Level 154
God Stats
3W - 2L
1,698 SR
Queue Stats
93W - 88L
1,511 MMR
Solo
Nut
Nut
Gold V
Winetorospar
Nut
Gold V
Level 43
God Stats
10W - 13L
1,478 SR
Queue Stats
70W - 73L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GlizzyLord420
Hun Batz
8
1 / 5 / 1
4,875
488
4,039
9,432
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
7
1 / 2 / 0
4,878
488
2,420
6,950
4,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,766
477
3,966
8,609
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Vexfimy
Charybdis
9
0 / 3 / 0
4,878
488
3,774
7,214
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
lcalm
Kukulkan
11
0 / 2 / 0
5,800
580
3,734
5,169
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosThothThor

VS

Bans
BellonaFafnirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 1 / 3
5,713
571
5,885
10,446
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artio
 
Artio
8
1 / 1 / 7
5,667
567
3,454
8,059
5,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Aldreim07
Sun Wukong
12
0 / 0 / 4
6,637
664
2,640
5,684
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
I3eej
Zeus
12
5 / 0 / 3
6,907
691
6,147
4,355
1,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 0 / 0
6,261
626
5,282
5,979
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
15
15
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
W
Artio
 
Artio
1
1
7
4.5
W
Sun Wukong
Aldreim07
Sun Wukong
0
0
4
2
L
Hun Batz
GlizzyLord420
Hun Batz
1
5
1
0.3
L
Ares
1
2
0
0.5
W
Zeus
I3eej
Zeus
5
0
3
6.5
L
0
3
0
0
L
Charybdis
Vexfimy
Charybdis
0
3
0
0
W
4
0
0
4
L
Kukulkan
lcalm
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
23,408
37,374
Taken
34,523
14,935
Mitigated
16,295
7,921
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,885
3,560
0
4,909
10,446
3,991
0
3,032
7,376
0
38,071
W
Artio
 
Artio
3,454
374
720
2,160
8,059
5,637
0
2,593
5,412
10,085
0
W
Sun Wukong
Aldreim07
Sun Wukong
2,640
140
0
1,621
5,684
2,977
0
2,110
3,248
0
51,447
L
Hun Batz
GlizzyLord420
Hun Batz
4,039
769
0
2,179
9,432
2,867
0
3,869
5,563
0
23,544
L
Ares
2,420
369
0
1,639
6,950
4,122
0
1,132
5,818
11,160
1,197
W
Zeus
I3eej
Zeus
6,147
1,036
0
1,799
4,355
1,568
0
1,385
2,964
59,882
0
L
3,966
970
0
1,108
8,609
4,079
0
1,435
7,174
25,983
0
L
Charybdis
Vexfimy
Charybdis
3,774
1,925
0
2,293
7,214
2,130
0
739
6,475
0
35,585
W
5,282
3,910
0
1,642
5,979
2,122
0
537
5,442
0
39,714
L
Kukulkan
lcalm
Kukulkan
3,734
527
0
702
5,169
1,737
0
2,426
2,743
49,919
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
31,185
289
Minions Killed
341
0
Camps Cleared
0
903,516
Distance Traveled
1,014,848
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,713
571
52
5
0
221,343
4
W
Artio
5,667
567
9
1
0
224,240
6
W
Sun Wukong
6,637
664
106
11
0
207,877
0
L
Hun Batz
4,875
488
43
4
0
205,949
0
L
Ares
4,878
488
26
3
0
173,647
4
W
Zeus
6,907
691
109
11
0
194,191
0
L
Ymir
4,766
477
55
6
0
162,393
0
L
Charybdis
4,878
488
55
6
0
180,610
0
W
Nut
6,261
626
65
7
0
167,197
0
L
Kukulkan
5,800
580
110
11
0
180,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role