Player Matchup

Tyr
Tyr
Anthony-vlz-
Tyr
Level 129
God Stats
61W - 75L
1,488 SR
Queue Stats
281W - 273L
1,479 Elo+
Party 2
Ra
Ra
Budi Hoal
Ra
Level 87
God Stats
3W - 14L
1,260 SR
Queue Stats
222W - 202L
1,457 Elo+
Solo
Sylvanus
Sylvanus
IronCrow3
Sylvanus
Level 123
God Stats
1W - 1L
1,860 SR
Queue Stats
9W - 7L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Kmbqz
Zhong Kui
Level 155
God Stats
4W - 5L
1,512 SR
Queue Stats
214W - 240L
1,475 Elo+
Party 2
Nut
Nut
Sr-fabito94
Nut
Level 134
God Stats
7W - 8L
1,591 SR
Queue Stats
72W - 86L
1,409 Elo+
Party 2
Team Averages
Level 126
1,542 SR
1,472 Elo+

VS

Team Averages
Level 81
1,535 SR
1,436 Elo+
Ymir
Ymir
ManOsteeL448
Ymir
Level 63
God Stats
4W - 1L
1,680 SR
Queue Stats
148W - 145L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
MangledChaos
Cthulhu
Level 75
God Stats
4W - 3L
1,622 SR
Queue Stats
70W - 69L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
PeelADC
Erlang Shen
Level 68
God Stats
6W - 6L
1,732 SR
Queue Stats
37W - 43L
1,481 Elo+
Party 1
Pele
Pele
TheAbortiveMayo
Pele
Level 155
God Stats
2W - 2L
1,201 SR
Queue Stats
161W - 158L
1,444 Elo+
Solo
Nox
Nox
haileeeyb
Nox
Level 45
God Stats
4W - 6L
1,438 SR
Queue Stats
13W - 29L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,753
517
6,150
14,035
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 1
8,006
534
2,476
4,665
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IronCrow3
Sylvanus
10
1 / 1 / 1
6,816
454
7,190
15,664
13,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Kmbqz
Zhong Kui
12
4 / 2 / 1
7,374
492
9,832
11,213
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,271
418
7,864
10,659
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
7,686
512
7,183
16,168
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MangledChaos
Cthulhu
12
0 / 2 / 2
6,215
414
8,482
11,443
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
PeelADC
Erlang Shen
13
2 / 0 / 2
7,067
471
9,479
13,754
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 0 / 2
8,726
582
9,481
10,376
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 1 / 0
6,866
458
1,596
6,168
3,558
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
9
10
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
2
1
0.75
L
Sylvanus
IronCrow3
Sylvanus
1
1
1
1.5
L
Zhong Kui
Kmbqz
Zhong Kui
4
2
1
2.25
W
3
4
4
1.25
W
Cthulhu
MangledChaos
Cthulhu
0
2
2
0.5
W
Erlang Shen
PeelADC
Erlang Shen
2
0
2
3
L
0
2
1
0.25
W
4
0
2
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
36,221
56,236
Taken
57,909
41,094
Mitigated
32,257
23,548
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
590
0
4,737
14,035
11,873
0
2,704
11,331
559
55,431
L
2,476
379
168
500
4,665
1,851
257
2,371
2,294
53,691
365
L
Sylvanus
IronCrow3
Sylvanus
7,190
2,544
4,048
6,593
15,664
13,987
269
5,992
9,672
25,174
0
L
Zhong Kui
Kmbqz
Zhong Kui
9,832
1,167
0
3,901
11,213
8,376
0
2,008
9,205
43,971
2,880
W
7,183
1,247
0
5,266
16,168
8,392
0
4,676
11,492
67,708
0
W
Cthulhu
MangledChaos
Cthulhu
8,482
292
464
730
11,443
7,539
124
4,949
6,494
37,722
0
W
Erlang Shen
PeelADC
Erlang Shen
9,479
4,563
0
7,191
13,754
6,925
320
4,688
9,066
0
49,483
L
7,864
4,679
0
3,601
10,659
5,007
533
4,635
6,024
0
41,761
W
9,481
1,898
0
4,194
10,376
5,843
0
2,341
8,035
213
65,448
W
1,596
48
0
830
6,168
3,558
0
2,671
3,497
35,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
36,560
362
Minions Killed
391
0
Camps Cleared
0
1,317,653
Distance Traveled
1,408,823
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,753
517
94
6
0
291,033
3
L
Ra
8,006
534
109
7
0
255,311
0
L
Sylvanus
6,816
454
30
2
0
234,479
2
L
Zhong Kui
7,374
492
72
5
0
284,688
5
W
Ymir
7,686
512
86
6
0
291,663
0
W
Cthulhu
6,215
414
60
4
0
287,760
0
W
Erlang Shen
7,067
471
78
5
0
310,762
2
L
Nut
6,271
418
57
4
0
252,142
0
W
Pele
8,726
582
104
7
0
296,097
6
W
Nox
6,866
458
63
4
0
222,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role